Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
ESLEITMIKE
Nu Wa
Bronze III
Level 157
God Stats
17W - 12L
1,761 SR
Queue Stats
59W - 65L
1,407 MMR
Party 2
Atlas
Atlas
Platinum IV
ZaroOfficial
Atlas
Platinum IV
Level 140
God Stats
15W - 15L
1,517 SR
Queue Stats
318W - 368L
1,569 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,593 SR
1,492 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,583 SR
1,585 MMR
Janus
Janus
Gold IV
Charlozzz
Janus
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,566 MMR
Solo
Sobek
Sobek
Platinum III
dannylo
Sobek
Platinum III
Level 165
God Stats
2W - 2L
1,463 SR
Queue Stats
79W - 93L
1,595 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
sebastian49
Gilgamesh
Platinum III
Level 185
God Stats
1W - 1L
1,786 SR
Queue Stats
79W - 93L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 1 / 2
10,231
853
15,794
8,676
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
13
0 / 1 / 7
8,567
714
9,683
4,029
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 2 / 4
9,453
788
7,888
7,881
6,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ne ZhaCharonKuzenboBastetOdin

VS

Bans
ThothAgniMorgan Le FayPersephoneKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Charlozzz
Janus
13
2 / 5 / 2
8,206
684
5,919
10,303
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
dannylo
Sobek
12
0 / 4 / 3
7,382
615
3,392
14,986
13,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
sebastian49
Gilgamesh
14
2 / 1 / 2
8,429
702
5,281
14,089
11,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
4
4
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
2
7
L
Janus
Charlozzz
Janus
2
5
2
0.6
W
Nu Wa
0
1
7
3.5
W
4
2
4
3
L
Sobek
dannylo
Sobek
0
4
3
0.38
L
Gilgamesh
sebastian49
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,365
Damage
14,592
20,586
Taken
39,378
10,466
Mitigated
29,307
4,269
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,794
5,565
0
2,720
8,676
2,831
991
3,858
4,347
0
68,178
L
Janus
Charlozzz
Janus
5,919
0
0
2,610
10,303
4,072
0
4,155
6,106
37,867
0
W
Nu Wa
9,683
2,125
0
447
4,029
1,295
809
1,513
2,386
40,361
0
W
7,888
2,152
0
1,102
7,881
6,340
305
2,672
4,621
16,118
1,547
L
Sobek
dannylo
Sobek
3,392
130
0
2,436
14,986
13,760
0
5,911
8,994
16,197
1,108
L
Gilgamesh
sebastian49
Gilgamesh
5,281
925
0
290
14,089
11,475
0
6,449
7,598
245
20,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
24,017
174
Minions Killed
122
0
Camps Cleared
0
703,676
Distance Traveled
643,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,231
853
103
9
0
252,195
0
L
Janus
8,206
684
81
7
0
216,755
0
W
Nu Wa
8,567
714
53
4
0
223,477
0
W
Atlas
9,453
788
18
2
0
228,004
0
L
Sobek
7,382
615
16
1
0
193,309
0
L
Gilgamesh
8,429
702
25
2
0
233,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role