Player Matchup

Sol
Sol
DRAGENDER
Sol
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
254W - 194L
1,593 Elo+
Solo
Ne Zha
Ne Zha
DarthQu4ker
Ne Zha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 212L
1,493 Elo+
Party 2
Vulcan
Vulcan
OblivionZyde
Vulcan
Level 141
God Stats
0W - 2L
1,505 SR
Queue Stats
96W - 85L
1,700 Elo+
Party 1
Fafnir
Fafnir
Vito24655
Fafnir
Level 159
God Stats
7W - 5L
1,858 SR
Queue Stats
167W - 153L
1,557 Elo+
Party 1
Achilles
Achilles
concwest
Achilles
Level 146
God Stats
5W - 9L
1,534 SR
Queue Stats
303W - 331L
1,510 Elo+
Party 2
Team Averages
Level 146
1,579 SR
1,571 Elo+

VS

Team Averages
Level 147
1,494 SR
1,524 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MR-unstopable234
Kali
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 165L
1,524 Elo+
Solo
Hera
Hera
SagaKai05
Hera
Level 204
God Stats
3W - 0L
1,763 SR
Queue Stats
73W - 81L
1,511 Elo+
Party 3
Hachiman
Hachiman
iHrta
Hachiman
Level 158
God Stats
1W - 0L
1,412 SR
Queue Stats
104W - 106L
1,545 Elo+
Party 3
Kuzenbo
Kuzenbo
themmshake
Kuzenbo
Level 156
God Stats
2W - 0L
1,295 SR
Queue Stats
43W - 32L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,812
318
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
12
3 / 3 / 5
6,273
523
3,363
13,066
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
3 / 2 / 1
6,622
552
5,865
6,745
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Vito24655
Fafnir
11
1 / 0 / 0
6,580
548
3,900
8,295
8,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
concwest
Achilles
11
1 / 3 / 0
5,459
455
5,506
13,096
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 2
7,612
634
8,799
7,957
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 4 / 1
6,211
518
4,240
11,830
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
13
3 / 2 / 1
6,930
578
5,705
5,863
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
iHrta
Hachiman
12
0 / 2 / 2
6,882
574
3,396
6,206
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
themmshake
Kuzenbo
10
1 / 0 / 3
6,647
554
4,339
6,476
5,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
8
8
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
2
3
L
0
0
0
0
L
Ne Zha
3
3
5
1.83
W
2
4
1
0.63
L
Vulcan
3
2
1
1.75
W
Hera
3
2
1
1.75
L
Fafnir
Vito24655
Fafnir
1
0
0
1
L
Achilles
concwest
Achilles
1
3
0
0.33
W
Hachiman
iHrta
Hachiman
0
2
2
0.5
W
Kuzenbo
themmshake
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,634
Damage
26,479
41,202
Taken
38,332
20,855
Mitigated
20,632
13,317
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,799
883
191
2,836
7,957
7,299
0
314
7,036
43,483
2,792
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
3,363
721
0
2,546
13,066
4,987
0
3,717
9,269
0
37,994
W
4,240
2,323
0
3,730
11,830
4,269
0
1,926
9,860
0
47,242
L
Vulcan
5,865
242
0
722
6,745
1,965
0
4,739
2,006
42,767
0
W
Hera
5,705
1,237
0
1,560
5,863
1,692
20
2,706
3,157
48,850
0
L
Fafnir
Vito24655
Fafnir
3,900
1,033
0
3,629
8,295
8,275
0
950
7,329
29,560
2,727
L
Achilles
concwest
Achilles
5,506
658
0
6,420
13,096
5,628
0
7,761
4,428
0
29,956
W
Hachiman
iHrta
Hachiman
3,396
2,108
0
2,074
6,206
2,153
0
2,576
3,630
0
53,064
W
Kuzenbo
themmshake
Kuzenbo
4,339
1,493
0
2,443
6,476
5,219
4
1,866
4,610
14,224
3,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
34,282
234
Minions Killed
368
0
Camps Cleared
0
988,137
Distance Traveled
1,288,704
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,612
634
85
7
0
263,663
0
L
Sol
3,812
318
0
0
0
0
0
L
Ne Zha
6,273
523
59
5
0
250,979
0
W
Kali
6,211
518
73
6
0
267,301
0
L
Vulcan
6,622
552
81
7
0
244,547
0
W
Hera
6,930
578
100
8
0
253,922
0
L
Fafnir
6,580
548
52
4
0
230,856
1
L
Achilles
5,459
455
42
4
0
261,755
0
W
Hachiman
6,882
574
90
8
0
224,556
2
W
Kuzenbo
6,647
554
20
2
0
279,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role