Player Matchup

Neith
Neith
CryptTheDemon
Neith
Level 34
God Stats
9W - 11L
1,667 SR
Queue Stats
68W - 60L
1,525 Elo+
Party 1
Ravana
Ravana
ItsSpudd
Ravana
Level 49
God Stats
2W - 0L
1,569 SR
Queue Stats
25W - 30L
1,436 Elo+
Solo
Cernunnos
Cernunnos
KarasuTenguVT
Cernunnos
Level 76
God Stats
2W - 0L
1,723 SR
Queue Stats
81W - 84L
1,438 Elo+
Solo
Bacchus
Bacchus
Mehmet26
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,511 Elo+
Solo
Ah Puch
Ah Puch
SereneGod
Ah Puch
Level 105
God Stats
18W - 13L
1,595 SR
Queue Stats
255W - 217L
1,534 Elo+
Party 1
Team Averages
Level 70
1,611 SR
1,489 Elo+

VS

Team Averages
Level 78
1,432 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
El Creaturo
Hera
Level 78
God Stats
12W - 7L
1,638 SR
Queue Stats
192W - 215L
1,473 Elo+
Party 2
Hachiman
Hachiman
SIlRlUS
Hachiman
Level 101
God Stats
3W - 9L
1,509 SR
Queue Stats
127W - 147L
1,476 Elo+
Party 2
Yemoja
Yemoja
iNeedAHealer
Yemoja
Level 49
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
octaviocharolet
King Arthur
Level 120
God Stats
0W - 4L
1,288 SR
Queue Stats
54W - 53L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
9,215
658
13,009
11,227
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
ItsSpudd
Ravana
15
8 / 1 / 4
8,861
633
9,758
9,070
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
KarasuTenguVT
Cernunnos
14
2 / 0 / 2
8,016
573
4,654
5,176
1,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Mehmet26
Bacchus
13
2 / 1 / 7
7,992
571
7,022
11,960
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
SereneGod
Ah Puch
15
2 / 2 / 6
9,239
660
9,485
7,485
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 4 / 1
6,763
483
7,316
15,364
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 0
7,405
529
3,017
8,737
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SIlRlUS
Hachiman
12
1 / 3 / 0
6,488
463
6,483
8,767
2,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
9
0 / 5 / 0
6,148
439
1,546
10,718
6,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
octaviocharolet
King Arthur
13
2 / 3 / 0
7,907
565
8,329
15,550
14,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
6
6
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
1
0.38
W
4
2
1
2.25
L
2
3
0
0.67
W
Ravana
ItsSpudd
Ravana
8
1
4
10
W
Cernunnos
KarasuTenguVT
Cernunnos
2
0
2
3
W
Bacchus
Mehmet26
Bacchus
2
1
7
5.5
L
Hachiman
SIlRlUS
Hachiman
1
3
0
0.33
W
Ah Puch
SereneGod
Ah Puch
2
2
6
2.5
L
Yemoja
0
5
0
0
L
King Arthur
octaviocharolet
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,928
Damage
26,691
44,918
Taken
59,136
25,082
Mitigated
31,890
14,065
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,316
5,744
0
5,822
15,364
5,445
0
2,616
12,638
0
64,878
W
13,009
5,912
0
4,102
11,227
4,240
0
71
11,156
0
71,805
L
3,017
870
0
448
8,737
2,303
0
5,215
3,034
52,198
0
W
Ravana
ItsSpudd
Ravana
9,758
3,465
0
1,642
9,070
3,879
177
1,303
7,767
0
57,731
W
Cernunnos
KarasuTenguVT
Cernunnos
4,654
1,620
0
3,392
5,176
1,919
319
692
4,484
0
70,247
W
Bacchus
Mehmet26
Bacchus
7,022
573
0
2,726
11,960
12,560
0
1,318
10,642
21,138
2,707
L
Hachiman
SIlRlUS
Hachiman
6,483
3,807
0
3,091
8,767
2,695
0
2,896
5,871
0
45,303
W
Ah Puch
SereneGod
Ah Puch
9,485
0
0
2,203
7,485
2,484
193
1,973
5,512
70,145
1,168
L
Yemoja
1,546
666
757
1,039
10,718
6,465
0
4,533
5,989
11,291
0
L
King Arthur
octaviocharolet
King Arthur
8,329
638
0
2,302
15,550
14,982
0
0
15,550
0
52,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,323
Gold Earned
34,711
494
Minions Killed
405
0
Camps Cleared
0
1,433,149
Distance Traveled
1,382,754
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,763
483
94
7
0
272,300
2
W
Neith
9,215
658
127
9
0
249,635
4
L
Hera
7,405
529
118
8
0
284,563
3
W
Ravana
8,861
633
87
6
0
344,264
2
W
Cernunnos
8,016
573
114
8
0
284,420
0
W
Bacchus
7,992
571
28
2
0
295,655
0
L
Hachiman
6,488
463
87
6
0
278,541
2
W
Ah Puch
9,239
660
138
10
0
259,175
2
L
Yemoja
6,148
439
19
1
0
275,822
2
L
King Arthur
7,907
565
87
6
0
271,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role