Player Matchup

Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Din Jarin 79
Ymir
Level 157
God Stats
15W - 9L
1,430 SR
Queue Stats
107W - 105L
1,396 Elo+
Party 3
Bacchus
Bacchus
JIBA CROCODILO
Bacchus
Level 198
God Stats
40W - 32L
1,676 SR
Queue Stats
523W - 499L
1,429 Elo+
Party 3
Nu Wa
Nu Wa
XxGL3IVERxX
Nu Wa
Level 198
God Stats
3W - 0L
1,605 SR
Queue Stats
156W - 144L
1,465 Elo+
Party 3
Ah Puch
Ah Puch
matiascrafter13
Ah Puch
Level 107
God Stats
2W - 0L
1,756 SR
Queue Stats
6W - 4L
1,534 Elo+
Solo
Team Averages
Level 155
1,593 SR
1,465 Elo+

VS

Team Averages
Level 115
1,451 SR
1,404 Elo+
Thanatos
Thanatos
AllyHajhai
Thanatos
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,553 Elo+
Solo
Geb
Geb
CoXaN27
Geb
Level 159
God Stats
3W - 2L
1,826 SR
Queue Stats
177W - 192L
1,496 Elo+
Party 2
Hera
Hera
Gian2348838
Hera
Level 15
God Stats
1W - 2L
1,260 SR
Queue Stats
4W - 9L
1,205 Elo+
Party 1
Chaac
Chaac
MirkusJa
Chaac
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 69L
1,273 Elo+
Party 1
Thor
Thor
XniloX
Thor
Level 169
God Stats
0W - 5L
1,168 SR
Queue Stats
194W - 207L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 3 / 4
5,876
534
6,612
6,275
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 6
6,106
555
2,996
5,248
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 5
6,359
578
3,156
5,945
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 0 / 3
7,662
697
6,372
3,360
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
7 / 3 / 0
7,209
655
6,201
6,285
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllyHajhai
Thanatos
10
3 / 6 / 1
5,614
510
3,835
9,303
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
7
1 / 1 / 2
4,900
445
4,655
7,398
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 1
5,913
538
3,832
6,186
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MirkusJa
Chaac
9
1 / 2 / 0
4,902
446
938
5,289
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
XniloX
Thor
9
0 / 4 / 2
4,994
454
2,616
9,586
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
7
7
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
4
1.67
L
Thanatos
AllyHajhai
Thanatos
3
6
1
0.58
L
Geb
1
1
2
2
W
1
0
6
4
L
2
3
1
0.83
W
2
1
5
4.5
L
Chaac
MirkusJa
Chaac
1
2
0
0.5
L
Thor
XniloX
Thor
0
4
2
0.25
W
3
0
3
4.5
W
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
15,876
27,113
Taken
37,762
10,306
Mitigated
14,338
7,733
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,612
1,701
0
1,537
6,275
1,536
0
1,765
4,471
0
27,425
L
Thanatos
AllyHajhai
Thanatos
3,835
859
0
4,588
9,303
2,760
0
3,629
5,601
0
26,736
L
Geb
4,655
175
0
765
7,398
4,600
0
3,121
4,179
16,932
0
W
2,996
601
0
1,995
5,248
2,694
0
2,385
2,819
15,051
323
L
3,832
1,293
88
1,636
6,186
1,624
0
4,545
1,563
29,258
0
W
3,156
291
0
1,074
5,945
3,340
0
548
5,323
42,427
1,912
L
Chaac
MirkusJa
Chaac
938
224
0
1,016
5,289
2,713
0
2,646
2,482
0
18,045
L
Thor
XniloX
Thor
2,616
823
0
2,804
9,586
2,641
0
3,806
5,691
0
25,757
W
6,372
1,707
0
1,372
3,360
952
66
468
2,892
51,002
1,194
W
6,201
0
0
1,755
6,285
1,784
0
3,321
2,964
45,720
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
26,323
315
Minions Killed
198
0
Camps Cleared
0
1,100,102
Distance Traveled
1,081,617
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,876
534
34
3
0
201,112
0
L
Thanatos
5,614
510
45
4
0
208,283
0
L
Geb
4,900
445
17
2
0
233,536
2
W
Ymir
6,106
555
26
2
0
224,966
0
L
Hera
5,913
538
52
5
0
235,618
0
W
Bacchus
6,359
578
75
7
0
260,798
4
L
Chaac
4,902
446
32
3
0
188,505
0
L
Thor
4,994
454
52
5
0
215,675
0
W
Nu Wa
7,662
697
105
10
0
194,878
0
W
Ah Puch
7,209
655
75
7
0
218,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role