Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BBachmann
Kuzenbo
Level 104
God Stats
5W - 8L
1,310 SR
Queue Stats
27W - 28L
1,527 Elo+
Party 2
Medusa
Medusa
Wh1temamba
Medusa
Level 87
God Stats
8W - 9L
1,632 SR
Queue Stats
197W - 175L
1,560 Elo+
Party 2
Ra
Ra
iSukDaPP
Ra
Level 49
God Stats
42W - 32L
1,500 SR
Queue Stats
199W - 224L
1,412 Elo+
Solo
Team Averages
Level 94
1,488 SR
1,500 Elo+

VS

Team Averages
Level 99
1,444 SR
1,514 Elo+
Terra
Terra
AmA LEGEND AmA
Terra
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
154W - 162L
1,476 Elo+
Party 1
Serqet
Serqet
Legit3535
Serqet
Level 124
God Stats
3W - 4L
1,216 SR
Queue Stats
326W - 266L
1,542 Elo+
Party 3
Mulan
Mulan
OrphanBlender
Mulan
Level 89
God Stats
4W - 0L
1,856 SR
Queue Stats
216W - 196L
1,558 Elo+
Solo
Ishtar
Ishtar
RaidenCannoli
Ishtar
Level 66
God Stats
2W - 2L
1,147 SR
Queue Stats
59W - 80L
1,420 Elo+
Party 1
Nox
Nox
Śemí
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 69L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
0 / 5 / 0
5,108
511
1,661
8,058
3,220
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
 
Janus
8
0 / 4 / 0
4,464
446
1,840
6,550
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
BBachmann
Kuzenbo
8
1 / 1 / 5
5,430
543
4,859
9,264
7,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Wh1temamba
Medusa
9
5 / 2 / 1
5,696
570
10,844
7,138
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 0
5,987
599
1,976
6,321
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,556
556
4,077
12,101
5,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
Legit3535
Serqet
12
4 / 0 / 3
6,388
639
7,261
8,209
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
6 / 0 / 0
8,142
814
5,310
5,470
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 3 / 1
5,421
542
8,132
8,653
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Śemí
Nox
12
4 / 0 / 1
6,783
678
3,134
3,474
1,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
16
16
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
5
0
0
L
Janus
 
Janus
0
4
0
0
W
0
3
3
0.5
L
Kuzenbo
BBachmann
Kuzenbo
1
1
5
3.5
W
Serqet
Legit3535
Serqet
4
0
3
5.5
W
6
0
0
6
W
2
3
1
0.83
L
Medusa
Wh1temamba
Medusa
5
2
1
2.75
L
0
4
0
0
W
Nox
Śemí
Nox
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
27,914
37,331
Taken
37,907
15,548
Mitigated
14,805
9,859
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,661
296
0
2,417
8,058
3,220
0
0
8,058
0
28,666
L
Janus
 
Janus
1,840
466
0
1,753
6,550
1,285
0
2,050
4,332
23,835
793
W
4,077
717
1,557
3,957
12,101
5,720
248
2,522
9,579
15,946
2,618
L
Kuzenbo
BBachmann
Kuzenbo
4,859
2,094
0
2,916
9,264
7,296
0
1,817
7,447
10,768
0
W
Serqet
Legit3535
Serqet
7,261
2,059
0
4,607
8,209
3,024
0
1,820
6,216
0
43,232
W
5,310
1,087
0
2,867
5,470
2,236
0
327
4,764
0
54,202
W
8,132
5,001
0
3,571
8,653
2,761
402
2,211
6,442
0
43,274
L
Medusa
Wh1temamba
Medusa
10,844
3,733
0
1,458
7,138
2,074
0
1,690
5,448
0
42,769
L
1,976
257
46
1,269
6,321
1,673
0
1,084
4,650
46,208
0
W
Nox
Śemí
Nox
3,134
572
0
2,132
3,474
1,064
0
1,253
2,023
47,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
32,290
296
Minions Killed
393
0
Camps Cleared
0
970,736
Distance Traveled
998,002
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,108
511
68
7
0
196,979
0
L
Janus
4,464
446
45
5
0
177,482
0
W
Terra
5,556
556
26
3
0
195,186
0
L
Kuzenbo
5,430
543
14
1
0
205,782
2
W
Serqet
6,388
639
71
7
0
250,590
0
W
Mulan
8,142
814
109
11
0
175,875
1
W
Ishtar
5,421
542
86
9
0
150,782
0
L
Medusa
5,696
570
71
7
0
183,763
1
L
Ra
5,987
599
98
10
0
206,730
0
W
Nox
6,783
678
101
10
0
225,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role