Player Matchup

Bakasura
Bakasura
ItssBigTrent
Bakasura
Level 68
God Stats
2W - 0L
1,751 SR
Queue Stats
127W - 106L
1,590 Elo+
Party 3
Danzaburou
Danzaburou
KstateFan7
Danzaburou
Level 126
God Stats
2W - 0L
1,739 SR
Queue Stats
21W - 21L
1,508 Elo+
Party 1
Agni
Agni
LOBOALFA_LCSS
Agni
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
201W - 186L
1,556 Elo+
Solo
Osiris
Osiris
RDirty2GTR
Osiris
Level 30
God Stats
2W - 3L
1,416 SR
Queue Stats
14W - 19L
1,414 Elo+
Party 1
Ymir
Ymir
lIHeemIl
Ymir
Level 78
God Stats
9W - 2L
1,592 SR
Queue Stats
101W - 92L
1,507 Elo+
Party 3
Team Averages
Level 89
1,600 SR
1,515 Elo+

VS

Team Averages
Level 98
1,620 SR
1,519 Elo+
Charon
Charon
Alusdar
Charon
Level 66
God Stats
1W - 1L
1,740 SR
Queue Stats
68W - 70L
1,519 Elo+
Party 2
Tyr
Tyr
DemiMoogle
Tyr
Level 124
God Stats
3W - 3L
1,613 SR
Queue Stats
135W - 146L
1,540 Elo+
Party 2
Fenrir
Fenrir
Jubei_Valentine
Fenrir
Level 165
God Stats
1W - 2L
1,715 SR
Queue Stats
187W - 180L
1,578 Elo+
Party 2
Janus
Janus
Kirusaki
Janus
Level 91
God Stats
2W - 4L
1,381 SR
Queue Stats
26W - 33L
1,431 Elo+
Solo
Apollo
Apollo
bobystompy
Apollo
Level 42
God Stats
5W - 6L
1,650 SR
Queue Stats
139W - 136L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItssBigTrent
Bakasura
13
6 / 3 / 1
7,586
632
5,647
12,593
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
KstateFan7
Danzaburou
12
1 / 1 / 1
7,105
592
6,429
6,117
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 5
8,088
674
10,088
7,799
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
RDirty2GTR
Osiris
13
1 / 1 / 2
7,551
629
5,988
9,076
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
11
2 / 2 / 2
5,949
496
4,938
10,432
7,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Alusdar
Charon
11
2 / 4 / 2
6,740
562
4,697
11,694
8,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 2
5,892
491
4,875
9,700
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 0 / 2
7,028
586
5,314
7,909
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Kirusaki
Janus
10
0 / 9 / 1
5,886
491
2,509
10,015
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
bobystompy
Apollo
12
1 / 1 / 3
6,156
513
5,357
7,219
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
16
Kills
9
9
Deaths
16
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
Alusdar
Charon
2
4
2
0.75
L
1
2
2
1
W
Bakasura
ItssBigTrent
Bakasura
6
3
1
2.17
L
5
0
2
6
L
Janus
Kirusaki
Janus
0
9
1
0.06
W
Danzaburou
KstateFan7
Danzaburou
1
1
1
1.5
W
6
2
5
4.25
W
Osiris
RDirty2GTR
Osiris
1
1
2
2
L
Apollo
bobystompy
Apollo
1
1
3
2.5
W
Ymir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
22,752
46,017
Taken
46,537
28,992
Mitigated
21,192
15,427
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Alusdar
Charon
4,697
928
278
1,510
11,694
8,368
0
3,336
7,893
21,513
1,097
L
4,875
637
0
1,969
9,700
4,587
0
942
7,936
0
35,529
W
Bakasura
ItssBigTrent
Bakasura
5,647
4,214
0
5,542
12,593
5,623
0
2,161
10,432
0
44,099
L
5,314
1,328
0
2,030
7,909
3,171
0
1,959
5,878
0
38,526
L
Janus
Kirusaki
Janus
2,509
371
0
1,070
10,015
2,628
0
6,980
2,965
41,769
0
W
Danzaburou
KstateFan7
Danzaburou
6,429
3,485
0
3,736
6,117
2,362
206
836
5,281
0
52,522
W
10,088
823
0
1,960
7,799
2,223
0
2,533
5,266
46,771
1,358
W
Osiris
RDirty2GTR
Osiris
5,988
1,443
0
2,176
9,076
10,788
0
368
8,708
0
52,653
L
Apollo
bobystompy
Apollo
5,357
3,720
0
3,431
7,219
2,438
0
1,698
5,435
0
46,198
W
Ymir
4,938
672
0
2,013
10,432
7,996
0
1,136
9,296
27,945
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
31,702
415
Minions Killed
305
0
Camps Cleared
0
1,231,115
Distance Traveled
1,226,796
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,740
562
30
3
0
228,387
4
L
Tyr
5,892
491
62
5
0
260,615
2
W
Bakasura
7,586
632
95
8
0
277,605
0
L
Fenrir
7,028
586
54
5
0
277,073
5
L
Janus
5,886
491
78
7
0
224,615
3
W
Danzaburou
7,105
592
116
10
0
229,764
3
W
Agni
8,088
674
90
8
0
252,131
6
W
Osiris
7,551
629
83
7
0
233,935
0
L
Apollo
6,156
513
81
7
0
236,106
0
W
Ymir
5,949
496
31
3
0
237,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role