Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kreide96
Cernunnos
Level 159
God Stats
4W - 4L
1,221 SR
Queue Stats
287W - 350L
1,476 Elo+
Solo
Cabrakan
Cabrakan
NoahWasTaken
Cabrakan
Level 202
God Stats
4W - 1L
1,593 SR
Queue Stats
169W - 178L
1,592 Elo+
Solo
Ah Puch
Ah Puch
WwgloberaysitwW
Ah Puch
Level 116
God Stats
2W - 4L
1,515 SR
Queue Stats
140W - 138L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Yungmans_
Sylvanus
Level 143
God Stats
6W - 0L
1,622 SR
Queue Stats
100W - 114L
1,464 Elo+
Solo
Team Averages
Level 141
1,490 SR
1,497 Elo+

VS

Team Averages
Level 110
1,624 SR
1,529 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Enzds
Bellona
Level 60
God Stats
31W - 30L
1,343 SR
Queue Stats
63W - 55L
1,395 Elo+
Solo
Artio
Artio
NoZetsubou
Artio
Level 104
God Stats
3W - 3L
1,730 SR
Queue Stats
34W - 27L
1,569 Elo+
Party 1
Neith
Neith
Sryther
Neith
Level 76
God Stats
4W - 2L
1,850 SR
Queue Stats
30W - 19L
1,624 Elo+
Party 1
Tiamat
Tiamat
barbodox
Tiamat
Level 149
God Stats
2W - 1L
1,696 SR
Queue Stats
12W - 8L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 2 / 2
4,942
549
2,849
6,694
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Kreide96
Cernunnos
9
1 / 2 / 0
5,325
592
3,173
6,999
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
NoahWasTaken
Cabrakan
12
5 / 0 / 0
7,297
811
4,549
6,677
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 2
5,648
628
2,746
3,374
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Yungmans_
Sylvanus
9
2 / 2 / 0
5,457
606
2,861
7,795
3,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 3 / 2
5,271
586
4,360
8,005
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
Enzds
Bellona
2
0 / 2 / 0
3,526
392
694
1,541
646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
9
2 / 1 / 3
5,503
611
3,541
8,314
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Sryther
Neith
10
1 / 1 / 4
5,373
597
4,762
5,643
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
barbodox
Tiamat
10
1 / 1 / 1
5,492
610
3,656
5,137
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
7
7
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
2
2
0.5
L
Thanatos
 
Thanatos
3
3
2
1.33
L
Bellona
Enzds
Bellona
0
2
0
0
W
Cernunnos
Kreide96
Cernunnos
1
2
0
0.5
L
Artio
2
1
3
3.5
W
Cabrakan
NoahWasTaken
Cabrakan
5
0
0
5
L
Neith
Sryther
Neith
1
1
4
3
W
0
1
2
1
W
Sylvanus
Yungmans_
Sylvanus
2
2
0
1
L
Tiamat
barbodox
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,178
Damage
17,013
31,539
Taken
28,640
11,828
Mitigated
12,387
11,718
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,849
430
0
132
6,694
2,258
0
733
5,895
0
32,067
L
Thanatos
 
Thanatos
4,360
557
0
4,278
8,005
2,637
0
3,106
4,715
0
29,573
L
Bellona
Enzds
Bellona
694
291
0
208
1,541
646
0
953
446
0
3,965
W
Cernunnos
Kreide96
Cernunnos
3,173
1,519
0
2,529
6,999
1,879
0
1,627
5,372
0
35,570
L
Artio
3,541
759
368
2,810
8,314
4,803
0
2,965
5,289
20,220
1,747
W
Cabrakan
NoahWasTaken
Cabrakan
4,549
531
0
3,126
6,677
3,538
524
49
6,536
44,644
1,373
L
Neith
Sryther
Neith
4,762
1,920
0
1,724
5,643
1,687
0
714
4,929
0
37,267
W
2,746
235
0
875
3,374
1,024
0
2,011
1,104
27,159
0
W
Sylvanus
Yungmans_
Sylvanus
2,861
878
1,872
3,184
7,795
3,129
0
2,149
5,437
17,283
0
L
Tiamat
barbodox
Tiamat
3,656
218
0
1,009
5,137
2,614
0
2,010
3,127
29,889
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
25,165
291
Minions Killed
266
0
Camps Cleared
0
944,673
Distance Traveled
834,546
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,942
549
55
6
0
213,390
0
L
Thanatos
5,271
586
63
7
0
207,605
0
L
Bellona
3,526
392
10
1
0
39,975
1
W
Cernunnos
5,325
592
50
6
0
179,267
0
L
Artio
5,503
611
30
3
0
217,504
4
W
Cabrakan
7,297
811
99
11
0
190,839
2
L
Neith
5,373
597
79
9
0
183,697
1
W
Ah Puch
5,648
628
64
7
0
176,355
0
W
Sylvanus
5,457
606
23
3
0
184,822
6
L
Tiamat
5,492
610
84
9
0
185,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role