Player Matchup

Thor
Thor
Achilles3111
Thor
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 97L
1,375 Elo+
Party 2
Rama
Rama
BugzTheMan
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,392 Elo+
Solo
Odin
Odin
Croydonite20
Odin
Level 121
God Stats
0W - 2L
1,298 SR
Queue Stats
137W - 146L
1,385 Elo+
Party 2
Chernobog
Chernobog
GralNacho74
Chernobog
Level 140
God Stats
2W - 4L
1,487 SR
Queue Stats
138W - 139L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Pepsi Is Back
Jing Wei
Level 152
God Stats
4W - 3L
1,252 SR
Queue Stats
438W - 433L
1,430 Elo+
Solo
Team Averages
Level 123
1,407 SR
1,400 Elo+

VS

Team Averages
Level 111
1,500 SR
1,443 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Frostyyy G
Serqet
Level 108
God Stats
1W - 1L
1,298 SR
Queue Stats
16W - 20L
1,409 Elo+
Solo
Anubis
Anubis
ResonantRug35
Anubis
Level 91
God Stats
4W - 2L
1,535 SR
Queue Stats
238W - 222L
1,408 Elo+
Solo
Cerberus
Cerberus
minter1220
Cerberus
Level 89
God Stats
5W - 2L
1,666 SR
Queue Stats
201W - 225L
1,448 Elo+
Party 1
Chiron
Chiron
xBiGxSean17
Chiron
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 229L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
7,459
746
4,516
8,097
2,319
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
4 / 3 / 5
7,770
777
7,110
5,740
1,570
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 7
7,260
726
4,167
11,596
6,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
GralNacho74
Chernobog
14
3 / 4 / 6
7,929
793
10,197
9,573
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
Pepsi Is Back
Jing Wei
14
2 / 4 / 8
7,861
786
13,547
7,058
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 3 / 11
8,097
810
4,500
17,288
10,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
Frostyyy G
Serqet
13
1 / 1 / 8
7,328
733
4,441
7,096
6,968
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 3 / 9
8,339
834
10,086
5,967
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
minter1220
Cerberus
12
1 / 4 / 10
7,386
739
6,046
11,400
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
17
9 / 1 / 6
9,409
941
12,351
5,567
2,716
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
11
Kills
17
17
Deaths
12
34
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
3
11
2.5
L
1
4
8
1.25
L
4
3
5
2.17
L
1
2
7
2.25
W
Serqet
Frostyyy G
Serqet
1
1
8
5
L
Chernobog
GralNacho74
Chernobog
3
4
6
1.5
L
Jing Wei
Pepsi Is Back
Jing Wei
2
4
8
1.5
W
4
3
9
2.83
W
Cerberus
minter1220
Cerberus
1
4
10
1.5
W
Chiron
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,537
Damage
37,424
42,064
Taken
47,318
14,714
Mitigated
37,651
10,897
Healing
17,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,500
114
1,518
4,617
17,288
10,814
0
0
17,288
8,680
0
L
4,516
550
514
195
8,097
2,319
0
3,030
4,851
0
10,269
L
7,110
5,724
875
801
5,740
1,570
0
2,490
3,250
0
12,800
L
4,167
589
533
4,283
11,596
6,655
0
5,345
6,137
0
11,352
W
Serqet
Frostyyy G
Serqet
4,441
853
1,686
1,740
7,096
6,968
0
0
7,096
0
7,000
L
Chernobog
GralNacho74
Chernobog
10,197
5,220
1,067
2,358
9,573
2,499
0
5,897
3,658
0
25,098
L
Jing Wei
Pepsi Is Back
Jing Wei
13,547
8,727
105
166
7,058
1,671
0
3,652
3,094
0
25,467
W
10,086
524
1,725
992
5,967
3,554
0
0
5,967
27,065
512
W
Cerberus
minter1220
Cerberus
6,046
240
338
2,157
11,400
13,599
0
0
11,400
13,814
0
W
Chiron
12,351
1,697
1,560
1,632
5,567
2,716
0
0
5,567
0
25,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
40,559
106
Minions Killed
103
0
Camps Cleared
0
937,754
Distance Traveled
828,897
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,097
810
12
1
0
158,936
0
L
Thor
7,459
746
17
2
0
198,490
2
L
Rama
7,770
777
19
2
0
174,928
0
L
Odin
7,260
726
16
2
0
206,987
0
W
Serqet
7,328
733
10
1
0
205,692
0
L
Chernobog
7,929
793
25
3
0
177,545
0
L
Jing Wei
7,861
786
29
3
0
179,804
0
W
Anubis
8,339
834
32
3
0
155,406
0
W
Cerberus
7,386
739
16
2
0
132,314
0
W
Chiron
9,409
941
33
3
0
176,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role