Player Matchup

Sol
Sol
BloodKing247
Sol
Level 60
God Stats
2W - 4L
1,553 SR
Queue Stats
32W - 29L
1,464 Elo+
Solo
Poseidon
Poseidon
Jirachibis
Poseidon
Level 84
God Stats
17W - 7L
1,548 SR
Queue Stats
225W - 251L
1,438 Elo+
Solo
Artemis
Artemis
KingBlitz27
Artemis
Level 44
God Stats
1W - 1L
1,516 SR
Queue Stats
5W - 10L
1,364 Elo+
Solo
Serqet
Serqet
Sinneth
Serqet
Level 85
God Stats
16W - 12L
1,595 SR
Queue Stats
165W - 165L
1,529 Elo+
Solo
Zeus
Zeus
xl Berlin lx
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 114L
1,332 Elo+
Solo
Team Averages
Level 68
1,542 SR
1,425 Elo+

VS

Team Averages
Level 100
1,523 SR
1,439 Elo+
Terra
Terra
BillTheLesser
Terra
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
80W - 75L
1,531 Elo+
Solo
Bellona
Bellona
CallMePalma
Bellona
Level 101
God Stats
6W - 5L
1,460 SR
Queue Stats
62W - 52L
1,444 Elo+
Solo
Anubis
Anubis
CxmpWntSell
Anubis
Level 89
God Stats
2W - 2L
1,573 SR
Queue Stats
26W - 32L
1,389 Elo+
Solo
Agni
Agni
ForestWraith77
Agni
Level 95
God Stats
16W - 16L
1,565 SR
Queue Stats
206W - 218L
1,442 Elo+
Solo
Xbalanque
Xbalanque
tcell2099
Xbalanque
Level 125
God Stats
18W - 11L
1,518 SR
Queue Stats
419W - 443L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,476
1,095
3,273
5,220
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
Jirachibis
Poseidon
11
1 / 1 / 1
6,128
1,226
4,986
2,983
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
KingBlitz27
Artemis
10
0 / 3 / 1
5,471
1,094
2,579
4,221
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Sinneth
Serqet
10
1 / 2 / 1
5,683
1,137
2,913
3,169
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,042
1,008
501
796
155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

336

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 9
6,718
1,344
999
2,552
2,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
CallMePalma
Bellona
11
2 / 0 / 6
6,381
1,276
2,625
3,410
1,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
11
4 / 1 / 3
6,803
1,361
4,206
3,090
1,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 3
6,210
1,242
4,068
3,529
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
tcell2099
Xbalanque
10
2 / 0 / 4
6,104
1,221
3,179
3,602
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
10
10
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
0
3
1
0.17
W
Bellona
CallMePalma
Bellona
2
0
6
5
W
Anubis
4
1
3
5.5
W
2
1
3
3.5
L
Poseidon
Jirachibis
Poseidon
1
1
1
1.5
L
Artemis
KingBlitz27
Artemis
0
3
1
0.17
L
Serqet
Sinneth
Serqet
1
2
1
0.75
W
Xbalanque
tcell2099
Xbalanque
2
0
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
15,077
16,389
Taken
16,183
3,587
Mitigated
7,627
1,082
Healing
2,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
999
334
1,374
872
2,552
2,110
0
1,237
1,136
2,312
0
L
3,273
917
0
460
5,220
792
0
2,695
2,279
10,449
930
W
Bellona
CallMePalma
Bellona
2,625
501
0
680
3,410
1,848
0
1,353
1,963
0
9,677
W
Anubis
4,206
0
0
0
3,090
1,568
0
1,537
1,367
13,069
63
W
4,068
433
0
0
3,529
996
0
1,766
1,573
18,024
0
L
Poseidon
Jirachibis
Poseidon
4,986
531
0
320
2,983
540
0
2,090
795
21,078
553
L
Artemis
KingBlitz27
Artemis
2,579
863
0
302
4,221
1,043
0
2,033
1,925
0
7,557
L
Serqet
Sinneth
Serqet
2,913
462
0
0
3,169
1,057
0
1,847
1,082
0
5,021
W
Xbalanque
tcell2099
Xbalanque
3,179
1,823
0
64
3,602
1,105
0
1,856
1,696
0
9,524
L
501
152
0
0
796
155
0
0
760
1,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
32,216
89
Minions Killed
103
3
Camps Cleared
4
388,909
Distance Traveled
528,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,718
1,344
4
1
1
115,777
0
L
Sol
5,476
1,095
23
5
1
88,184
0
W
Bellona
6,381
1,276
28
6
0
108,318
0
W
Anubis
6,803
1,361
19
4
0
96,663
0
W
Agni
6,210
1,242
44
9
0
117,465
0
L
Poseidon
6,128
1,226
46
9
0
94,992
0
L
Artemis
5,471
1,094
14
3
1
70,696
0
L
Serqet
5,683
1,137
5
1
1
86,671
0
W
Xbalanque
6,104
1,221
8
2
3
90,333
0
L
Zeus
5,042
1,008
1
0
0
48,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role