Player Matchup

Nike
Nike
Ivaniuz1337
Nike
Level 92
God Stats
1W - 0L
1,570 SR
Queue Stats
58W - 41L
1,571 Elo+
Solo
Ymir
Ymir
kNario14
Ymir
Level 98
God Stats
1W - 0L
1,402 SR
Queue Stats
13W - 13L
1,382 Elo+
Party 2
Ishtar
Ishtar
robertogs75
Ishtar
Level 138
God Stats
1W - 0L
1,790 SR
Queue Stats
28W - 18L
1,515 Elo+
Party 2
Tiamat
Tiamat
sanchos1994
Tiamat
Level 117
God Stats
5W - 1L
1,759 SR
Queue Stats
69W - 66L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Зеронер
Tsukuyomi
Level 126
God Stats
3W - 1L
1,297 SR
Queue Stats
68W - 64L
1,525 Elo+
Party 1
Team Averages
Level 114
1,563 SR
1,505 Elo+

VS

Team Averages
Level 100
1,490 SR
1,513 Elo+
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EvieKnowsBest
Heimdallr
Level 88
God Stats
1W - 2L
1,506 SR
Queue Stats
220W - 201L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
Neron4ik
Gilgamesh
Level 101
God Stats
6W - 8L
1,388 SR
Queue Stats
252W - 228L
1,489 Elo+
Party 3
Xing Tian
Xing Tian
R0DIPIT
Xing Tian
Level 27
God Stats
1W - 1L
1,761 SR
Queue Stats
43W - 45L
1,486 Elo+
Party 3
Ishtar
Ishtar
R15H1-Zz0
Ishtar
Level 127
God Stats
0W - 2L
1,294 SR
Queue Stats
78W - 60L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 11
6,728
961
7,496
8,264
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
3 / 1 / 11
7,725
1,104
5,248
6,765
6,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ishtar
14
4 / 1 / 11
7,802
1,115
7,130
5,764
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
5 / 1 / 10
7,379
1,054
7,699
4,385
3,228
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Зеронер
Tsukuyomi
12
3 / 3 / 10
7,267
1,038
6,604
6,340
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 3 / 5
7,007
1,001
6,283
10,193
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
EvieKnowsBest
Heimdallr
13
2 / 4 / 4
6,416
917
4,358
6,553
2,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Neron4ik
Gilgamesh
12
4 / 3 / 1
6,762
966
5,595
7,913
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
R0DIPIT
Xing Tian
11
0 / 5 / 5
5,891
842
3,414
9,370
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ishtar
R15H1-Zz0
Ishtar
8
0 / 1 / 0
5,410
773
2,246
2,941
771
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
16
Kills
8
8
Deaths
16
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
5
1.5
L
Heimdallr
EvieKnowsBest
Heimdallr
2
4
4
1
W
1
2
11
3.25
L
Gilgamesh
Neron4ik
Gilgamesh
4
3
1
1.5
L
Xing Tian
R0DIPIT
Xing Tian
0
5
5
0.5
L
Ishtar
R15H1-Zz0
Ishtar
0
1
0
0
W
Ymir
3
1
11
8.5
W
Ishtar
4
1
11
9.5
W
Tiamat
5
1
10
10
W
Tsukuyomi
Зеронер
Tsukuyomi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
21,896
31,518
Taken
36,970
17,600
Mitigated
23,417
11,993
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,283
461
587
1,672
10,193
9,064
0
3,339
6,854
12,518
0
L
Heimdallr
EvieKnowsBest
Heimdallr
4,358
1,037
122
554
6,553
2,607
0
2,060
4,493
0
13,612
W
7,496
448
164
2,592
8,264
3,198
0
2,198
5,856
0
16,398
L
Gilgamesh
Neron4ik
Gilgamesh
5,595
924
648
1,248
7,913
7,439
0
3,077
4,836
0
9,391
L
Xing Tian
R0DIPIT
Xing Tian
3,414
72
75
1,034
9,370
3,536
0
3,346
6,024
7,666
0
L
Ishtar
R15H1-Zz0
Ishtar
2,246
801
91
715
2,941
771
0
748
2,193
0
5,455
W
Ymir
5,248
232
934
1,693
6,765
6,068
0
2,245
4,443
6,003
1,953
W
Ishtar
7,130
3,653
0
2,446
5,764
2,418
485
1,744
3,938
0
17,060
W
Tiamat
7,699
591
853
1,537
4,385
3,228
547
1,774
2,540
11,976
0
W
Tsukuyomi
Зеронер
Tsukuyomi
6,604
1,294
631
1,143
6,340
2,688
456
1,736
4,464
0
15,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,901
Gold Earned
31,486
76
Minions Killed
50
0
Camps Cleared
0
736,074
Distance Traveled
624,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,007
1,001
10
1
0
132,742
0
L
Heimdallr
6,416
917
9
1
0
135,087
0
W
Nike
6,728
961
23
3
0
150,887
0
L
Gilgamesh
6,762
966
13
2
0
158,423
0
L
Xing Tian
5,891
842
8
1
0
121,901
0
L
Ishtar
5,410
773
10
1
0
76,830
0
W
Ymir
7,725
1,104
7
1
0
169,882
0
W
Ishtar
7,802
1,115
26
4
0
136,306
0
W
Tiamat
7,379
1,054
6
1
0
132,451
0
W
Tsukuyomi
7,267
1,038
14
2
0
146,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role