Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Diamond II
 
Amaterasu
Diamond II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Diamond IV
Migiiiiii
Chang'e
Diamond IV
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
2,669 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 175
1,500 SR
1,890 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,486 SR
1,607 MMR
Janus
Janus
Bronze III
DroppingKids
Janus
Bronze III
Level 49
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 4L
1,357 MMR
Solo
Hachiman
Hachiman
Gold III
PandaPaloooza
Hachiman
Gold III
Level 85
God Stats
7W - 13L
1,460 SR
Queue Stats
114W - 134L
1,535 MMR
Solo
Ares
Ares
Platinum II
TroglodyteTerry
Ares
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 206L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
9 / 1 / 7
7,889
1,315
8,609
5,349
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
 
Amaterasu
11
5 / 2 / 10
6,663
1,111
4,117
7,166
3,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Migiiiiii
Chang'e
10
2 / 1 / 10
5,976
996
3,722
4,622
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusAchillesKuzenboOdinIx Chel

VS

Bans
Ne ZhaPersephonePoseidonVulcanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
5,130
855
2,281
4,727
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
PandaPaloooza
Hachiman
9
1 / 6 / 3
5,083
847
2,517
6,305
1,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

8
2 / 4 / 1
5,085
848
996
7,167
3,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
7
12.5
W
Amaterasu
 
Amaterasu
5
2
10
5
L
1
6
3
0.42
W
Chang'e
Migiiiiii
Chang'e
2
1
10
7
L
Hachiman
PandaPaloooza
Hachiman
1
6
3
0.42
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,448
Damage
5,794
17,137
Taken
18,199
6,782
Mitigated
6,426
5,320
Healing
1,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,609
3,079
0
902
5,349
1,557
1,573
879
4,330
0
33,815
W
Amaterasu
 
Amaterasu
4,117
1,506
0
2,345
7,166
3,999
180
1,022
5,663
0
20,717
L
2,281
212
0
51
4,727
778
0
645
3,895
10,574
144
W
Chang'e
Migiiiiii
Chang'e
3,722
292
621
1,452
4,622
1,226
244
1,052
3,510
18,999
0
L
Hachiman
PandaPaloooza
Hachiman
2,517
1,454
0
640
6,305
1,678
0
2,058
4,164
0
8,082
L
996
156
0
518
7,167
3,970
0
1,034
6,009
4,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,528
Gold Earned
15,298
115
Minions Killed
35
0
Camps Cleared
0
428,760
Distance Traveled
249,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,889
1,315
61
10
0
140,315
0
W
Amaterasu
6,663
1,111
32
5
0
146,920
0
L
Janus
5,130
855
20
3
0
82,993
0
W
Chang'e
5,976
996
22
4
0
141,525
0
L
Hachiman
5,083
847
8
1
0
91,238
0
L
Ares
5,085
848
7
1
0
75,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role