Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gin6779
Jormungandr
Level 42
God Stats
8W - 5L
1,641 SR
Queue Stats
38W - 52L
1,493 Elo+
Solo
Skadi
Skadi
WakefulGinger
Skadi
Level 123
God Stats
190W - 135L
1,572 SR
Queue Stats
454W - 446L
1,451 Elo+
Solo
Scylla
Scylla
ZGN_Deadman
Scylla
Level 152
God Stats
2W - 3L
1,542 SR
Queue Stats
140W - 152L
1,518 Elo+
Solo
Thor
Thor
sureyesok
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Team Averages
Level 100
1,551 SR
1,492 Elo+

VS

Team Averages
Level 108
1,444 SR
1,430 Elo+
Hercules
Hercules
Daggernic
Hercules
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 104L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KryptonianKi11a
Morgan Le Fay
Level 125
God Stats
13W - 20L
1,550 SR
Queue Stats
634W - 616L
1,422 Elo+
Solo
Cerberus
Cerberus
OattyOats
Cerberus
Level 67
God Stats
1W - 2L
1,383 SR
Queue Stats
3W - 5L
1,273 Elo+
Solo
Ullr
Ullr
PeryvSage
Ullr
Level 128
God Stats
1W - 5L
1,288 SR
Queue Stats
21W - 31L
1,447 Elo+
Solo
Susano
Susano
PlayerTwo1828
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 165L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
5 / 0 / 9
7,863
562
9,338
11,805
9,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Gin6779
Jormungandr
13
2 / 2 / 2
7,554
540
9,985
11,055
10,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 2
7,019
501
6,251
9,213
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
15
6 / 0 / 1
8,479
606
7,366
5,628
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
3 / 1 / 4
7,131
509
2,789
8,929
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daggernic
Hercules
14
2 / 2 / 0
8,201
586
8,306
15,655
12,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
KryptonianKi11a
Morgan Le Fay
9
0 / 4 / 0
5,992
428
2,696
5,458
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
OattyOats
Cerberus
7
0 / 6 / 0
5,176
370
1,085
11,693
4,986
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
16
4 / 3 / 0
8,397
600
9,741
11,903
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 0
6,082
434
5,208
13,282
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
6
6
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
9
9.5
L
Hercules
Daggernic
Hercules
2
2
0
1
W
Jormungandr
Gin6779
Jormungandr
2
2
2
1.5
L
Morgan Le Fay
KryptonianKi11a
Morgan Le Fay
0
4
0
0
L
Cerberus
OattyOats
Cerberus
0
6
0
0
L
Ullr
4
3
0
1.33
L
0
4
0
0
W
3
3
2
1.33
W
Scylla
6
0
1
6.5
W
Thor
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,729
Damage
27,036
46,630
Taken
57,991
28,081
Mitigated
28,320
8,204
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,338
4,778
0
3,332
11,805
9,492
0
1,087
10,718
0
24,103
L
Hercules
Daggernic
Hercules
8,306
3,422
0
5,627
15,655
12,294
0
10,086
5,569
0
64,552
W
Jormungandr
Gin6779
Jormungandr
9,985
4,049
0
2,090
11,055
10,784
0
538
10,517
52,124
5,199
L
Morgan Le Fay
KryptonianKi11a
Morgan Le Fay
2,696
271
0
892
5,458
1,489
0
2,886
2,572
25,735
976
L
Cerberus
OattyOats
Cerberus
1,085
526
0
752
11,693
4,986
0
2,136
9,557
9,558
0
L
Ullr
9,741
2,040
0
3,060
11,903
5,058
0
0
11,903
0
74,068
L
5,208
1,018
0
3,848
13,282
4,493
0
1,459
11,823
0
47,417
W
6,251
1,826
0
1,126
9,213
2,682
0
23
9,190
0
39,629
W
Scylla
7,366
1,046
0
1,077
5,628
1,533
0
1,728
3,900
67,370
949
W
Thor
2,789
676
0
579
8,929
3,590
0
405
8,524
0
46,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
33,848
395
Minions Killed
391
0
Camps Cleared
0
1,442,635
Distance Traveled
1,257,083
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,863
562
23
2
0
339,332
2
L
Hercules
8,201
586
121
9
0
254,146
0
W
Jormungandr
7,554
540
107
8
0
243,427
0
L
Morgan Le Fay
5,992
428
57
4
0
186,464
3
L
Cerberus
5,176
370
22
2
0
246,683
0
L
Ullr
8,397
600
100
7
0
266,081
0
L
Susano
6,082
434
91
7
0
303,709
0
W
Skadi
7,019
501
64
5
0
254,627
0
W
Scylla
8,479
606
126
9
0
309,409
2
W
Thor
7,131
509
75
5
0
295,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role