Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Clutch_Plays1
Atlas
Level 132
God Stats
12W - 9L
1,702 SR
Queue Stats
374W - 360L
1,512 Elo+
Solo
Ravana
Ravana
Mxlanie
Ravana
Level 150
God Stats
4W - 3L
1,690 SR
Queue Stats
331W - 310L
1,579 Elo+
Party 2
Medusa
Medusa
Mxmo
Medusa
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 28L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
gtlow
Nu Wa
Level 159
God Stats
41W - 14L
1,904 SR
Queue Stats
249W - 237L
1,481 Elo+
Solo
Team Averages
Level 120
1,659 SR
1,538 Elo+

VS

Team Averages
Level 160
1,500 SR
1,528 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MemoryStays
Kuzenbo
Level 216
God Stats
1W - 1L
1,410 SR
Queue Stats
315W - 298L
1,562 Elo+
Party 1
Shiva
Shiva
Poisonoustream
Shiva
Level 145
God Stats
3W - 2L
1,486 SR
Queue Stats
169W - 158L
1,504 Elo+
Solo
The Morrigan
The Morrigan
SquirtleOps
The Morrigan
Level 123
God Stats
7W - 5L
1,519 SR
Queue Stats
125W - 109L
1,521 Elo+
Solo
Medusa
Medusa
Warningsignz
Medusa
Level 160
God Stats
87W - 69L
1,585 SR
Queue Stats
239W - 232L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 2 / 2
7,483
680
7,339
6,039
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 0
5,194
472
2,472
9,953
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Mxlanie
Ravana
12
3 / 3 / 0
6,395
581
3,760
6,822
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Mxmo
Medusa
8
0 / 3 / 0
4,840
440
4,609
7,677
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
gtlow
Nu Wa
11
1 / 3 / 1
6,207
564
2,883
4,601
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 3
6,656
605
4,321
7,003
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
MemoryStays
Kuzenbo
9
0 / 0 / 6
5,412
492
3,440
6,993
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 1
5,916
538
2,045
8,408
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
SquirtleOps
The Morrigan
13
3 / 2 / 4
6,932
630
4,796
5,059
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
5 / 1 / 0
6,517
592
7,334
6,204
1,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
14
14
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
2
1.5
W
Anubis
 
Anubis
5
1
3
6.5
L
0
3
0
0
W
Kuzenbo
MemoryStays
Kuzenbo
0
0
6
3
L
Ravana
Mxlanie
Ravana
3
3
0
1
L
Medusa
Mxmo
Medusa
0
3
0
0
W
1
2
1
0.75
W
The Morrigan
SquirtleOps
The Morrigan
3
2
4
2.5
W
Medusa
5
1
0
5
L
Nu Wa
gtlow
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
21,936
35,092
Taken
33,667
15,945
Mitigated
14,913
10,621
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,339
2,020
0
2,530
6,039
3,815
186
611
5,428
46,567
8,464
W
Anubis
 
Anubis
4,321
232
0
4,887
7,003
2,893
0
1,913
5,005
53,214
1,229
L
2,472
1,018
127
2,747
9,953
6,043
0
3,318
6,635
16,756
739
W
Kuzenbo
MemoryStays
Kuzenbo
3,440
1,240
0
2,056
6,993
5,415
21
1,816
5,094
12,227
0
L
Ravana
Mxlanie
Ravana
3,760
673
0
3,298
6,822
1,862
0
3,394
3,428
0
39,812
L
Medusa
Mxmo
Medusa
4,609
1,569
0
1,488
7,677
1,808
0
1,436
6,241
0
32,078
W
2,045
87
0
1,354
8,408
3,333
0
5,300
3,024
0
35,550
W
The Morrigan
SquirtleOps
The Morrigan
4,796
334
0
1,182
5,059
1,548
0
1,295
3,624
55,368
2,570
W
Medusa
7,334
2,645
0
1,820
6,204
1,724
0
1,210
4,926
0
52,668
L
Nu Wa
gtlow
Nu Wa
2,883
312
0
431
4,601
2,417
0
3,635
966
40,864
1,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
31,433
328
Minions Killed
384
0
Camps Cleared
0
1,101,276
Distance Traveled
1,131,325
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,483
680
89
8
0
200,812
2
W
Anubis
6,656
605
102
9
0
244,098
3
L
Atlas
5,194
472
24
2
0
223,716
3
W
Kuzenbo
5,412
492
7
1
0
228,426
4
L
Ravana
6,395
581
80
7
0
246,950
0
L
Medusa
4,840
440
56
5
0
217,273
3
W
Shiva
5,916
538
67
6
0
224,750
0
W
The Morrigan
6,932
630
109
10
0
209,689
0
W
Medusa
6,517
592
99
9
0
224,362
2
L
Nu Wa
6,207
564
79
7
0
212,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role