Player Matchup

Charybdis
Charybdis
BrutalRobot01
Charybdis
Level 74
God Stats
0W - 1L
1,318 SR
Queue Stats
53W - 49L
1,489 Elo+
Party 2
King Arthur
King Arthur
Willis2323
King Arthur
Level 102
God Stats
4W - 4L
1,434 SR
Queue Stats
182W - 170L
1,476 Elo+
Party 2
Medusa
Medusa
oxxycolton
Medusa
Level 148
God Stats
5W - 8L
1,361 SR
Queue Stats
240W - 213L
1,466 Elo+
Solo
Ne Zha
Ne Zha
wazamin
Ne Zha
Level 214
God Stats
4W - 4L
1,617 SR
Queue Stats
194W - 174L
1,482 Elo+
Solo
Cthulhu
Cthulhu
zachattack9031
Cthulhu
Level 34
God Stats
2W - 4L
1,371 SR
Queue Stats
68W - 59L
1,515 Elo+
Party 2
Team Averages
Level 114
1,420 SR
1,485 Elo+

VS

Team Averages
Level 104
1,625 SR
1,416 Elo+
Cu Chulainn
Cu Chulainn
AUx539
Cu Chulainn
Level 75
God Stats
52W - 44L
1,491 SR
Queue Stats
87W - 102L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
JohnZoidberg484
Nu Wa
Level 43
God Stats
7W - 3L
1,500 SR
Queue Stats
129W - 120L
1,111 Elo+
Party 1
Olorun
Olorun
RINGWORMGOD
Olorun
Level 114
God Stats
13W - 9L
1,906 SR
Queue Stats
108W - 67L
1,563 Elo+
Solo
Mercury
Mercury
RetsuUnohana
Mercury
Level 158
God Stats
2W - 0L
1,716 SR
Queue Stats
45W - 52L
1,474 Elo+
Solo
Ares
Ares
ZeusCannon-_-
Ares
Level 128
God Stats
4W - 5L
1,511 SR
Queue Stats
366W - 338L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrutalRobot01
Charybdis
13
1 / 5 / 1
7,615
401
3,713
14,219
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Willis2323
King Arthur
13
1 / 6 / 0
7,850
413
4,974
20,335
14,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
oxxycolton
Medusa
17
8 / 5 / 1
10,080
531
12,163
14,752
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
wazamin
Ne Zha
14
1 / 6 / 6
8,374
441
7,341
18,025
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 1
7,405
390
3,057
12,845
7,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AUx539
Cu Chulainn
18
9 / 1 / 2
12,349
650
14,862
14,853
10,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 6 / 6
10,222
538
9,846
7,965
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
18
6 / 0 / 4
11,607
611
20,973
9,645
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
RetsuUnohana
Mercury
16
3 / 3 / 6
10,056
529
4,824
15,471
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 6
9,184
483
8,948
10,521
10,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
23
23
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AUx539
Cu Chulainn
9
1
2
10
L
Charybdis
BrutalRobot01
Charybdis
1
5
1
0.3
W
2
6
6
0.83
W
Olorun
6
0
4
8
W
Mercury
RetsuUnohana
Mercury
3
3
6
2
L
King Arthur
Willis2323
King Arthur
1
6
0
0.17
W
3
1
6
6
L
Medusa
oxxycolton
Medusa
8
5
1
1.7
L
Ne Zha
wazamin
Ne Zha
1
6
6
0.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
59,453
80,176
Taken
58,455
39,950
Mitigated
31,966
17,860
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AUx539
Cu Chulainn
14,862
2,514
0
1,150
14,853
10,286
40
0
14,853
7,797
80,819
L
Charybdis
BrutalRobot01
Charybdis
3,713
1,451
0
4,446
14,219
4,748
0
9,887
4,332
0
55,920
W
9,846
1,704
0
595
7,965
2,004
951
0
7,965
62,682
1,195
W
Olorun
20,973
11,872
480
6,184
9,645
4,416
2,482
1,599
8,046
103,053
6,671
W
Mercury
RetsuUnohana
Mercury
4,824
2,097
0
5,319
15,471
5,242
493
0
15,471
0
61,521
L
King Arthur
Willis2323
King Arthur
4,974
893
0
2,313
20,335
14,641
0
7,176
13,159
0
50,255
W
8,948
923
0
1,028
10,521
10,018
192
1,997
8,524
37,997
1,939
L
Medusa
oxxycolton
Medusa
12,163
3,520
0
429
14,752
5,864
0
7,656
7,096
0
87,765
L
Ne Zha
wazamin
Ne Zha
7,341
1,920
0
6,708
18,025
6,777
0
6,442
11,583
0
66,173
L
3,057
400
1,396
2,568
12,845
7,920
0
9,157
3,688
25,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,324
Gold Earned
53,418
485
Minions Killed
569
0
Camps Cleared
0
1,657,801
Distance Traveled
1,830,769
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,349
650
147
8
0
376,924
0
L
Charybdis
7,615
401
115
6
0
346,169
0
W
Nu Wa
10,222
538
115
6
0
306,307
0
W
Olorun
11,607
611
155
8
0
343,063
2
W
Mercury
10,056
529
97
5
0
430,715
0
L
King Arthur
7,850
413
95
5
0
382,876
0
W
Ares
9,184
483
55
3
0
373,760
2
L
Medusa
10,080
531
146
8
0
358,018
0
L
Ne Zha
8,374
441
100
5
0
369,915
1
L
Cthulhu
7,405
390
29
2
0
200,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role