Player Matchup

Cu Chulainn
Cu Chulainn
AlwaysStoolie
Cu Chulainn
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,463 Elo+
Party 1
Hercules
Hercules
JelliedCorpse
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,501 Elo+
Solo
Ishtar
Ishtar
ToLo3131
Ishtar
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
484W - 575L
1,434 Elo+
Solo
Hera
Hera
Yung1rice
Hera
Level 119
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 3L
1,404 Elo+
Party 1
He Bo
He Bo
shadrakilll
He Bo
Level 116
God Stats
1W - 1L
1,724 SR
Queue Stats
201W - 206L
1,478 Elo+
Party 1
Team Averages
Level 108
1,504 SR
1,456 Elo+

VS

Team Averages
Level 125
1,644 SR
1,461 Elo+
Fenrir
Fenrir
Dexamenus
Fenrir
Level 158
God Stats
3W - 3L
1,248 SR
Queue Stats
126W - 147L
1,426 Elo+
Solo
Martichoras
Martichoras
JGirlBlueOG
Martichoras
Level 127
God Stats
5W - 1L
1,772 SR
Queue Stats
246W - 240L
1,450 Elo+
Solo
Achilles
Achilles
Mays SLG
Achilles
Level 88
God Stats
2W - 0L
1,735 SR
Queue Stats
32W - 31L
1,491 Elo+
Solo
Ah Puch
Ah Puch
PatriotPower
Ah Puch
Level 145
God Stats
5W - 4L
1,651 SR
Queue Stats
653W - 696L
1,506 Elo+
Solo
Hou Yi
Hou Yi
popeye__030
Hou Yi
Level 109
God Stats
5W - 0L
1,814 SR
Queue Stats
88W - 101L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlwaysStoolie
Cu Chulainn
17
9 / 6 / 3
10,871
836
17,287
19,139
22,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
JelliedCorpse
Hercules
16
1 / 2 / 3
9,117
701
6,058
24,217
17,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
ToLo3131
Ishtar
14
1 / 7 / 4
8,243
634
8,548
13,116
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
16
2 / 7 / 5
9,868
759
16,312
11,047
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 10 / 8
8,799
677
9,646
12,599
3,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dexamenus
Fenrir
17
9 / 5 / 13
10,886
837
11,814
12,264
9,625
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
JGirlBlueOG
Martichoras
16
2 / 4 / 11
9,751
750
12,075
11,833
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Mays SLG
Achilles
19
11 / 1 / 13
11,222
863
19,097
29,023
30,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
PatriotPower
Ah Puch
19
8 / 1 / 11
11,610
893
17,823
8,859
4,213
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
2 / 4 / 19
10,055
773
9,537
9,395
3,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
14
Kills
32
32
Deaths
15
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlwaysStoolie
Cu Chulainn
9
6
3
1.75
W
Fenrir
Dexamenus
Fenrir
9
5
13
3.1
W
Martichoras
JGirlBlueOG
Martichoras
2
4
11
1.88
L
Hercules
JelliedCorpse
Hercules
1
2
3
1.25
W
Achilles
Mays SLG
Achilles
11
1
13
17.5
W
Ah Puch
PatriotPower
Ah Puch
8
1
11
13.5
L
Ishtar
ToLo3131
Ishtar
1
7
4
0.43
L
Hera
2
7
5
0.64
W
Hou Yi
2
4
19
2.88
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,851
Damage
70,346
80,118
Taken
71,374
52,912
Mitigated
52,901
23,411
Healing
35,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlwaysStoolie
Cu Chulainn
17,287
1,885
313
3,477
19,139
22,365
0
6,330
12,523
1,369
26,763
W
Fenrir
Dexamenus
Fenrir
11,814
2,256
378
2,186
12,264
9,625
228
3,765
8,047
0
16,096
W
Martichoras
JGirlBlueOG
Martichoras
12,075
2,871
862
3,341
11,833
5,035
632
6,573
4,987
0
31,343
L
Hercules
JelliedCorpse
Hercules
6,058
1,094
476
12,497
24,217
17,928
0
5,108
18,345
0
11,118
W
Achilles
Mays SLG
Achilles
19,097
4,585
3,259
18,984
29,023
30,321
220
9,275
18,952
0
30,998
W
Ah Puch
PatriotPower
Ah Puch
17,823
398
213
3,648
8,859
4,213
22
2,985
5,495
37,817
0
L
Ishtar
ToLo3131
Ishtar
8,548
4,271
1,324
2,592
13,116
5,084
0
1,830
11,010
0
18,739
L
Hera
16,312
2,618
242
1,731
11,047
3,891
18
3,522
7,240
34,037
0
W
Hou Yi
9,537
3,499
1,003
2,047
9,395
3,707
0
3,121
5,934
0
21,111
L
9,646
607
146
613
12,599
3,644
0
1,033
11,182
16,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
53,524
126
Minions Killed
140
0
Camps Cleared
0
1,161,937
Distance Traveled
1,266,083
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,871
836
24
2
0
255,371
0
W
Fenrir
10,886
837
6
0
0
263,813
0
W
Martichoras
9,751
750
34
3
0
189,292
0
L
Hercules
9,117
701
8
1
0
270,025
0
W
Achilles
11,222
863
27
2
0
281,011
0
W
Ah Puch
11,610
893
42
3
0
278,937
0
L
Ishtar
8,243
634
23
2
0
205,948
2
L
Hera
9,868
759
49
4
0
224,896
0
W
Hou Yi
10,055
773
31
2
0
253,030
0
L
He Bo
8,799
677
22
2
0
205,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role