Player Matchup

Hun Batz
Hun Batz
Gns4Shw
Hun Batz
Level 121
God Stats
4W - 9L
1,351 SR
Queue Stats
8W - 14L
1,320 Elo+
Party 1
Discordia
Discordia
HydraVega
Discordia
Level 88
God Stats
5W - 7L
1,541 SR
Queue Stats
22W - 31L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
Shade7x3
Jormungandr
Level 128
God Stats
0W - 3L
1,250 SR
Queue Stats
18W - 20L
1,535 Elo+
Party 1
Team Averages
Level 112
1,381 SR
1,451 Elo+

VS

Team Averages
Level 98
1,649 SR
1,482 Elo+
Charybdis
Charybdis
Zombiebilly33
Charybdis
Level 122
God Stats
2W - 1L
1,579 SR
Queue Stats
108W - 113L
1,498 Elo+
Party 2
Charon
Charon
enchanted fries
Charon
Level 51
God Stats
5W - 2L
1,638 SR
Queue Stats
111W - 113L
1,468 Elo+
Party 2
Maman Brigitte
Maman Brigitte
slyfox4581
Maman Brigitte
Level 121
God Stats
6W - 3L
1,729 SR
Queue Stats
58W - 66L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gns4Shw
Hun Batz
15
6 / 5 / 0
10,698
713
10,392
12,627
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
HydraVega
Discordia
14
0 / 5 / 5
9,133
609
12,882
8,295
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jormungandr
Shade7x3
Jormungandr
13
0 / 4 / 6
8,980
599
8,652
18,275
14,955
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Zombiebilly33
Charybdis
17
9 / 1 / 1
11,785
786
16,679
11,138
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 11
10,745
716
5,998
15,280
13,201
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Maman Brigitte
slyfox4581
Maman Brigitte
15
2 / 4 / 5
9,727
648
8,220
14,566
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
14
14
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Gns4Shw
Hun Batz
6
5
0
1.2
L
Discordia
HydraVega
Discordia
0
5
5
0.5
L
Jormungandr
Shade7x3
Jormungandr
0
4
6
0.75
W
Charybdis
Zombiebilly33
Charybdis
9
1
1
9.5
W
3
1
11
8.5
W
Maman Brigitte
slyfox4581
Maman Brigitte
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,926
Damage
30,897
39,197
Taken
40,984
24,301
Mitigated
25,198
2,136
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Gns4Shw
Hun Batz
10,392
2,341
0
497
12,627
6,473
0
4,172
8,397
0
48,349
L
Discordia
HydraVega
Discordia
12,882
320
0
0
8,295
2,873
0
4,474
3,781
34,674
0
L
Jormungandr
Shade7x3
Jormungandr
8,652
1,244
109
1,530
18,275
14,955
0
5,269
12,946
26,541
1,657
W
Charybdis
Zombiebilly33
Charybdis
16,679
8,883
0
2,040
11,138
4,568
1,744
5,578
5,527
0
50,340
W
5,998
854
0
4,040
15,280
13,201
476
8,236
7,033
17,462
647
W
Maman Brigitte
slyfox4581
Maman Brigitte
8,220
922
0
4,297
14,566
7,429
864
6,100
8,406
28,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
32,257
140
Minions Killed
135
0
Camps Cleared
0
769,297
Distance Traveled
794,166
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,698
713
63
4
0
265,061
5
L
Discordia
9,133
609
41
3
0
277,829
6
L
Jormungandr
8,980
599
36
2
0
226,407
0
W
Charybdis
11,785
786
82
5
0
241,244
0
W
Charon
10,745
716
24
2
0
274,199
0
W
Maman Brigitte
9,727
648
29
2
0
278,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role