Player Matchup

Terra
Terra
Charismic-
Terra
Level 149
God Stats
1W - 1L
1,689 SR
Queue Stats
158W - 139L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
FWAngelTabris
Amaterasu
Level 159
God Stats
0W - 2L
1,567 SR
Queue Stats
6W - 6L
1,528 Elo+
Solo
Martichoras
Martichoras
ReaIVector
Martichoras
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,279 Elo+
Party 1
Ravana
Ravana
rebate
Ravana
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,461 Elo+
Party 1
Ra
Ra
the5um0n3r
Ra
Level 89
God Stats
10W - 11L
1,497 SR
Queue Stats
151W - 144L
1,495 Elo+
Party 2
Team Averages
Level 128
1,551 SR
1,458 Elo+

VS

Team Averages
Level 167
1,714 SR
1,548 Elo+
Arachne
Arachne
Biglipps
Arachne
Level 158
God Stats
11W - 6L
1,642 SR
Queue Stats
72W - 68L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
ColKobiashvili
Danzaburou
Level 201
God Stats
7W - 3L
1,916 SR
Queue Stats
393W - 333L
1,633 Elo+
Party 4
Eset
Eset
Tokeingx
Eset
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,485 Elo+
Party 3
Bacchus
Bacchus
aFrequentCamper
Bacchus
Level 158
God Stats
16W - 6L
1,890 SR
Queue Stats
79W - 69L
1,582 Elo+
Party 4
Sun Wukong
Sun Wukong
crackleb123
Sun Wukong
Level 172
God Stats
6W - 3L
1,624 SR
Queue Stats
127W - 118L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 1 / 2
7,804
488
3,360
10,552
8,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
FWAngelTabris
Amaterasu
15
0 / 1 / 0
9,270
579
8,512
16,073
16,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
ReaIVector
Martichoras
12
0 / 5 / 1
6,902
431
4,131
8,920
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
rebate
Ravana
11
0 / 2 / 1
6,553
410
3,541
8,065
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 2
8,985
562
8,689
7,472
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Biglipps
Arachne
13
2 / 2 / 4
7,854
491
5,647
13,014
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
ColKobiashvili
Danzaburou
17
5 / 0 / 2
10,527
658
8,438
6,107
2,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
13
1 / 4 / 1
7,847
490
3,611
7,112
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 4
7,705
482
8,544
9,582
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
crackleb123
Sun Wukong
15
0 / 0 / 1
8,976
561
8,419
11,924
8,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
10
10
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Biglipps
Arachne
2
2
4
2
L
Terra
2
1
2
3
W
Danzaburou
ColKobiashvili
Danzaburou
5
0
2
6
L
Amaterasu
FWAngelTabris
Amaterasu
0
1
0
0
L
Martichoras
ReaIVector
Martichoras
0
5
1
0.1
W
Eset
1
4
1
0.38
W
2
1
4
4
W
Sun Wukong
crackleb123
Sun Wukong
0
0
1
0.5
L
Ravana
rebate
Ravana
0
2
1
0.25
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
34,659
51,082
Taken
47,739
33,231
Mitigated
23,782
17,558
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Biglipps
Arachne
5,647
4,970
0
4,511
13,014
4,175
714
4,399
8,439
0
52,213
L
Terra
3,360
832
618
3,200
10,552
8,010
10
3,321
7,231
18,929
0
W
Danzaburou
ColKobiashvili
Danzaburou
8,438
4,714
0
3,159
6,107
2,248
427
744
5,319
0
90,257
L
Amaterasu
FWAngelTabris
Amaterasu
8,512
3,850
0
5,389
16,073
16,754
0
1,837
14,236
0
78,939
L
Martichoras
ReaIVector
Martichoras
4,131
1,297
0
811
8,920
2,782
0
1,112
7,808
0
52,410
W
Eset
3,611
349
209
395
7,112
1,841
255
3,474
3,396
54,669
1,398
W
8,544
740
0
2,618
9,582
6,618
0
2,859
6,567
25,084
0
W
Sun Wukong
crackleb123
Sun Wukong
8,419
1,982
0
2,204
11,924
8,900
0
0
11,097
0
74,140
L
Ravana
rebate
Ravana
3,541
710
0
4,000
8,065
2,567
0
3,502
4,563
0
46,014
L
8,689
377
832
2,708
7,472
3,118
300
2,339
5,133
96,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
42,909
561
Minions Killed
493
0
Camps Cleared
0
1,570,702
Distance Traveled
1,590,345
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,854
491
78
5
0
338,492
0
L
Terra
7,804
488
35
2
0
358,632
3
W
Danzaburou
10,527
658
150
9
0
335,051
3
L
Amaterasu
9,270
579
168
11
0
287,840
2
L
Martichoras
6,902
431
89
6
0
270,376
0
W
Eset
7,847
490
97
6
0
280,326
6
W
Bacchus
7,705
482
23
1
0
322,316
3
W
Sun Wukong
8,976
561
145
9
0
314,160
2
L
Ravana
6,553
410
76
5
0
291,045
0
L
Ra
8,985
562
193
12
0
362,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role