Player Matchup

Danzaburou
Danzaburou
DrButWhipper
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Guesswho4519913
Amaterasu
Level 69
God Stats
47W - 80L
1,303 SR
Queue Stats
311W - 543L
1,239 Elo+
Party 1
Jormungandr
Jormungandr
xTrebetheNinjax
Jormungandr
Level 105
God Stats
27W - 26L
1,540 SR
Queue Stats
289W - 521L
1,254 Elo+
Party 1
Team Averages
Level 99
1,448 SR
1,320 Elo+

VS

Team Averages
Level 71
1,452 SR
1,322 Elo+
Yemoja
Yemoja
BPetrichor
Yemoja
Level 126
God Stats
663W - 742L
1,489 SR
Queue Stats
663W - 743L
1,405 Elo+
Solo
Izanami
Izanami
OffDaRock808
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 116L
1,272 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kenshin1868h
Morgan Le Fay
Level 62
God Stats
10W - 17L
1,367 SR
Queue Stats
211W - 225L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrButWhipper
Danzaburou
18
7 / 2 / 6
12,964
864
24,183
12,190
4,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Amaterasu
Guesswho4519913
Amaterasu
16
4 / 5 / 8
11,561
771
7,604
23,988
15,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
xTrebetheNinjax
Jormungandr
15
2 / 6 / 7
10,852
723
8,636
14,706
5,648
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BPetrichor
Yemoja
16
2 / 5 / 8
10,477
698
8,616
22,103
18,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
OffDaRock808
Izanami
14
4 / 5 / 3
10,376
692
11,039
14,651
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
kenshin1868h
Morgan Le Fay
17
6 / 3 / 3
11,636
776
17,670
14,470
5,847
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
13
Kills
12
13
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BPetrichor
Yemoja
2
5
8
1.2
W
Danzaburou
DrButWhipper
Danzaburou
7
2
6
5
W
Amaterasu
Guesswho4519913
Amaterasu
4
5
8
1.6
L
Izanami
OffDaRock808
Izanami
4
5
3
1.1
L
Morgan Le Fay
kenshin1868h
Morgan Le Fay
6
3
3
2.5
W
Jormungandr
xTrebetheNinjax
Jormungandr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,423
Damage
37,325
50,884
Taken
51,224
25,449
Mitigated
28,588
15,368
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BPetrichor
Yemoja
8,616
523
1,982
8,018
22,103
18,308
203
3,325
18,699
23,578
2,504
W
Danzaburou
DrButWhipper
Danzaburou
24,183
13,785
0
5,875
12,190
4,196
2,194
6,983
5,081
0
74,809
W
Amaterasu
Guesswho4519913
Amaterasu
7,604
2,997
0
8,077
23,988
15,605
336
10,902
12,951
0
23,418
L
Izanami
OffDaRock808
Izanami
11,039
7,531
0
2,993
14,651
4,433
0
2,317
12,312
0
44,294
L
Morgan Le Fay
kenshin1868h
Morgan Le Fay
17,670
1,643
0
758
14,470
5,847
567
2,869
11,549
51,096
0
W
Jormungandr
xTrebetheNinjax
Jormungandr
8,636
1,573
0
1,416
14,706
5,648
412
7,573
7,110
31,666
1,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
32,489
179
Minions Killed
152
0
Camps Cleared
0
815,203
Distance Traveled
769,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,477
698
34
2
0
254,077
0
W
Danzaburou
12,964
864
103
7
0
280,642
0
W
Amaterasu
11,561
771
29
2
0
296,274
0
L
Izanami
10,376
692
51
3
0
243,784
0
L
Morgan Le Fay
11,636
776
67
4
0
271,156
0
W
Jormungandr
10,852
723
47
3
0
238,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role