Player Matchup

Thoth
Thoth
Gold V
CSWesty
Thoth
Gold V
Level 93
God Stats
16W - 18L
1,495 SR
Queue Stats
245W - 251L
1,187 MMR
Solo
Nemesis
Nemesis
Silver I
McZillyBam
Nemesis
Silver I
Level 159
God Stats
13W - 14L
1,203 SR
Queue Stats
103W - 114L
1,147 MMR
Solo
Aphrodite
Aphrodite
Silver II
NatureBoi 0
Aphrodite
Silver II
Level 211
God Stats
7W - 6L
1,494 SR
Queue Stats
507W - 531L
1,086 MMR
Solo
Xing Tian
Xing Tian
Silver I
SKLL_Alan22
Xing Tian
Silver I
Level 143
God Stats
13W - 16L
1,508 SR
Queue Stats
142W - 142L
1,109 MMR
Solo
Medusa
Medusa
Silver I
sshaffeR
Medusa
Silver I
Level 104
God Stats
18W - 17L
1,345 SR
Queue Stats
272W - 282L
1,149 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,409 SR
1,136 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,451 SR
1,136 MMR
Raijin
Raijin
Silver IV
Dantalianm
Raijin
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,184 MMR
Solo
Cthulhu
Cthulhu
Silver V
DroppingKids
Cthulhu
Silver V
Level 48
God Stats
0W - 2L
1,341 SR
Queue Stats
2W - 15L
1,032 MMR
Party 2
Charybdis
Charybdis
Silver V
Gankingnoobzz
Charybdis
Silver V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,094 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
pelmy
Tsukuyomi
Gold V
Level 68
God Stats
2W - 2L
1,748 SR
Queue Stats
378W - 388L
1,230 MMR
Party 1
Horus
Horus
Silver II
tareio
Horus
Silver II
Level 79
God Stats
12W - 16L
1,165 SR
Queue Stats
327W - 339L
1,141 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CSWesty
Thoth
20
9 / 0 / 10
14,222
593
22,409
6,478
2,213
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
McZillyBam
Nemesis
20
8 / 3 / 12
13,283
553
10,939
22,429
9,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
NatureBoi 0
Aphrodite
18
3 / 2 / 11
11,415
476
7,448
18,304
16,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
SKLL_Alan22
Xing Tian
19
4 / 3 / 15
13,830
576
17,965
24,178
19,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
sshaffeR
Medusa
20
8 / 1 / 11
13,600
567
22,305
18,730
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosCu ChulainnKukulkanJormungandr

VS

Bans
ArachneAgniCerberusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dantalianm
Raijin
18
2 / 6 / 2
10,694
446
9,934
19,755
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DroppingKids
Cthulhu
16
1 / 5 / 3
9,959
415
14,338
22,557
24,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Gankingnoobzz
Charybdis
17
2 / 8 / 2
10,258
427
8,253
21,504
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
pelmy
Tsukuyomi
17
3 / 9 / 5
10,674
445
14,446
24,372
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
tareio
Horus
18
1 / 4 / 4
10,489
437
11,301
27,920
24,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
32
Kills
9
9
Deaths
32
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
CSWesty
Thoth
9
0
10
14
L
Raijin
Dantalianm
Raijin
2
6
2
0.5
L
Cthulhu
DroppingKids
Cthulhu
1
5
3
0.5
L
Charybdis
Gankingnoobzz
Charybdis
2
8
2
0.38
W
Nemesis
McZillyBam
Nemesis
8
3
12
4.67
W
Aphrodite
NatureBoi 0
Aphrodite
3
2
11
4.25
W
Xing Tian
SKLL_Alan22
Xing Tian
4
3
15
3.83
L
Tsukuyomi
pelmy
Tsukuyomi
3
9
5
0.61
W
Medusa
sshaffeR
Medusa
8
1
11
13.5
L
Horus
tareio
Horus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,066
Damage
58,272
90,119
Taken
116,108
55,346
Mitigated
69,642
35,886
Healing
29,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CSWesty
Thoth
22,409
616
0
1,181
6,478
2,213
2,268
2,986
3,440
110,977
364
L
Raijin
Dantalianm
Raijin
9,934
858
0
2,608
19,755
6,679
0
8,915
10,000
87,673
1,067
L
Cthulhu
DroppingKids
Cthulhu
14,338
567
738
2,399
22,557
24,308
96
8,062
14,166
65,692
760
L
Charybdis
Gankingnoobzz
Charybdis
8,253
3,795
0
5,694
21,504
6,177
0
6,636
14,638
0
70,632
W
Nemesis
McZillyBam
Nemesis
10,939
5,072
0
6,318
22,429
9,975
1,695
6,090
16,182
0
103,288
W
Aphrodite
NatureBoi 0
Aphrodite
7,448
860
6,670
10,822
18,304
16,005
493
7,180
11,021
43,785
713
W
Xing Tian
SKLL_Alan22
Xing Tian
17,965
1,082
0
2,517
24,178
19,887
1,790
3,901
19,393
74,451
7,762
L
Tsukuyomi
pelmy
Tsukuyomi
14,446
2,836
0
7,920
24,372
8,261
0
10,229
13,339
0
96,360
W
Medusa
sshaffeR
Medusa
22,305
7,941
0
8,378
18,730
7,266
3,096
5,236
13,445
0
126,675
L
Horus
tareio
Horus
11,301
5,462
768
9,658
27,920
24,217
785
9,570
17,399
0
81,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,350
Gold Earned
52,074
632
Minions Killed
600
0
Camps Cleared
0
2,436,504
Distance Traveled
2,263,919
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,222
593
161
7
0
522,546
1
L
Raijin
10,694
446
163
7
0
406,333
5
L
Cthulhu
9,959
415
109
5
0
453,544
3
L
Charybdis
10,258
427
89
4
0
429,996
3
W
Nemesis
13,283
553
103
4
0
512,066
4
W
Aphrodite
11,415
476
73
3
0
445,080
5
W
Xing Tian
13,830
576
121
5
0
440,274
8
L
Tsukuyomi
10,674
445
137
6
0
472,561
5
W
Medusa
13,600
567
174
7
0
516,538
7
L
Horus
10,489
437
102
4
0
501,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role