Player Matchup

Serqet
Serqet
Silver IV
 
Serqet
Silver IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver I
Cosmic_Waddles
Hercules
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,122 MMR
Solo
Danzaburou
Danzaburou
Silver II
GODLYkreATIoN
Danzaburou
Silver II
Level 165
God Stats
3W - 0L
1,732 SR
Queue Stats
103W - 116L
976 MMR
Party 1
Bellona
Bellona
Silver I
n0sa X
Bellona
Silver I
Level 142
God Stats
10W - 13L
1,405 SR
Queue Stats
166W - 188L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,527 SR
1,261 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,544 SR
1,185 MMR
Amaterasu
Amaterasu
Silver II
LordTenebrae1666
Amaterasu
Silver II
Level 147
God Stats
4W - 4L
1,476 SR
Queue Stats
208W - 221L
1,179 MMR
Solo
Chiron
Chiron
Silver III
PoopSoupKing
Chiron
Silver III
Level 68
God Stats
0W - 1L
1,558 SR
Queue Stats
14W - 26L
1,105 MMR
Solo
Ymir
Ymir
Silver III
SheluzJD
Ymir
Silver III
Level 123
God Stats
3W - 5L
1,647 SR
Queue Stats
68W - 86L
1,171 MMR
Solo
Ra
Ra
Bronze IV
iLanghorne
Ra
Bronze IV
Level 65
God Stats
0W - 2L
1,535 SR
Queue Stats
4W - 12L
1,272 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
lilxarixl
Ratatoskr
Silver I
Level 155
God Stats
1W - 4L
1,504 SR
Queue Stats
88W - 108L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
12 / 1 / 2
10,010
589
11,253
11,777
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
 
Ix Chel
15
4 / 2 / 5
9,511
559
10,153
11,574
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
1 / 2 / 8
7,450
438
3,304
9,494
7,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
GODLYkreATIoN
Danzaburou
14
2 / 3 / 9
9,425
554
5,538
8,945
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
n0sa X
Bellona
15
1 / 2 / 1
9,806
577
12,320
16,955
16,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
VulcanAo KuangThorSurtr

VS

Bans
SkadiChang'eMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
1 / 3 / 0
7,564
445
9,419
21,503
19,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
9
3 / 4 / 2
6,743
397
4,060
7,352
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
11
0 / 2 / 6
7,364
433
3,582
8,637
7,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 3 / 1
8,008
471
10,565
9,425
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
lilxarixl
Ratatoskr
14
3 / 8 / 0
7,858
462
6,852
17,413
5,504
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
10
10
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
12
1
2
13
W
Ix Chel
 
Ix Chel
4
2
5
3.25
W
Hercules
1
2
8
2.5
W
Danzaburou
GODLYkreATIoN
Danzaburou
2
3
9
2.17
L
Amaterasu
1
3
0
0.33
L
Chiron
3
4
2
1
L
Ymir
0
2
6
1.5
L
3
3
1
1.17
L
Ratatoskr
lilxarixl
Ratatoskr
3
8
0
0.38
W
Bellona
n0sa X
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,568
Damage
34,478
58,745
Taken
64,330
35,666
Mitigated
37,113
17,276
Healing
23,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,253
3,563
0
560
11,777
4,733
0
2,846
8,853
0
69,279
W
Ix Chel
 
Ix Chel
10,153
783
792
4,117
11,574
4,077
288
4,226
7,301
64,357
1,742
W
Hercules
3,304
813
0
2,267
9,494
7,088
0
3,217
6,198
0
13,753
W
Danzaburou
GODLYkreATIoN
Danzaburou
5,538
2,679
0
2,240
8,945
3,006
154
2,331
6,542
0
57,441
L
Amaterasu
9,419
4,226
0
10,764
21,503
19,457
0
706
20,138
3,391
49,394
L
Chiron
4,060
1,564
203
1,773
7,352
1,798
0
65
7,213
0
24,514
L
Ymir
3,582
869
0
1,690
8,637
7,096
0
1,570
7,067
19,617
0
L
10,565
446
994
3,107
9,425
3,258
0
2,387
6,392
62,354
0
L
Ratatoskr
lilxarixl
Ratatoskr
6,852
1,255
0
5,282
17,413
5,504
0
4,659
12,483
0
59,875
W
Bellona
n0sa X
Bellona
12,320
6,004
0
7,300
16,955
16,762
16
3,010
13,799
0
68,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
37,537
439
Minions Killed
359
0
Camps Cleared
0
1,676,567
Distance Traveled
1,578,367
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,010
589
101
6
0
423,433
0
W
Ix Chel
9,511
559
111
7
0
347,758
2
W
Hercules
7,450
438
18
1
0
327,395
0
W
Danzaburou
9,425
554
100
6
0
304,862
1
L
Amaterasu
7,564
445
85
5
0
318,708
0
L
Chiron
6,743
397
36
2
0
226,688
0
L
Ymir
7,364
433
30
2
0
332,081
2
L
Ra
8,008
471
107
6
0
348,088
7
L
Ratatoskr
7,858
462
101
6
0
352,802
2
W
Bellona
9,806
577
109
6
0
273,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role