Player Matchup

Hel
Hel
Diamond III
 
Hel
Diamond III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond III
AdrenelineRush7
Nike
Diamond III
Level 172
God Stats
5W - 3L
1,713 SR
Queue Stats
187W - 164L
2,191 MMR
Party 3
Achilles
Achilles
Platinum III
RoarOfTheSpark
Achilles
Platinum III
Level 89
God Stats
7W - 5L
1,684 SR
Queue Stats
32W - 19L
2,030 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
lGummy
Cabrakan
Diamond IV
Level 210
God Stats
6W - 8L
1,666 SR
Queue Stats
191W - 172L
2,150 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,613 SR
1,874 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,472 SR
1,850 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Masters
BongRipErik
Bakasura
Masters
Level 129
God Stats
10W - 17L
1,059 SR
Queue Stats
572W - 571L
2,165 MMR
Solo
Bacchus
Bacchus
Platinum IV
SoSoToni
Bacchus
Platinum IV
Level 45
God Stats
2W - 2L
1,654 SR
Queue Stats
37W - 20L
2,048 MMR
Solo
Medusa
Medusa
Platinum II
ajmatthysse
Medusa
Platinum II
Level 148
God Stats
12W - 13L
1,648 SR
Queue Stats
346W - 346L
2,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 1 / 0
3,762
752
1,921
2,201
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
 
Anhur
6
0 / 0 / 0
3,158
632
1,795
2,333
637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 1
3,441
688
936
3,155
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
7
2 / 0 / 0
4,258
852
1,804
1,844
638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
lGummy
Cabrakan
6
0 / 0 / 0
3,383
677
785
3,998
2,084
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
ThothMulanKuzenboAthena

VS

Bans
HorusThanatosLancelotAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 1 / 1
3,267
653
2,047
4,073
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
 
Awilix
3
1 / 0 / 0
2,877
575
439
1,568
395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
BongRipErik
Bakasura
3
0 / 2 / 0
2,743
549
475
2,752
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
SoSoToni
Bacchus
6
0 / 0 / 0
3,229
646
2,042
3,503
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
6
0 / 0 / 0
3,083
617
2,739
2,007
380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
0
1
W
Anhur
 
Anhur
0
0
0
0
L
Chang'e
 
Chang'e
0
1
1
0.5
L
Awilix
 
Awilix
1
0
0
1
W
0
0
1
0.5
L
Bakasura
BongRipErik
Bakasura
0
2
0
0
W
Achilles
2
0
0
2
L
Bacchus
SoSoToni
Bacchus
0
0
0
0
L
Medusa
0
0
0
0
W
Cabrakan
lGummy
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,241
Damage
7,742
13,531
Taken
13,903
4,982
Mitigated
3,979
5,018
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,921
350
229
638
2,201
596
0
1,249
952
17,057
834
W
Anhur
 
Anhur
1,795
1,070
0
896
2,333
637
0
944
1,389
0
19,699
L
Chang'e
 
Chang'e
2,047
135
120
1,379
4,073
850
0
1,576
2,303
15,780
0
L
Awilix
 
Awilix
439
143
0
371
1,568
395
0
118
1,434
0
8,111
W
936
434
0
690
3,155
1,027
0
798
2,357
0
20,699
L
Bakasura
BongRipErik
Bakasura
475
264
0
900
2,752
795
0
0
2,546
0
4,141
W
Achilles
1,804
665
0
981
1,844
638
0
0
1,823
0
17,880
L
Bacchus
SoSoToni
Bacchus
2,042
694
0
1,487
3,503
1,559
0
378
3,125
9,262
0
L
Medusa
2,739
818
0
527
2,007
380
0
407
1,600
0
16,592
W
Cabrakan
lGummy
Cabrakan
785
86
0
1,584
3,998
2,084
0
1,098
2,900
5,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,002
Gold Earned
15,199
166
Minions Killed
108
0
Camps Cleared
0
534,166
Distance Traveled
446,147
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,762
752
44
9
0
115,378
0
W
Anhur
3,158
632
31
6
0
95,099
0
L
Chang'e
3,267
653
29
6
0
101,744
0
L
Awilix
2,877
575
19
4
0
92,737
0
W
Nike
3,441
688
39
8
0
122,286
0
L
Bakasura
2,743
549
14
3
0
62,112
2
W
Achilles
4,258
852
36
7
0
99,595
0
L
Bacchus
3,229
646
16
3
0
95,202
2
L
Medusa
3,083
617
30
6
0
94,352
0
W
Cabrakan
3,383
677
16
3
0
101,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role