Player Matchup

Vulcan
Vulcan
Big_Byrd_07
Vulcan
Level 109
God Stats
5W - 6L
1,733 SR
Queue Stats
118W - 111L
1,509 Elo+
Party 3
Horus
Horus
Jessjessjessee
Horus
Level 142
God Stats
0W - 2L
1,319 SR
Queue Stats
19W - 27L
1,429 Elo+
Party 2
Charybdis
Charybdis
Omenstar666
Charybdis
Level 108
God Stats
0W - 1L
1,352 SR
Queue Stats
11W - 20L
1,150 Elo+
Party 2
Thanatos
Thanatos
WingNuutzz
Thanatos
Level 154
God Stats
31W - 23L
1,598 SR
Queue Stats
625W - 633L
1,489 Elo+
Party 3
Artio
Artio
joejun
Artio
Level 87
God Stats
3W - 5L
1,572 SR
Queue Stats
132W - 133L
1,554 Elo+
Solo
Team Averages
Level 120
1,515 SR
1,426 Elo+

VS

Team Averages
Level 139
1,512 SR
1,488 Elo+
Zeus
Zeus
 
Zeus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DARKING262631
Ne Zha
Level 114
God Stats
18W - 10L
1,638 SR
Queue Stats
291W - 262L
1,468 Elo+
Solo
Mulan
Mulan
PrancinPwney
Mulan
Level 125
God Stats
33W - 21L
1,513 SR
Queue Stats
193W - 179L
1,451 Elo+
Solo
Artemis
Artemis
cF FLUX
Artemis
Level 214
God Stats
12W - 6L
1,535 SR
Queue Stats
119W - 113L
1,531 Elo+
Party 1
Hercules
Hercules
cFMurkzz
Hercules
Level 142
God Stats
14W - 13L
1,373 SR
Queue Stats
75W - 83L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 4 / 1
6,915
532
3,816
8,850
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 5 / 1
6,049
465
2,741
9,382
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Omenstar666
Charybdis
11
1 / 4 / 5
6,586
507
5,748
9,378
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
WingNuutzz
Thanatos
12
2 / 4 / 2
6,614
509
6,025
12,540
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
joejun
Artio
11
2 / 2 / 1
7,208
554
1,635
10,594
7,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 2
8,296
638
5,020
2,681
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 1
7,047
542
2,938
12,122
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
6 / 2 / 1
9,202
708
10,023
10,896
7,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
cF FLUX
Artemis
13
4 / 2 / 5
7,579
583
9,805
7,446
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
cFMurkzz
Hercules
13
4 / 2 / 5
7,399
569
7,699
9,437
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
19
19
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
L
Vulcan
3
4
1
0.88
W
3
2
1
1.75
L
0
5
1
0.1
L
Charybdis
Omenstar666
Charybdis
1
4
5
0.88
W
6
2
1
3.25
L
Thanatos
WingNuutzz
Thanatos
2
4
2
0.75
W
Artemis
cF FLUX
Artemis
4
2
5
3.25
W
Hercules
cFMurkzz
Hercules
4
2
5
3.25
L
Artio
joejun
Artio
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
35,485
50,744
Taken
42,582
22,395
Mitigated
19,132
21,187
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,020
184
0
958
2,681
770
0
378
2,254
57,203
1,726
L
Vulcan
3,816
164
0
2,240
8,850
2,777
0
2,959
5,494
43,302
0
W
2,938
928
34
3,939
12,122
4,202
0
1,976
9,981
0
53,127
L
2,741
1,253
40
2,428
9,382
4,974
0
0
9,382
0
31,238
L
Charybdis
Omenstar666
Charybdis
5,748
2,293
0
2,653
9,378
2,898
0
97
9,003
0
43,613
W
10,023
1,067
0
4,612
10,896
7,172
0
992
9,434
0
71,591
L
Thanatos
WingNuutzz
Thanatos
6,025
1,790
0
9,852
12,540
4,081
0
620
11,743
0
45,430
W
Artemis
cF FLUX
Artemis
9,805
4,511
0
3,126
7,446
2,298
923
847
6,599
0
45,458
W
Hercules
cFMurkzz
Hercules
7,699
1,822
0
3,364
9,437
4,690
0
1,045
8,353
0
37,311
L
Artio
joejun
Artio
1,635
362
1,266
2,708
10,594
7,665
0
724
9,586
19,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
39,523
351
Minions Killed
451
0
Camps Cleared
0
1,221,515
Distance Traveled
1,284,984
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,296
638
122
9
0
261,384
0
L
Vulcan
6,915
532
86
7
0
246,229
0
W
Ne Zha
7,047
542
79
6
0
286,324
0
L
Horus
6,049
465
65
5
0
209,343
1
L
Charybdis
6,586
507
88
7
0
234,162
0
W
Mulan
9,202
708
123
9
0
234,016
0
L
Thanatos
6,614
509
79
6
0
276,832
0
W
Artemis
7,579
583
71
5
0
231,859
0
W
Hercules
7,399
569
56
4
0
271,401
0
L
Artio
7,208
554
33
3
0
254,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role