Player Matchup

Ravana
Ravana
 
Ravana
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Equinoχ
Tiamat
Level 149
God Stats
2W - 1L
1,803 SR
Queue Stats
116W - 17L
1,916 Elo+
Solo
Raijin
Raijin
S4MMYD
Raijin
Level 126
God Stats
0W - 1L
1,681 SR
Queue Stats
40W - 27L
1,578 Elo+
Solo
Fafnir
Fafnir
Tydas_
Fafnir
Level 121
God Stats
0W - 2L
1,233 SR
Queue Stats
645W - 660L
1,547 Elo+
Solo
Nike
Nike
fox2005
Nike
Level 124
God Stats
0W - 1L
1,300 SR
Queue Stats
94W - 75L
1,569 Elo+
Solo
Team Averages
Level 110
1,503 SR
1,622 Elo+

VS

Team Averages
Level 132
1,551 SR
1,467 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GirthyDingaling
Cernunnos
Level 146
God Stats
1W - 0L
1,768 SR
Queue Stats
6W - 10L
1,413 Elo+
Solo
Thor
Thor
NedadBrazovic
Thor
Level 96
God Stats
13W - 14L
1,548 SR
Queue Stats
238W - 234L
1,524 Elo+
Solo
Aphrodite
Aphrodite
Taniwa
Aphrodite
Level 124
God Stats
3W - 3L
1,438 SR
Queue Stats
6W - 8L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 6 / 2
5,875
1,175
2,283
7,573
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Equinoχ
Tiamat
11
0 / 3 / 6
6,054
1,211
4,242
4,216
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
S4MMYD
Raijin
10
1 / 2 / 6
5,910
1,182
5,563
3,672
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Tydas_
Fafnir
11
2 / 2 / 3
7,035
1,407
3,444
7,114
8,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
fox2005
Nike
10
3 / 5 / 2
6,443
1,289
5,893
8,781
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

284

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 0 / 12
7,783
1,557
4,994
4,108
2,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
 
Arachne
12
5 / 2 / 8
7,653
1,531
5,936
5,692
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
GirthyDingaling
Cernunnos
11
4 / 1 / 7
6,931
1,386
8,331
3,933
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 10
6,876
1,375
5,340
6,579
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Taniwa
Aphrodite
11
1 / 1 / 14
6,492
1,298
3,226
4,554
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
7
Kills
18
18
Deaths
7
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
2
0.33
W
Atlas
 
Atlas
4
0
12
10
W
Arachne
 
Arachne
5
2
8
4.5
L
Tiamat
Equinoχ
Tiamat
0
3
6
1
W
Cernunnos
GirthyDingaling
Cernunnos
4
1
7
7.5
W
4
3
10
3
L
Raijin
S4MMYD
Raijin
1
2
6
2
W
Aphrodite
Taniwa
Aphrodite
1
1
14
8
L
Fafnir
Tydas_
Fafnir
2
2
3
1.75
L
Nike
fox2005
Nike
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
27,827
31,356
Taken
24,866
20,911
Mitigated
11,650
2,354
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,283
608
0
522
7,573
3,698
0
1,463
6,110
0
6,685
W
Atlas
 
Atlas
4,994
1,562
0
1,222
4,108
2,710
0
1,893
2,064
9,460
1,339
W
Arachne
 
Arachne
5,936
4,740
0
1,617
5,692
2,494
0
2,399
3,104
0
17,644
L
Tiamat
Equinoχ
Tiamat
4,242
376
0
686
4,216
2,668
0
618
3,598
18,969
453
W
Cernunnos
GirthyDingaling
Cernunnos
8,331
5,415
0
6
3,933
1,297
0
1,828
1,915
0
21,100
W
5,340
867
0
20
6,579
2,192
0
3,478
2,729
0
9,640
L
Raijin
S4MMYD
Raijin
5,563
774
0
340
3,672
1,019
0
1,284
2,388
9,637
291
W
Aphrodite
Taniwa
Aphrodite
3,226
700
2,042
1,899
4,554
2,957
0
2,401
1,955
8,865
194
L
Fafnir
Tydas_
Fafnir
3,444
1,374
0
726
7,114
8,304
0
1,807
5,307
8,780
79
L
Nike
fox2005
Nike
5,893
629
0
80
8,781
5,222
0
2,782
5,999
0
15,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
35,735
82
Minions Killed
109
5
Camps Cleared
6
451,957
Distance Traveled
504,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,875
1,175
12
2
3
88,092
0
W
Atlas
7,783
1,557
18
4
0
107,790
0
W
Arachne
7,653
1,531
25
5
4
108,315
0
L
Tiamat
6,054
1,211
27
5
2
98,992
0
W
Cernunnos
6,931
1,386
36
7
0
95,244
0
W
Thor
6,876
1,375
5
1
0
92,230
0
L
Raijin
5,910
1,182
13
3
0
59,622
0
W
Aphrodite
6,492
1,298
25
5
2
100,493
0
L
Fafnir
7,035
1,407
10
2
0
107,941
0
L
Nike
6,443
1,289
20
4
0
97,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role