Player Matchup

Medusa
Medusa
Feerx
Medusa
Level 128
God Stats
20W - 16L
1,604 SR
Queue Stats
162W - 164L
1,547 Elo+
Solo
Loki
Loki
Johnori21
Loki
Level 89
God Stats
1W - 5L
1,186 SR
Queue Stats
717W - 725L
1,422 Elo+
Solo
Athena
Athena
Nargon
Athena
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
blackcaster
Sun Wukong
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 98L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
kingreed15
Nu Wa
Level 154
God Stats
27W - 23L
1,578 SR
Queue Stats
166W - 173L
1,487 Elo+
Solo
Team Averages
Level 133
1,473 SR
1,512 Elo+

VS

Team Averages
Level 97
1,539 SR
1,454 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dnota
Bellona
Level 66
God Stats
23W - 15L
1,597 SR
Queue Stats
115W - 94L
1,505 Elo+
Solo
Hachiman
Hachiman
GKAjax
Hachiman
Level 159
God Stats
8W - 6L
1,600 SR
Queue Stats
138W - 131L
1,445 Elo+
Party 1
Serqet
Serqet
Juanma011995
Serqet
Level 31
God Stats
19W - 22L
1,500 SR
Queue Stats
52W - 58L
1,391 Elo+
Solo
Bacchus
Bacchus
Vyebal
Bacchus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feerx
Medusa
6
1 / 4 / 1
3,510
585
4,670
4,422
1,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
1
0 / 0 / 0
1,201
200
0
0
0
Athena
Nargon
Athena
7
1 / 3 / 1
4,018
670
1,465
5,877
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
blackcaster
Sun Wukong
7
3 / 2 / 0
4,268
711
4,167
5,095
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
7
0 / 1 / 0
3,911
652
2,165
2,217
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
2 / 1 / 4
4,249
708
2,582
5,078
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Dnota
Bellona
7
1 / 2 / 0
3,993
666
2,636
6,451
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
GKAjax
Hachiman
7
5 / 1 / 2
4,826
804
3,566
4,957
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
7
1 / 1 / 1
3,828
638
686
4,626
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Vyebal
Bacchus
7
1 / 0 / 1
3,808
635
1,611
3,007
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
10
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
4
4
W
Bellona
Dnota
Bellona
1
2
0
0.5
L
Medusa
Feerx
Medusa
1
4
1
0.38
W
Hachiman
GKAjax
Hachiman
5
1
2
6
L
Loki
0
0
0
0
W
Serqet
1
1
1
1.5
L
Athena
Nargon
Athena
1
3
1
0.5
W
Bacchus
Vyebal
Bacchus
1
0
1
1.5
L
Sun Wukong
blackcaster
Sun Wukong
3
2
0
1.5
L
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,467
Damage
11,081
17,611
Taken
24,119
7,358
Mitigated
11,531
3,786
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,582
321
0
1,824
5,078
3,529
0
966
4,044
0
14,648
W
Bellona
Dnota
Bellona
2,636
1,008
0
2,702
6,451
4,510
0
156
6,229
0
18,462
L
Medusa
Feerx
Medusa
4,670
1,495
0
460
4,422
1,103
18
0
4,312
0
20,030
W
Hachiman
GKAjax
Hachiman
3,566
1,717
0
2,737
4,957
1,265
0
850
4,039
0
21,298
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
686
144
0
2,090
4,626
1,109
0
550
3,984
0
15,743
L
Athena
Nargon
Athena
1,465
311
0
1,364
5,877
3,628
17
152
5,551
7,892
0
W
Bacchus
Vyebal
Bacchus
1,611
224
0
1,059
3,007
1,118
0
657
2,193
15,628
0
L
Sun Wukong
blackcaster
Sun Wukong
4,167
550
0
1,320
5,095
2,126
0
0
5,095
0
19,932
L
Nu Wa
2,165
273
0
642
2,217
501
0
1,459
602
19,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,908
Gold Earned
20,704
109
Minions Killed
172
0
Camps Cleared
0
504,554
Distance Traveled
585,191
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,249
708
22
4
0
113,862
0
W
Bellona
3,993
666
36
6
0
113,138
1
L
Medusa
3,510
585
32
5
0
124,912
0
W
Hachiman
4,826
804
37
6
0
111,004
1
L
Loki
1,201
200
0
0
0
0
0
W
Serqet
3,828
638
38
6
0
117,339
0
L
Athena
4,018
670
12
2
0
141,323
0
W
Bacchus
3,808
635
39
7
0
129,848
0
L
Sun Wukong
4,268
711
31
5
0
126,676
0
L
Nu Wa
3,911
652
34
6
0
111,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role