Player Matchup

Mulan
Mulan
Gold V
Brimstone19709
Mulan
Gold V
Level 146
God Stats
18W - 15L
1,579 SR
Queue Stats
825W - 842L
1,270 MMR
Solo
Nu Wa
Nu Wa
Gold V
MiDWeSTMatt72
Nu Wa
Gold V
Level 129
God Stats
30W - 20L
1,542 SR
Queue Stats
383W - 397L
1,317 MMR
Party 1
Bacchus
Bacchus
Silver I
SQUIDZONFIRE
Bacchus
Silver I
Level 152
God Stats
13W - 10L
1,583 SR
Queue Stats
105W - 117L
1,285 MMR
Solo
Achilles
Achilles
Silver I
Tardoboy2
Achilles
Silver I
Level 142
God Stats
18W - 20L
1,520 SR
Queue Stats
342W - 360L
1,242 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
The_Bananator
Heimdallr
Gold IV
Level 257
God Stats
16W - 17L
1,678 SR
Queue Stats
330W - 333L
1,296 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,580 SR
1,282 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,595 SR
1,362 MMR
Janus
Janus
Silver III
 
Janus
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
 
Loki
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
Dacty
Charybdis
Gold V
Level 149
God Stats
9W - 9L
1,604 SR
Queue Stats
187W - 189L
1,234 MMR
Solo
Charon
Charon
Silver I
YikersDiapers
Charon
Silver I
Level 63
God Stats
0W - 1L
1,654 SR
Queue Stats
16W - 23L
1,283 MMR
Solo
Chaac
Chaac
Silver II
soldier76z_
Chaac
Silver II
Level 80
God Stats
6W - 7L
1,715 SR
Queue Stats
214W - 224L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 4
8,943
688
9,333
9,280
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 0 / 3
8,213
632
3,083
2,482
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SQUIDZONFIRE
Bacchus
12
4 / 3 / 5
7,799
600
6,856
11,243
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
Tardoboy2
Achilles
15
2 / 0 / 2
8,981
691
3,911
7,496
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
The_Bananator
Heimdallr
15
6 / 2 / 4
8,814
678
9,114
8,584
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
FafnirAthenaThanatosIx Chel

VS

Bans
KukulkanAo KuangAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 2 / 0
7,504
577
2,300
5,676
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
12
2 / 6 / 5
6,599
508
4,475
11,143
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Dacty
Charybdis
11
3 / 5 / 3
6,641
511
5,835
8,504
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 7
6,586
507
5,490
11,983
9,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 0
6,370
490
2,989
9,984
5,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
21
Kills
8
8
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
0
1.5
L
Loki
 
Loki
2
6
5
0.75
W
8
3
4
3.33
L
Charybdis
Dacty
Charybdis
3
5
3
0.9
W
1
0
3
2.5
W
Bacchus
SQUIDZONFIRE
Bacchus
4
3
5
2.17
W
Achilles
Tardoboy2
Achilles
2
0
2
3
W
Heimdallr
The_Bananator
Heimdallr
6
2
4
4
L
0
5
7
0.7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,297
Damage
21,089
39,085
Taken
47,290
26,015
Mitigated
21,700
11,395
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,300
181
0
1,761
5,676
1,671
0
2,066
3,345
42,005
0
L
Loki
 
Loki
4,475
1,207
0
3,306
11,143
3,169
0
1,409
9,572
0
42,961
W
9,333
2,456
0
830
9,280
4,964
0
1,979
7,165
0
59,300
L
Charybdis
Dacty
Charybdis
5,835
3,503
0
2,210
8,504
2,577
0
2,888
5,576
0
45,068
W
3,083
402
0
250
2,482
670
1,297
473
1,929
59,377
1,590
W
Bacchus
SQUIDZONFIRE
Bacchus
6,856
922
0
3,265
11,243
9,334
475
3,082
8,125
23,598
0
W
Achilles
Tardoboy2
Achilles
3,911
884
0
2,734
7,496
7,613
0
209
7,287
181
56,606
W
Heimdallr
The_Bananator
Heimdallr
9,114
3,996
0
4,316
8,584
3,434
1,057
2,404
6,180
0
73,477
L
5,490
2,071
0
1,642
11,983
9,134
0
2,679
9,294
19,599
0
L
2,989
431
0
3,340
9,984
5,149
0
543
8,858
1,113
40,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
33,700
469
Minions Killed
362
0
Camps Cleared
0
1,311,709
Distance Traveled
1,389,041
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,504
577
98
8
0
266,366
6
L
Loki
6,599
508
74
6
0
315,921
0
W
Mulan
8,943
688
79
6
0
298,360
0
L
Charybdis
6,641
511
93
7
0
242,617
6
W
Nu Wa
8,213
632
113
9
0
262,873
5
W
Bacchus
7,799
600
33
3
0
263,849
3
W
Achilles
8,981
691
112
9
0
243,271
0
W
Heimdallr
8,814
678
132
10
0
243,356
1
L
Charon
6,586
507
25
2
0
321,026
0
L
Chaac
6,370
490
72
6
0
243,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role