Player Matchup

Ullr
Ullr
Big Lego Base10
Ullr
Level 151
God Stats
22W - 20L
1,558 SR
Queue Stats
134W - 115L
1,567 Elo+
Party 2
Fenrir
Fenrir
JudgedJoker123
Fenrir
Level 128
God Stats
32W - 22L
1,591 SR
Queue Stats
96W - 80L
1,540 Elo+
Party 2
Agni
Agni
Kungfoo_Samurai
Agni
Level 148
God Stats
5W - 7L
1,379 SR
Queue Stats
314W - 314L
1,550 Elo+
Solo
Atlas
Atlas
Little Gray 97
Atlas
Level 156
God Stats
23W - 20L
1,578 SR
Queue Stats
386W - 380L
1,594 Elo+
Party 2
Tyr
Tyr
fabian1406
Tyr
Level 106
God Stats
47W - 30L
1,625 SR
Queue Stats
233W - 230L
1,525 Elo+
Solo
Team Averages
Level 138
1,546 SR
1,555 Elo+

VS

Team Averages
Level 149
1,558 SR
1,522 Elo+
Surtr
Surtr
Discomanx5O6O9
Surtr
Level 161
God Stats
84W - 75L
1,581 SR
Queue Stats
335W - 343L
1,525 Elo+
Solo
Ishtar
Ishtar
Kountd0wn
Ishtar
Level 155
God Stats
2W - 1L
1,808 SR
Queue Stats
187W - 100L
1,708 Elo+
Solo
Poseidon
Poseidon
Saul Perez2045
Poseidon
Level 144
God Stats
29W - 26L
1,528 SR
Queue Stats
595W - 576L
1,424 Elo+
Solo
Hel
Hel
Skullberg
Hel
Level 148
God Stats
0W - 6L
1,245 SR
Queue Stats
203W - 186L
1,506 Elo+
Party 1
Chaac
Chaac
gatopacheco
Chaac
Level 139
God Stats
7W - 4L
1,629 SR
Queue Stats
69W - 77L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,362
614
7,035
8,944
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 3 / 5
6,727
561
5,565
8,215
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 3
7,138
595
6,341
6,364
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 5
6,009
501
6,781
11,089
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 2
7,004
584
5,826
11,998
7,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,057
588
8,147
11,946
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Kountd0wn
Ishtar
14
5 / 2 / 1
8,174
681
8,975
7,952
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
12
0 / 3 / 0
5,836
486
3,192
8,033
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 2 / 3
6,671
556
5,317
7,206
2,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 2
6,412
534
5,981
10,880
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
11
11
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
2
4
0
0.5
W
5
3
5
2.5
L
Ishtar
Kountd0wn
Ishtar
5
2
1
2.75
W
1
1
3
2.5
W
1
4
5
0.88
L
Poseidon
0
3
0
0
L
2
2
3
1.75
W
2
2
2
1.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,548
Damage
31,612
46,610
Taken
46,017
22,201
Mitigated
21,693
16,254
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,035
3,488
0
1,343
8,944
2,728
0
1,454
7,490
0
47,472
L
8,147
2,603
0
4,796
11,946
7,626
0
0
11,946
1,567
44,751
W
5,565
784
0
3,586
8,215
2,750
0
1,256
6,959
0
38,118
L
Ishtar
Kountd0wn
Ishtar
8,975
6,353
0
2,561
7,952
3,133
619
1,633
6,319
0
71,819
W
6,341
190
0
2,939
6,364
1,993
360
2,484
3,880
59,931
784
W
6,781
3,134
0
3,003
11,089
7,248
0
3,315
7,774
22,329
0
L
Poseidon
3,192
579
0
2,454
8,033
2,436
0
5,612
2,282
38,999
0
L
5,317
455
1,071
3,988
7,206
2,828
0
2,832
4,329
22,828
0
W
5,826
298
0
5,383
11,998
7,482
0
829
10,341
0
49,374
L
5,981
1,253
0
1,794
10,880
5,670
0
2,797
8,083
0
36,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,240
Gold Earned
34,150
362
Minions Killed
370
0
Camps Cleared
0
1,278,498
Distance Traveled
1,277,842
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,362
614
95
8
0
257,051
2
L
Surtr
7,057
588
83
7
0
237,570
0
W
Fenrir
6,727
561
66
6
0
262,528
0
L
Ishtar
8,174
681
121
10
0
215,743
0
W
Agni
7,138
595
101
8
0
252,464
0
W
Atlas
6,009
501
18
2
0
270,772
3
L
Poseidon
5,836
486
71
6
0
252,650
0
L
Hel
6,671
556
30
3
0
276,923
0
W
Tyr
7,004
584
82
7
0
235,683
5
L
Chaac
6,412
534
65
5
0
294,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role