Player Matchup

Cerberus
Cerberus
DancingYurtle82
Cerberus
Level 128
God Stats
4W - 2L
1,795 SR
Queue Stats
200W - 190L
1,465 Elo+
Party 4
Mulan
Mulan
Ghost_Crusher_21
Mulan
Level 119
God Stats
1W - 1L
1,287 SR
Queue Stats
87W - 87L
1,497 Elo+
Party 1
Hachiman
Hachiman
blindsheep157
Hachiman
Level 24
God Stats
10W - 12L
1,498 SR
Queue Stats
11W - 13L
1,388 Elo+
Party 4
Zhong Kui
Zhong Kui
cruixsoyl1
Zhong Kui
Level 18
God Stats
4W - 2L
1,729 SR
Queue Stats
60W - 54L
1,507 Elo+
Party 1
Thanatos
Thanatos
trustyopossum
Thanatos
Level 46
God Stats
6W - 4L
1,468 SR
Queue Stats
56W - 77L
1,425 Elo+
Solo
Team Averages
Level 67
1,556 SR
1,456 Elo+

VS

Team Averages
Level 45
1,626 SR
1,420 Elo+
Danzaburou
Danzaburou
JONSKIIZYNS
Danzaburou
Level 14
God Stats
22W - 9L
1,746 SR
Queue Stats
24W - 18L
1,497 Elo+
Party 2
Loki
Loki
MaybeJello
Loki
Level 26
God Stats
35W - 31L
1,493 SR
Queue Stats
42W - 42L
1,408 Elo+
Party 2
Maui
Maui
Ti Costaud
Maui
Level 29
God Stats
5W - 8L
1,529 SR
Queue Stats
27W - 31L
1,393 Elo+
Party 3
Mulan
Mulan
Ti Grincheux
Mulan
Level 89
God Stats
1W - 1L
1,796 SR
Queue Stats
75W - 65L
1,421 Elo+
Party 3
Chang'e
Chang'e
lilhend0
Chang'e
Level 67
God Stats
17W - 13L
1,566 SR
Queue Stats
47W - 46L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
4 / 0 / 3
7,660
547
6,968
13,377
9,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 2 / 2
7,401
529
7,702
12,811
10,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
blindsheep157
Hachiman
11
2 / 2 / 4
6,494
464
3,699
6,831
2,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
cruixsoyl1
Zhong Kui
16
6 / 1 / 3
9,150
654
9,539
10,974
8,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
trustyopossum
Thanatos
13
6 / 2 / 2
7,706
550
8,431
13,785
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JONSKIIZYNS
Danzaburou
10
2 / 7 / 0
6,437
460
7,480
9,951
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 5 / 1
6,819
487
2,720
9,858
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 0 / 1
6,707
479
4,929
9,328
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 1
7,831
559
9,837
14,117
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
lilhend0
Chang'e
12
1 / 4 / 2
7,086
506
5,535
9,152
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
6
7
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
0
3
5.5
W
0
2
2
0.5
L
Danzaburou
JONSKIIZYNS
Danzaburou
2
7
0
0.29
L
2
5
1
0.5
L
0
0
1
0.5
L
1
2
1
0.75
W
Hachiman
blindsheep157
Hachiman
2
2
4
2
W
Zhong Kui
cruixsoyl1
Zhong Kui
6
1
3
7.5
L
Chang'e
lilhend0
Chang'e
1
4
2
0.5
W
Thanatos
trustyopossum
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,339
Damage
30,501
57,778
Taken
52,406
35,177
Mitigated
23,625
23,798
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,968
386
0
3,633
13,377
9,508
0
1,879
11,498
30,714
2,921
W
7,702
460
0
1,701
12,811
10,988
0
721
11,331
0
53,739
L
Danzaburou
JONSKIIZYNS
Danzaburou
7,480
4,056
0
1,781
9,951
2,875
0
3,860
6,091
0
32,448
L
2,720
357
0
3,061
9,858
2,707
0
2,651
7,008
0
35,903
L
4,929
894
0
3,260
9,328
6,261
0
2,520
6,808
25,825
1,189
L
9,837
1,095
0
5,084
14,117
9,327
102
1,654
12,343
400
56,205
W
Hachiman
blindsheep157
Hachiman
3,699
2,772
0
1,749
6,831
2,176
0
1,723
5,108
0
29,844
W
Zhong Kui
cruixsoyl1
Zhong Kui
9,539
662
65
5,211
10,974
8,016
0
3,383
7,048
56,703
1,732
L
Chang'e
lilhend0
Chang'e
5,535
341
364
2,168
9,152
2,455
0
4,609
4,001
41,806
277
W
Thanatos
trustyopossum
Thanatos
8,431
1,567
0
11,439
13,785
4,489
96
1,842
11,691
0
55,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,411
Gold Earned
34,880
423
Minions Killed
338
0
Camps Cleared
0
1,351,628
Distance Traveled
1,345,617
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,660
547
55
4
0
276,901
3
W
Mulan
7,401
529
104
7
0
286,506
2
L
Danzaburou
6,437
460
59
4
0
254,334
0
L
Loki
6,819
487
71
5
0
294,472
0
L
Maui
6,707
479
36
3
0
283,568
4
L
Mulan
7,831
559
95
7
0
242,834
0
W
Hachiman
6,494
464
68
5
0
221,196
0
W
Zhong Kui
9,150
654
112
8
0
263,124
0
L
Chang'e
7,086
506
77
6
0
270,409
0
W
Thanatos
7,706
550
84
6
0
303,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role