Player Matchup

Cerberus
Cerberus
Ice_Warrior_Tx
Cerberus
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 15L
1,528 Elo+
Party 1
King Arthur
King Arthur
Jatood
King Arthur
Level 39
God Stats
10W - 11L
1,436 SR
Queue Stats
38W - 44L
1,325 Elo+
Party 4
Neith
Neith
ice warrior tx
Neith
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 41L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
vollyy
Sylvanus
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 103L
1,552 Elo+
Party 1
Poseidon
Poseidon
willG101
Poseidon
Level 86
God Stats
3W - 4L
1,536 SR
Queue Stats
63W - 67L
1,278 Elo+
Party 4
Team Averages
Level 74
1,494 SR
1,453 Elo+

VS

Team Averages
Level 91
1,633 SR
1,485 Elo+
Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Calonus_Raster
Bastet
Level 110
God Stats
6W - 6L
1,777 SR
Queue Stats
118W - 106L
1,525 Elo+
Solo
Anubis
Anubis
CptMohamedou
Anubis
Level 56
God Stats
38W - 68L
1,392 SR
Queue Stats
125W - 148L
1,399 Elo+
Party 3
Medusa
Medusa
Cptsmokalot
Medusa
Level 127
God Stats
26W - 11L
1,715 SR
Queue Stats
33W - 23L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
iRub101
Aphrodite
Level 19
God Stats
2W - 1L
1,783 SR
Queue Stats
33W - 23L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 4 / 4
6,984
499
513
8,554
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Jatood
King Arthur
15
11 / 1 / 1
10,243
732
12,678
10,707
13,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 2
7,033
502
3,146
8,351
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
vollyy
Sylvanus
15
5 / 1 / 1
8,202
586
7,289
9,434
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
willG101
Poseidon
16
8 / 3 / 1
10,036
717
10,656
7,495
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 12 / 1
6,400
457
6,620
17,052
13,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 1
8,743
625
6,223
10,234
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
10
1 / 8 / 1
6,412
458
2,133
8,220
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
6 / 1 / 2
8,341
596
9,049
7,897
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
iRub101
Aphrodite
13
1 / 3 / 6
7,416
530
5,679
10,567
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
24
Kills
13
13
Deaths
24
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
12
1
0.04
L
5
0
1
5.5
L
Anubis
1
8
1
0.19
L
Medusa
6
1
2
7
W
Cerberus
0
4
4
0.5
W
King Arthur
Jatood
King Arthur
11
1
1
11.5
L
Aphrodite
iRub101
Aphrodite
1
3
6
1.33
W
0
4
2
0.25
W
Sylvanus
vollyy
Sylvanus
5
1
1
5.5
W
Poseidon
willG101
Poseidon
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
29,704
44,541
Taken
53,970
27,246
Mitigated
23,553
10,998
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,620
3,714
0
1,695
17,052
13,099
0
545
16,507
793
38,206
L
6,223
1,539
0
1,879
10,234
2,749
0
5,816
4,418
0
52,155
L
Anubis
2,133
66
0
660
8,220
2,441
0
5,187
3,033
26,943
0
L
Medusa
9,049
2,690
0
1,522
7,897
2,296
2,603
1,721
6,176
0
64,146
W
Cerberus
513
35
0
2,231
8,554
4,865
0
2,428
6,056
15,379
0
W
King Arthur
Jatood
King Arthur
12,678
3,066
0
1,525
10,707
13,258
0
302
10,405
0
75,156
L
Aphrodite
iRub101
Aphrodite
5,679
581
1,989
3,909
10,567
2,968
106
4,669
5,898
34,987
0
W
3,146
443
0
1,015
8,351
2,204
0
1,477
6,874
0
53,269
W
Sylvanus
vollyy
Sylvanus
7,289
1,950
143
4,803
9,434
4,726
0
988
8,358
45,667
17,045
W
Poseidon
willG101
Poseidon
10,656
2,028
0
1,281
7,495
2,193
0
2,611
4,734
79,852
2,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
37,312
515
Minions Killed
366
0
Camps Cleared
0
1,396,489
Distance Traveled
1,341,513
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,400
457
63
5
0
231,103
0
L
Bastet
8,743
625
87
6
0
331,210
3
L
Anubis
6,412
458
54
4
0
238,716
0
L
Medusa
8,341
596
90
6
0
301,368
0
W
Cerberus
6,984
499
28
2
0
279,637
6
W
King Arthur
10,243
732
152
11
0
267,238
0
L
Aphrodite
7,416
530
72
5
0
239,116
0
W
Neith
7,033
502
91
7
0
263,398
2
W
Sylvanus
8,202
586
110
8
0
312,236
3
W
Poseidon
10,036
717
134
10
0
273,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role