Player Matchup

Kuzenbo
Kuzenbo
DuhMeatTree
Kuzenbo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,602 Elo+
Party 1
Atlas
Atlas
Percules6441
Atlas
Level 63
God Stats
1W - 1L
1,382 SR
Queue Stats
7W - 4L
1,548 Elo+
Party 1
Ganesha
Ganesha
Phantomly
Ganesha
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 1
Xing Tian
Xing Tian
Skirbert
Xing Tian
Level 100
God Stats
1W - 0L
1,854 SR
Queue Stats
6W - 7L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
Zezzas
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 1
Team Averages
Level 109
1,547 SR
1,463 Elo+

VS

Team Averages
Level 60
1,662 SR
1,616 Elo+
Yemoja
Yemoja
Apahi
Yemoja
Level 7
God Stats
1W - 1L
1,770 SR
Queue Stats
6W - 4L
1,707 Elo+
Party 2
Artemis
Artemis
PurpleSoprano
Artemis
Level 57
God Stats
14W - 2L
1,966 SR
Queue Stats
32W - 17L
1,615 Elo+
Party 3
Nox
Nox
ortyaga2
Nox
Level 47
God Stats
77W - 73L
1,573 SR
Queue Stats
223W - 230L
1,509 Elo+
Solo
Cabrakan
Cabrakan
wigglessdabae
Cabrakan
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,672 Elo+
Party 2
Anhur
Anhur
xDoc23
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DuhMeatTree
Kuzenbo
15
6 / 1 / 5
9,908
1,239
9,085
11,312
7,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 8
8,860
1,108
4,538
7,020
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Phantomly
Ganesha
15
0 / 1 / 13
8,709
1,089
11,145
4,613
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xing Tian
Skirbert
Xing Tian
14
2 / 2 / 10
8,898
1,112
8,237
9,968
9,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Zezzas
Jormungandr
14
2 / 1 / 6
8,667
1,083
6,302
7,606
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

322

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Apahi
Yemoja
14
0 / 2 / 5
9,068
1,134
7,586
10,990
9,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
14
1 / 5 / 2
8,418
1,052
6,667
11,307
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 2
8,525
1,066
7,014
3,580
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
wigglessdabae
Cabrakan
14
1 / 3 / 2
8,562
1,070
9,134
11,503
13,352
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
xDoc23
Anhur
13
1 / 2 / 1
7,948
994
6,241
4,758
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
13
Kills
5
5
Deaths
13
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Apahi
Yemoja
0
2
5
1.25
W
Kuzenbo
DuhMeatTree
Kuzenbo
6
1
5
8.5
W
3
0
8
7
W
Ganesha
Phantomly
Ganesha
0
1
13
6.5
L
Artemis
1
5
2
0.4
W
Xing Tian
Skirbert
Xing Tian
2
2
10
3.5
W
Jormungandr
Zezzas
Jormungandr
2
1
6
5
L
2
1
2
3
L
Cabrakan
wigglessdabae
Cabrakan
1
3
2
0.67
L
Anhur
xDoc23
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
36,642
40,519
Taken
42,138
34,843
Mitigated
29,163
2,070
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Apahi
Yemoja
7,586
1,279
2,681
1,063
10,990
9,437
0
9,378
952
21,276
0
W
Kuzenbo
DuhMeatTree
Kuzenbo
9,085
2,991
0
105
11,312
7,599
0
6,924
4,388
22,577
0
W
4,538
1,340
0
459
7,020
6,714
0
3,859
3,161
6,964
1,143
W
Ganesha
Phantomly
Ganesha
11,145
270
0
40
4,613
2,835
0
3,021
1,592
24,436
1,417
L
Artemis
6,667
2,799
0
714
11,307
3,309
0
9,438
1,096
0
26,653
W
Xing Tian
Skirbert
Xing Tian
8,237
568
0
902
9,968
9,265
0
4,300
5,668
15,541
597
W
Jormungandr
Zezzas
Jormungandr
6,302
1,252
0
564
7,606
8,430
0
5,404
2,202
17,217
0
L
7,014
618
0
0
3,580
1,355
0
2,603
692
21,482
575
L
Cabrakan
wigglessdabae
Cabrakan
9,134
739
100
210
11,503
13,352
0
8,854
1,509
22,720
0
L
Anhur
xDoc23
Anhur
6,241
3,644
0
401
4,758
1,710
0
4,350
142
0
13,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,042
Gold Earned
42,521
129
Minions Killed
164
4
Camps Cleared
7
814,806
Distance Traveled
695,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,068
1,134
35
4
0
163,027
0
W
Kuzenbo
9,908
1,239
44
6
2
164,552
0
W
Atlas
8,860
1,108
21
3
0
156,477
0
W
Ganesha
8,709
1,089
1
0
0
166,499
0
L
Artemis
8,418
1,052
44
6
3
136,318
0
W
Xing Tian
8,898
1,112
33
4
2
173,764
0
W
Jormungandr
8,667
1,083
30
4
0
153,514
0
L
Nox
8,525
1,066
39
5
1
140,640
0
L
Cabrakan
8,562
1,070
34
4
2
144,476
0
L
Anhur
7,948
994
12
2
1
110,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role