Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rotkeil
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,386 Elo+
Solo
Tiamat
Tiamat
SIRKYLE51
Tiamat
Level 147
God Stats
0W - 2L
1,323 SR
Queue Stats
92W - 117L
1,417 Elo+
Solo
Bellona
Bellona
ShadoRoca
Bellona
Level 158
God Stats
2W - 3L
1,486 SR
Queue Stats
214W - 219L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
TwoFingersdp
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,522 Elo+
Solo
Team Averages
Level 137
1,462 SR
1,474 Elo+

VS

Team Averages
Level 154
1,504 SR
1,483 Elo+
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Tat_13
Ratatoskr
Level 155
God Stats
2W - 0L
1,485 SR
Queue Stats
70W - 61L
1,511 Elo+
Party 1
Tyr
Tyr
The_0mega_801
Tyr
Level 158
God Stats
3W - 0L
1,732 SR
Queue Stats
134W - 129L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
YoungSacred
Zhong Kui
Level 152
God Stats
6W - 5L
1,504 SR
Queue Stats
382W - 364L
1,523 Elo+
Solo
Rama
Rama
static562
Rama
Level 148
God Stats
1W - 2L
1,298 SR
Queue Stats
77W - 86L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 3 / 7
7,872
787
5,991
11,842
8,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
Rotkeil
Ah Muzen Cab
16
4 / 3 / 6
8,666
867
13,529
8,548
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
SIRKYLE51
Tiamat
12
2 / 6 / 5
7,345
735
6,162
9,913
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ShadoRoca
Bellona
5
0 / 1 / 1
5,744
574
0
935
480
Zhong Kui
TwoFingersdp
Zhong Kui
12
0 / 5 / 6
7,103
710
5,797
7,340
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 3 / 13
9,751
975
6,084
14,837
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Tat_13
Ratatoskr
14
0 / 2 / 16
8,601
860
3,427
11,228
6,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
6 / 3 / 10
9,699
970
8,074
13,207
10,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
YoungSacred
Zhong Kui
16
4 / 3 / 5
9,809
981
11,413
10,959
12,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
17
5 / 2 / 13
9,960
996
7,765
8,040
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
9
Kills
18
18
Deaths
13
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
3
7
2.17
W
Terra
 
Terra
3
3
13
3.17
L
Ah Muzen Cab
Rotkeil
Ah Muzen Cab
4
3
6
2.33
L
Tiamat
SIRKYLE51
Tiamat
2
6
5
0.75
L
Bellona
ShadoRoca
Bellona
0
1
1
0.5
W
Ratatoskr
Tat_13
Ratatoskr
0
2
16
4
W
6
3
10
3.67
L
Zhong Kui
TwoFingersdp
Zhong Kui
0
5
6
0.6
W
Zhong Kui
YoungSacred
Zhong Kui
4
3
5
2.17
W
Rama
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
36,763
38,578
Taken
58,271
25,797
Mitigated
50,103
9,777
Healing
23,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,991
1,158
3,528
4,465
11,842
8,841
0
7,211
4,631
10,269
0
W
Terra
 
Terra
6,084
1,100
6,852
5,071
14,837
17,362
203
4,062
10,775
12,908
0
L
Ah Muzen Cab
Rotkeil
Ah Muzen Cab
13,529
4,958
134
139
8,548
3,953
0
3,426
5,122
0
31,991
L
Tiamat
SIRKYLE51
Tiamat
6,162
541
66
1,013
9,913
7,386
4
4,287
5,626
10,723
485
L
Bellona
ShadoRoca
Bellona
0
0
0
0
935
480
0
0
935
0
0
W
Ratatoskr
Tat_13
Ratatoskr
3,427
601
382
3,215
11,228
6,442
540
3,539
7,689
0
17,837
W
8,074
171
0
1,236
13,207
10,602
1,139
1,958
9,988
0
14,779
L
Zhong Kui
TwoFingersdp
Zhong Kui
5,797
420
0
432
7,340
5,137
0
2,573
4,767
14,183
0
W
Zhong Kui
YoungSacred
Zhong Kui
11,413
1,203
656
3,256
10,959
12,683
1,433
4,708
6,251
32,266
0
W
Rama
7,765
5,898
1,055
2,066
8,040
3,014
4,248
3,332
4,708
0
22,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
47,820
76
Minions Killed
176
0
Camps Cleared
0
593,606
Distance Traveled
973,592
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,872
787
7
1
0
146,123
0
W
Terra
9,751
975
22
2
0
192,160
0
L
Ah Muzen Cab
8,666
867
34
3
0
166,819
0
L
Tiamat
7,345
735
11
1
0
128,732
0
L
Bellona
5,744
574
0
0
0
195
0
W
Ratatoskr
8,601
860
34
3
0
209,627
0
W
Tyr
9,699
970
22
2
0
206,449
0
L
Zhong Kui
7,103
710
24
2
0
151,737
2
W
Zhong Kui
9,809
981
56
6
0
191,816
0
W
Rama
9,960
996
42
4
0
173,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role