Player Matchup

Aphrodite
Aphrodite
AllmyHero
Aphrodite
Level 79
God Stats
22W - 25L
1,483 SR
Queue Stats
296W - 293L
1,462 Elo+
Solo
Anubis
Anubis
JEzHU-
Anubis
Level 66
God Stats
51W - 47L
1,617 SR
Queue Stats
147W - 149L
1,502 Elo+
Party 2
Artemis
Artemis
Jgil26cami18
Artemis
Level 68
God Stats
56W - 39L
1,638 SR
Queue Stats
129W - 116L
1,545 Elo+
Party 2
Ne Zha
Ne Zha
Vanilla3Chimp
Ne Zha
Level 84
God Stats
4W - 1L
1,790 SR
Queue Stats
58W - 57L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
xFro_Daddyx
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,527 Elo+
Party 3
Team Averages
Level 77
1,606 SR
1,507 Elo+

VS

Team Averages
Level 94
1,381 SR
1,415 Elo+
Mulan
Mulan
JohnnyWeinerson
Mulan
Level 96
God Stats
25W - 23L
1,481 SR
Queue Stats
76W - 90L
1,432 Elo+
Party 1
Ares
Ares
STIK E 214
Ares
Level 26
God Stats
5W - 4L
1,449 SR
Queue Stats
19W - 28L
1,306 Elo+
Party 1
Xbalanque
Xbalanque
TommyWeinerson
Xbalanque
Level 81
God Stats
4W - 7L
1,218 SR
Queue Stats
59W - 69L
1,401 Elo+
Party 1
Mercury
Mercury
xXeCkOXx Al3XB
Mercury
Level 108
God Stats
2W - 6L
1,268 SR
Queue Stats
477W - 463L
1,433 Elo+
Solo
Nu Wa
Nu Wa
yngjok3r
Nu Wa
Level 159
God Stats
50W - 53L
1,488 SR
Queue Stats
389W - 370L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AllmyHero
Aphrodite
11
2 / 5 / 4
6,446
460
4,075
10,663
5,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
JEzHU-
Anubis
11
3 / 4 / 2
7,022
502
7,270
8,432
3,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Jgil26cami18
Artemis
14
8 / 4 / 2
8,415
601
8,870
8,722
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 4 / 5
6,791
485
4,161
13,210
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
xFro_Daddyx
Gilgamesh
11
2 / 5 / 3
6,963
497
7,839
14,482
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
8,388
599
10,843
14,669
13,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 4
6,665
476
2,794
15,386
10,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
TommyWeinerson
Xbalanque
13
3 / 4 / 7
7,942
567
8,775
10,377
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 6 / 3
7,985
570
8,230
10,771
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
yngjok3r
Nu Wa
16
9 / 1 / 4
9,760
697
9,065
7,029
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
16
Kills
22
22
Deaths
16
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AllmyHero
Aphrodite
2
5
4
0.8
L
Anubis
JEzHU-
Anubis
3
4
2
1
L
Artemis
Jgil26cami18
Artemis
8
4
2
2.25
W
2
2
9
3.25
W
1
3
4
1
W
Xbalanque
TommyWeinerson
Xbalanque
3
4
7
1.63
L
1
4
5
0.88
L
Gilgamesh
xFro_Daddyx
Gilgamesh
2
5
3
0.7
W
7
6
3
1.42
W
Nu Wa
yngjok3r
Nu Wa
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
39,707
55,509
Taken
58,232
24,630
Mitigated
30,892
13,929
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AllmyHero
Aphrodite
4,075
1,276
847
3,097
10,663
5,140
310
1,950
8,713
25,033
370
L
Anubis
JEzHU-
Anubis
7,270
139
0
2,470
8,432
3,296
0
2,262
6,170
47,995
0
L
Artemis
Jgil26cami18
Artemis
8,870
3,371
0
1,743
8,722
2,841
418
1,568
7,154
0
57,661
W
10,843
2,113
0
4,076
14,669
13,297
99
2,147
12,522
619
48,671
W
2,794
378
0
1,784
15,386
10,022
494
2,362
13,024
25,040
0
W
Xbalanque
TommyWeinerson
Xbalanque
8,775
4,123
0
3,669
10,377
2,748
1,619
2,226
8,151
0
48,352
L
4,161
1,521
0
4,413
13,210
3,754
0
3,797
9,413
0
34,987
L
Gilgamesh
xFro_Daddyx
Gilgamesh
7,839
2,232
0
1,359
14,482
9,599
0
2,250
12,232
0
30,697
W
8,230
3,856
0
2,665
10,771
2,941
0
2,283
8,488
0
38,963
W
Nu Wa
yngjok3r
Nu Wa
9,065
2,463
0
2,576
7,029
1,884
1,137
2,301
4,728
62,263
10,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
40,740
311
Minions Killed
371
0
Camps Cleared
0
1,223,558
Distance Traveled
1,316,510
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,446
460
41
3
0
223,257
1
L
Anubis
7,022
502
67
5
0
216,324
0
L
Artemis
8,415
601
83
6
0
246,384
1
W
Mulan
8,388
599
71
5
0
242,772
0
W
Ares
6,665
476
32
2
0
273,662
3
W
Xbalanque
7,942
567
75
5
0
253,777
0
L
Ne Zha
6,791
485
70
5
0
295,034
0
L
Gilgamesh
6,963
497
50
4
0
242,559
0
W
Mercury
7,985
570
64
5
0
290,556
0
W
Nu Wa
9,760
697
129
9
0
255,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role