Player Matchup

Mulan
Mulan
Blagemo
Mulan
Level 141
God Stats
1W - 0L
1,634 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ElPastaDente
Nu Wa
Level 128
God Stats
1W - 0L
1,554 SR
Queue Stats
21W - 12L
1,684 Elo+
Party 1
Medusa
Medusa
KarateBoyfriend
Medusa
Level 149
God Stats
1W - 0L
1,366 SR
Queue Stats
17W - 9L
1,714 Elo+
Party 1
Team Averages
Level 139
1,518 SR
1,633 Elo+

VS

Team Averages
Level 158
1,615 SR
1,481 Elo+
Merlin
Merlin
Echii Ryu101
Merlin
Level 157
God Stats
9W - 3L
1,696 SR
Queue Stats
415W - 447L
1,439 Elo+
Party 2
Skadi
Skadi
SettlingUncle15
Skadi
Level 177
God Stats
334W - 344L
1,484 SR
Queue Stats
400W - 422L
1,439 Elo+
Party 2
Tyr
Tyr
bigups223
Tyr
Level 140
God Stats
2W - 4L
1,664 SR
Queue Stats
9W - 9L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blagemo
Mulan
13
1 / 2 / 9
8,247
825
3,224
8,404
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 6
8,511
851
5,936
5,744
1,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 3
9,968
997
10,519
7,253
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 6 / 2
7,931
793
5,839
8,815
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 2 / 2
7,840
784
5,120
7,526
5,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

7
1 / 4 / 2
6,149
615
1,964
4,623
1,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
6
6
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
Blagemo
Mulan
1
2
9
2.75
L
Merlin
2
6
2
0.5
W
4
2
6
3.5
W
7
2
3
4.25
L
3
2
2
2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,679
Damage
12,923
21,401
Taken
20,964
10,989
Mitigated
8,779
4,082
Healing
820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Blagemo
Mulan
3,224
390
158
2,472
8,404
6,780
565
783
7,279
0
26,408
L
Merlin
5,839
73
0
0
8,815
1,997
0
2,239
6,367
25,887
0
W
5,936
2,174
306
1,146
5,744
1,702
1,100
2,213
3,145
22,935
261
W
10,519
2,374
0
0
7,253
2,507
1,191
1,856
5,095
0
49,851
L
5,120
2,087
0
513
7,526
5,379
0
2,019
5,483
0
27,069
L
1,964
198
0
307
4,623
1,403
0
1,693
2,734
0
4,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
21,920
160
Minions Killed
112
0
Camps Cleared
0
549,775
Distance Traveled
428,358
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,247
825
41
4
0
171,869
0
L
Merlin
7,931
793
60
6
0
168,006
0
W
Nu Wa
8,511
851
34
3
0
186,413
2
W
Medusa
9,968
997
85
9
0
191,493
0
L
Skadi
7,840
784
49
5
0
179,325
0
L
Tyr
6,149
615
3
0
0
81,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role