Player Matchup

Medusa
Medusa
JayBirdy
Medusa
Level 153
God Stats
4W - 2L
1,505 SR
Queue Stats
67W - 62L
1,524 Elo+
Party 1
Mercury
Mercury
Lake_crush
Mercury
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 53L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Sponce10
Sun Wukong
Level 153
God Stats
3W - 2L
1,540 SR
Queue Stats
125W - 108L
1,552 Elo+
Party 1
Chang'e
Chang'e
kayak_jones
Chang'e
Level 103
God Stats
6W - 5L
1,193 SR
Queue Stats
54W - 41L
1,525 Elo+
Solo
Ares
Ares
ligma2
Ares
Level 142
God Stats
1W - 0L
1,266 SR
Queue Stats
59W - 55L
1,454 Elo+
Party 1
Team Averages
Level 134
1,401 SR
1,508 Elo+

VS

Team Averages
Level 136
1,521 SR
1,608 Elo+
Nox
Nox
Cơde
Nox
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 98L
1,616 Elo+
Solo
Achilles
Achilles
IMataius
Achilles
Level 167
God Stats
2W - 2L
1,312 SR
Queue Stats
173W - 165L
1,490 Elo+
Solo
Chaac
Chaac
LuizFelipeGui
Chaac
Level 108
God Stats
1W - 2L
1,721 SR
Queue Stats
45W - 40L
1,645 Elo+
Solo
Da Ji
Da Ji
MyCheesyName
Da Ji
Level 138
God Stats
12W - 11L
1,572 SR
Queue Stats
132W - 87L
1,607 Elo+
Solo
Anhur
Anhur
Xistro
Anhur
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JayBirdy
Medusa
6
1 / 0 / 0
3,470
694
944
1,243
332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Lake_crush
Mercury
6
2 / 0 / 0
3,760
752
1,303
3,420
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Sponce10
Sun Wukong
6
1 / 1 / 0
3,605
721
2,443
4,274
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
kayak_jones
Chang'e
7
1 / 1 / 2
3,863
773
2,010
3,233
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
ligma2
Ares
6
0 / 0 / 1
3,673
735
1,214
3,095
1,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cơde
Nox
7
0 / 1 / 1
3,482
696
1,140
2,503
691
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
IMataius
Achilles
6
0 / 1 / 1
3,392
678
2,599
4,800
1,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
2,940
588
549
4,356
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 2 / 0
3,601
720
1,565
4,051
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Xistro
Anhur
1
0 / 0 / 0
2,412
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
Cơde
Nox
0
1
1
0.5
L
Achilles
IMataius
Achilles
0
1
1
0.5
W
Medusa
JayBirdy
Medusa
1
0
0
1
W
Mercury
Lake_crush
Mercury
2
0
0
2
L
0
1
0
0
L
2
2
0
1
W
Sun Wukong
Sponce10
Sun Wukong
1
1
0
1
L
Anhur
Xistro
Anhur
0
0
0
0
W
Chang'e
kayak_jones
Chang'e
1
1
2
2
W
Ares
ligma2
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,914
Damage
5,853
15,265
Taken
15,710
4,753
Mitigated
5,091
4,414
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Cơde
Nox
1,140
176
0
1,045
2,503
691
0
1,225
1,278
14,938
0
L
Achilles
IMataius
Achilles
2,599
274
0
2,720
4,800
1,898
0
0
4,800
0
13,805
W
Medusa
JayBirdy
Medusa
944
247
0
80
1,243
332
180
0
1,243
0
25,721
W
Mercury
Lake_crush
Mercury
1,303
645
0
552
3,420
965
0
134
3,272
0
17,488
L
549
48
0
1,340
4,356
1,505
0
1,214
3,142
0
9,513
L
1,565
543
0
1,880
4,051
997
0
730
3,321
0
13,093
W
Sun Wukong
Sponce10
Sun Wukong
2,443
366
0
1,250
4,274
1,524
0
0
3,846
0
17,165
L
Anhur
Xistro
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
kayak_jones
Chang'e
2,010
123
232
1,292
3,233
777
0
870
2,241
15,253
1,873
W
Ares
ligma2
Ares
1,214
0
0
1,008
3,095
1,155
0
0
3,095
5,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,371
Gold Earned
15,827
143
Minions Killed
90
0
Camps Cleared
0
576,234
Distance Traveled
436,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,482
696
30
6
0
92,994
0
L
Achilles
3,392
678
16
3
0
105,054
0
W
Medusa
3,470
694
36
7
0
116,123
0
W
Mercury
3,760
752
28
6
0
137,013
0
L
Chaac
2,940
588
13
3
0
105,340
0
L
Da Ji
3,601
720
31
6
0
133,581
0
W
Sun Wukong
3,605
721
32
6
0
110,020
0
L
Anhur
2,412
482
0
0
0
0
0
W
Chang'e
3,863
773
35
7
0
100,681
0
W
Ares
3,673
735
12
2
0
112,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role