Player Matchup

Sylvanus
Sylvanus
FullyZooted
Sylvanus
Level 144
God Stats
2W - 1L
1,548 SR
Queue Stats
95W - 87L
1,553 Elo+
Solo
Apollo
Apollo
OzzyEDP
Apollo
Level 86
God Stats
18W - 6L
1,637 SR
Queue Stats
264W - 214L
1,535 Elo+
Solo
The Morrigan
The Morrigan
PaImer
The Morrigan
Level 158
God Stats
1W - 0L
1,333 SR
Queue Stats
31W - 18L
1,653 Elo+
Solo
Nut
Nut
VerboseJester01
Nut
Level 156
God Stats
9W - 6L
1,538 SR
Queue Stats
410W - 359L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
tt778
Ao Kuang
Level 64
God Stats
11W - 17L
1,477 SR
Queue Stats
51W - 64L
1,507 Elo+
Solo
Team Averages
Level 122
1,507 SR
1,553 Elo+

VS

Team Averages
Level 129
1,489 SR
1,520 Elo+
Sylvanus
Sylvanus
AguasFrescas69
Sylvanus
Level 147
God Stats
3W - 5L
1,535 SR
Queue Stats
205W - 226L
1,527 Elo+
Party 1
Ra
Ra
FreshWater69
Ra
Level 123
God Stats
0W - 2L
1,299 SR
Queue Stats
93W - 136L
1,540 Elo+
Party 1
Izanami
Izanami
Georgui Joukov
Izanami
Level 128
God Stats
1W - 5L
1,529 SR
Queue Stats
96W - 108L
1,450 Elo+
Solo
Khepri
Khepri
JosueTG
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 194L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
nitorico14
Ne Zha
Level 120
God Stats
26W - 30L
1,582 SR
Queue Stats
75W - 101L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FullyZooted
Sylvanus
9
0 / 2 / 6
5,206
521
2,306
6,636
2,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Apollo
OzzyEDP
Apollo
11
2 / 3 / 1
5,804
580
6,650
9,303
2,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
PaImer
The Morrigan
13
2 / 2 / 3
6,638
664
3,318
4,537
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 5
5,923
592
5,512
7,107
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
tt778
Ao Kuang
12
8 / 1 / 1
6,573
657
4,424
5,621
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 3 / 0
6,391
639
6,054
8,924
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 1
6,200
620
1,151
4,224
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 3
5,462
546
6,006
7,267
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
JosueTG
Khepri
7
0 / 3 / 4
5,037
504
2,571
5,745
2,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
nitorico14
Ne Zha
11
3 / 2 / 0
6,128
613
2,056
6,969
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
7
8
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
3
0
1
L
0
3
1
0.17
W
Sylvanus
FullyZooted
Sylvanus
0
2
6
1.5
L
1
4
3
0.63
L
Khepri
JosueTG
Khepri
0
3
4
0.67
W
Apollo
OzzyEDP
Apollo
2
3
1
0.83
W
The Morrigan
PaImer
The Morrigan
2
2
3
1.75
W
3
0
5
5.5
L
Ne Zha
nitorico14
Ne Zha
3
2
0
1.5
W
Ao Kuang
tt778
Ao Kuang
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
17,838
33,204
Taken
33,129
11,013
Mitigated
12,785
11,096
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,054
2,115
0
3,885
8,924
4,427
0
486
8,438
32,653
8,924
L
1,151
0
72
761
4,224
1,136
0
2,533
1,691
39,646
1,492
W
Sylvanus
FullyZooted
Sylvanus
2,306
1,115
942
2,183
6,636
2,961
0
1,203
5,433
12,284
0
L
6,006
3,225
0
1,575
7,267
2,148
72
3,896
3,371
0
44,192
L
Khepri
JosueTG
Khepri
2,571
556
612
1,253
5,745
2,874
0
1,592
4,153
10,187
261
W
Apollo
OzzyEDP
Apollo
6,650
4,004
0
3,960
9,303
2,568
0
5,276
4,027
0
38,827
W
The Morrigan
PaImer
The Morrigan
3,318
480
0
555
4,537
1,263
0
752
3,641
61,787
1,135
W
5,512
4,204
0
2,063
7,107
2,243
0
1,040
6,021
0
41,029
L
Ne Zha
nitorico14
Ne Zha
2,056
261
0
3,376
6,969
2,200
0
1,203
5,766
0
34,904
W
Ao Kuang
tt778
Ao Kuang
4,424
1,534
0
1,393
5,621
1,978
0
703
4,918
33,085
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
29,218
327
Minions Killed
324
0
Camps Cleared
0
1,077,278
Distance Traveled
978,635
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,391
639
69
7
0
178,240
0
L
Ra
6,200
620
88
9
0
203,207
0
W
Sylvanus
5,206
521
19
2
0
209,566
5
L
Izanami
5,462
546
85
9
0
187,442
2
L
Khepri
5,037
504
12
1
0
168,192
2
W
Apollo
5,804
580
65
7
0
209,031
0
W
The Morrigan
6,638
664
114
11
0
218,780
0
W
Nut
5,923
592
67
7
0
192,368
0
L
Ne Zha
6,128
613
70
7
0
241,554
0
W
Ao Kuang
6,573
657
62
6
0
247,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role