Player Matchup

Nut
Nut
Carroll2425
Nut
Level 61
God Stats
14W - 10L
1,869 SR
Queue Stats
131W - 119L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
DeliciousPrune7
Ne Zha
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 2
Nike
Nike
TheBasedSage
Nike
Level 101
God Stats
20W - 15L
1,784 SR
Queue Stats
511W - 486L
1,483 Elo+
Solo
Maui
Maui
XxAbyssWalker
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 134L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
klynn2425
Morgan Le Fay
Level 43
God Stats
27W - 19L
1,505 SR
Queue Stats
49W - 57L
1,404 Elo+
Party 1
Team Averages
Level 93
1,632 SR
1,463 Elo+

VS

Team Averages
Level 128
1,542 SR
1,477 Elo+
Medusa
Medusa
BerserkRobin411
Medusa
Level 68
God Stats
19W - 6L
1,793 SR
Queue Stats
152W - 137L
1,518 Elo+
Solo
Fafnir
Fafnir
BusinessTime524
Fafnir
Level 141
God Stats
12W - 9L
1,600 SR
Queue Stats
158W - 165L
1,533 Elo+
Solo
Izanami
Izanami
Savage Twiz
Izanami
Level 182
God Stats
9W - 6L
1,462 SR
Queue Stats
81W - 76L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Sibannac69
Sun Wukong
Level 123
God Stats
48W - 36L
1,551 SR
Queue Stats
131W - 124L
1,504 Elo+
Solo
Mercury
Mercury
ToXicTrill
Mercury
Level 125
God Stats
1W - 1L
1,302 SR
Queue Stats
7W - 9L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,340
543
2,335
4,306
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
5,288
661
1,889
6,387
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 0
3,979
497
2,222
4,155
1,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
2 / 2 / 0
4,548
569
2,024
6,359
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
klynn2425
Morgan Le Fay
9
0 / 1 / 2
4,178
522
2,275
3,426
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,243
655
2,731
4,861
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 5
5,194
649
3,033
3,929
3,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Savage Twiz
Izanami
10
3 / 2 / 0
5,729
716
3,503
4,024
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sibannac69
Sun Wukong
10
3 / 0 / 0
5,918
740
1,459
5,203
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ToXicTrill
Mercury
9
1 / 0 / 3
4,888
611
1,247
5,242
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
0
0
5
2.5
L
0
2
2
0.5
L
2
2
0
1
W
Izanami
Savage Twiz
Izanami
3
2
0
1.5
W
Sun Wukong
Sibannac69
Sun Wukong
3
0
0
3
L
0
2
0
0
W
Mercury
ToXicTrill
Mercury
1
0
3
2.5
L
2
2
0
1
L
Morgan Le Fay
klynn2425
Morgan Le Fay
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,745
Damage
11,973
24,633
Taken
23,259
9,489
Mitigated
10,216
9,008
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,731
119
0
278
4,861
1,480
86
2,107
2,754
0
31,450
W
3,033
991
0
1,470
3,929
3,116
322
1,184
2,745
9,662
0
L
2,335
1,307
0
1,642
4,306
1,237
0
861
3,445
0
20,112
L
1,889
328
0
3,541
6,387
2,003
0
178
6,173
0
34,247
W
Izanami
Savage Twiz
Izanami
3,503
2,059
0
1,282
4,024
1,238
178
869
3,155
0
42,322
W
Sun Wukong
Sibannac69
Sun Wukong
1,459
179
0
2,758
5,203
2,623
0
0
4,848
924
28,115
L
2,222
278
0
1,742
4,155
1,486
0
0
4,013
0
13,944
W
Mercury
ToXicTrill
Mercury
1,247
447
0
680
5,242
1,759
0
139
5,103
0
39,690
L
2,024
907
0
1,557
6,359
3,870
0
1,994
4,321
12,544
0
L
Morgan Le Fay
klynn2425
Morgan Le Fay
2,275
378
0
526
3,426
893
0
0
3,426
17,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,333
Gold Earned
26,972
154
Minions Killed
271
0
Camps Cleared
0
738,725
Distance Traveled
820,369
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,243
655
43
5
0
191,407
0
W
Fafnir
5,194
649
13
2
0
164,717
0
L
Nut
4,340
543
41
5
0
122,003
2
L
Ne Zha
5,288
661
67
8
0
160,066
0
W
Izanami
5,729
716
80
10
0
135,181
0
W
Sun Wukong
5,918
740
63
8
0
141,704
4
L
Nike
3,979
497
19
2
0
112,753
0
W
Mercury
4,888
611
72
9
0
187,360
0
L
Maui
4,548
569
7
1
0
166,858
0
L
Morgan Le Fay
4,178
522
20
3
0
177,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role