Player Matchup

Anubis
Anubis
Marlako
Anubis
Level 56
God Stats
5W - 9L
1,514 SR
Queue Stats
211W - 244L
1,402 Elo+
Solo
Thanatos
Thanatos
MorxMorxt
Thanatos
Level 89
God Stats
16W - 32L
1,410 SR
Queue Stats
141W - 170L
1,455 Elo+
Party 2
Chronos
Chronos
Mxt624004
Chronos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 279L
1,320 Elo+
Solo
Charon
Charon
Tornageddon
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
ccShArKzz
Horus
Level 89
God Stats
7W - 7L
1,608 SR
Queue Stats
42W - 52L
1,456 Elo+
Party 2
Team Averages
Level 78
1,506 SR
1,427 Elo+

VS

Team Averages
Level 89
1,501 SR
1,450 Elo+
Chaac
Chaac
Poney-Magique-50
Chaac
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 200L
1,453 Elo+
Solo
Kali
Kali
TQME
Kali
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,537 Elo+
Solo
Sobek
Sobek
TutKen_BSC
Sobek
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
161W - 147L
1,462 Elo+
Solo
Medusa
Medusa
VxPaid
Medusa
Level 37
God Stats
7W - 11L
1,421 SR
Queue Stats
43W - 55L
1,396 Elo+
Party 1
Sol
Sol
oz kxi
Sol
Level 47
God Stats
5W - 2L
1,584 SR
Queue Stats
52W - 63L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Marlako
Anubis
1
0 / 1 / 0
2,560
512
152
663
87
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
MorxMorxt
Thanatos
7
1 / 2 / 0
3,553
711
1,272
5,153
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Mxt624004
Chronos
4
0 / 2 / 0
2,802
560
778
3,466
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
5
0 / 2 / 1
3,087
617
1,317
3,362
1,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Horus
ccShArKzz
Horus
5
0 / 0 / 0
3,367
673
1,287
3,294
975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,831
766
2,234
4,481
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
TQME
Kali
6
2 / 1 / 1
3,630
726
2,569
4,161
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sobek
6
1 / 0 / 0
3,703
741
623
3,361
1,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
VxPaid
Medusa
6
3 / 0 / 1
4,233
847
1,808
2,319
542
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sol
oz kxi
Sol
6
0 / 0 / 1
3,273
655
3,968
2,074
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Marlako
Anubis
0
1
0
0
L
Thanatos
MorxMorxt
Thanatos
1
2
0
0.5
L
Chronos
Mxt624004
Chronos
0
2
0
0
W
1
1
1
1.5
W
Kali
TQME
Kali
2
1
1
2.5
L
Charon
0
2
1
0.25
W
Sobek
1
0
0
1
W
Medusa
VxPaid
Medusa
3
0
1
3.5
L
Horus
ccShArKzz
Horus
0
0
0
0
W
Sol
oz kxi
Sol
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,806
Damage
11,202
15,938
Taken
16,396
4,702
Mitigated
4,775
6,454
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Marlako
Anubis
152
0
0
151
663
87
0
0
663
1,776
0
L
Thanatos
MorxMorxt
Thanatos
1,272
140
0
2,480
5,153
1,642
0
121
5,032
0
15,545
L
Chronos
Mxt624004
Chronos
778
260
0
628
3,466
769
0
2,188
868
5,807
0
W
2,234
333
0
1,665
4,481
1,378
0
933
3,277
0
16,594
W
Kali
TQME
Kali
2,569
1,265
0
2,357
4,161
944
0
77
4,048
0
16,691
L
Charon
1,317
533
0
1,354
3,362
1,229
0
0
3,362
7,144
0
W
Sobek
623
33
0
2,071
3,361
1,555
270
676
2,685
7,497
0
W
Medusa
VxPaid
Medusa
1,808
612
0
506
2,319
542
0
152
2,167
0
15,964
L
Horus
ccShArKzz
Horus
1,287
696
631
1,210
3,294
975
0
1,535
1,535
0
7,807
W
Sol
oz kxi
Sol
3,968
855
0
791
2,074
356
0
102
1,972
17,487
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,369
Gold Earned
18,670
72
Minions Killed
120
0
Camps Cleared
0
400,393
Distance Traveled
523,441
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,560
512
3
1
0
23,401
0
L
Thanatos
3,553
711
33
7
0
105,945
0
L
Chronos
2,802
560
15
3
0
75,577
0
W
Chaac
3,831
766
25
5
0
95,481
0
W
Kali
3,630
726
36
7
0
130,636
0
L
Charon
3,087
617
10
2
0
94,966
0
W
Sobek
3,703
741
15
3
0
94,252
3
W
Medusa
4,233
847
23
5
0
108,644
0
L
Horus
3,367
673
11
2
0
100,504
0
W
Sol
3,273
655
21
4
0
94,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role