Player Matchup

Susano
Susano
Diamond IV
Cárril
Susano
Diamond IV
Level 200
God Stats
11W - 9L
1,581 SR
Queue Stats
212W - 202L
2,210 MMR
Solo
Danzaburou
Danzaburou
Diamond V
FaraKrik
Danzaburou
Diamond V
Level 210
God Stats
1W - 0L
1,264 SR
Queue Stats
106W - 87L
2,025 MMR
Solo
Tiamat
Tiamat
Platinum II
GutsϨ
Tiamat
Platinum II
Level 123
God Stats
16W - 13L
1,615 SR
Queue Stats
194W - 193L
1,842 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
LuanChagas
Cu Chulainn
Platinum II
Level 176
God Stats
120W - 95L
1,638 SR
Queue Stats
434W - 436L
1,959 MMR
Solo
Sobek
Sobek
Diamond III
ReyNow CooKo
Sobek
Diamond III
Level 164
God Stats
4W - 2L
1,873 SR
Queue Stats
150W - 127L
2,227 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,594 SR
2,053 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,609 SR
1,853 MMR
Surtr
Surtr
Platinum IV
 
Surtr
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond V
 
Martichoras
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond III
ASÐ666
Rama
Diamond III
Level 195
God Stats
10W - 18L
1,550 SR
Queue Stats
294W - 266L
2,210 MMR
Solo
Ymir
Ymir
Diamond IV
Specnator
Ymir
Diamond IV
Level 173
God Stats
14W - 10L
1,851 SR
Queue Stats
108W - 125L
2,101 MMR
Solo
Thor
Thor
Diamond V
zZapne
Thor
Diamond V
Level 122
God Stats
27W - 26L
1,644 SR
Queue Stats
117W - 112L
1,955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cárril
Susano
16
2 / 4 / 5
8,651
509
9,750
14,047
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
FaraKrik
Danzaburou
17
6 / 7 / 1
10,630
625
10,149
15,897
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
GutsϨ
Tiamat
17
2 / 0 / 0
9,994
588
7,687
8,255
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
LuanChagas
Cu Chulainn
16
3 / 3 / 0
10,386
611
17,687
18,351
13,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 4
8,137
479
6,090
13,416
13,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KumbhakarnaAo KuangAthenaCthulhu

VS

Bans
MedusaOdinAh Muzen CabThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
2 / 3 / 3
9,410
554
13,285
25,996
19,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
 
Martichoras
15
1 / 1 / 3
8,644
508
6,433
8,327
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
ASÐ666
Rama
16
5 / 6 / 2
9,789
576
10,649
13,630
5,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
14
5 / 1 / 4
9,241
544
6,995
13,273
11,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thor
zZapne
Thor
17
4 / 3 / 3
9,102
535
10,100
12,821
4,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
14
Kills
17
17
Deaths
14
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
3
1.17
L
Martichoras
 
Martichoras
1
1
3
2.5
L
Rama
ASÐ666
Rama
5
6
2
1
W
Susano
Cárril
Susano
2
4
5
1.13
W
Danzaburou
FaraKrik
Danzaburou
6
7
1
0.93
W
Tiamat
GutsϨ
Tiamat
2
0
0
2
W
Cu Chulainn
LuanChagas
Cu Chulainn
3
3
0
1
W
1
3
4
1
L
Ymir
5
1
4
7
L
Thor
zZapne
Thor
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,363
Damage
47,462
69,966
Taken
74,047
44,056
Mitigated
43,133
19,685
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
13,285
5,276
0
10,368
25,996
19,040
32
692
25,252
2,056
73,643
L
Martichoras
 
Martichoras
6,433
2,151
0
3,647
8,327
3,119
0
5,049
2,901
0
71,690
L
Rama
ASÐ666
Rama
10,649
7,939
0
3,959
13,630
5,054
509
898
12,732
0
77,784
W
Susano
Cárril
Susano
9,750
3,010
0
4,060
14,047
5,298
0
1,107
12,830
0
71,700
W
Danzaburou
FaraKrik
Danzaburou
10,149
5,173
0
4,602
15,897
6,192
147
2,092
13,805
0
81,796
W
Tiamat
GutsϨ
Tiamat
7,687
607
0
2,645
8,255
5,360
63
572
7,612
80,870
1,482
W
Cu Chulainn
LuanChagas
Cu Chulainn
17,687
5,219
0
4,113
18,351
13,454
64
1,532
15,863
1,224
99,659
W
6,090
596
0
4,265
13,416
13,752
0
2,632
10,757
24,209
1,017
L
Ymir
6,995
2,656
0
1,942
13,273
11,001
0
3,078
9,846
27,995
0
L
Thor
zZapne
Thor
10,100
2,276
0
4,507
12,821
4,919
0
3,016
9,547
0
79,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
46,186
614
Minions Killed
588
0
Camps Cleared
0
1,777,651
Distance Traveled
1,749,814
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,410
554
131
8
0
340,800
2
L
Martichoras
8,644
508
163
10
0
299,114
4
L
Rama
9,789
576
151
9
0
330,402
2
W
Susano
8,651
509
95
6
0
387,863
0
W
Danzaburou
10,630
625
134
8
0
294,040
2
W
Tiamat
9,994
588
178
10
0
367,994
3
W
Cu Chulainn
10,386
611
168
10
0
337,911
5
W
Sobek
8,137
479
39
2
0
389,843
10
L
Ymir
9,241
544
29
2
0
385,472
5
L
Thor
9,102
535
114
7
0
394,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role