Player Matchup

Nut
Nut
Don Creed26
Nut
Level 122
God Stats
23W - 11L
1,476 SR
Queue Stats
975W - 952L
1,471 Elo+
Solo
Cernunnos
Cernunnos
JoeNLO89
Cernunnos
Level 161
God Stats
5W - 2L
1,958 SR
Queue Stats
177W - 191L
1,482 Elo+
Solo
Ah Puch
Ah Puch
SuccMahNutt
Ah Puch
Level 126
God Stats
2W - 0L
1,748 SR
Queue Stats
146W - 144L
1,442 Elo+
Party 2
Baba Yaga
Baba Yaga
XblossombewwyX
Baba Yaga
Level 125
God Stats
4W - 1L
1,716 SR
Queue Stats
203W - 193L
1,436 Elo+
Party 2
Atlas
Atlas
omis_KRB7
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 121
1,680 SR
1,466 Elo+

VS

Team Averages
Level 114
1,677 SR
1,461 Elo+
King Arthur
King Arthur
Evurest
King Arthur
Level 100
God Stats
0W - 3L
1,457 SR
Queue Stats
199W - 181L
1,568 Elo+
Solo
Cthulhu
Cthulhu
McPodvalnii
Cthulhu
Level 85
God Stats
7W - 5L
1,759 SR
Queue Stats
478W - 452L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PandaNinja95
Danzaburou
Level 123
God Stats
6W - 2L
1,792 SR
Queue Stats
62W - 76L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
PoizynnIvy
Gilgamesh
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
408W - 430L
1,427 Elo+
Solo
Ymir
Ymir
ZAVENisTRAILIN
Ymir
Level 107
God Stats
3W - 1L
1,880 SR
Queue Stats
39W - 42L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
9,396
723
11,059
9,541
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
JoeNLO89
Cernunnos
17
7 / 2 / 11
10,174
783
20,953
9,650
4,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
SuccMahNutt
Ah Puch
17
6 / 5 / 9
10,134
780
19,924
12,429
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
XblossombewwyX
Baba Yaga
18
6 / 1 / 12
10,022
771
17,694
12,431
6,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
omis_KRB7
Atlas
16
1 / 3 / 17
9,830
756
10,580
14,117
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evurest
King Arthur
15
3 / 7 / 7
8,778
675
11,017
20,063
21,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
McPodvalnii
Cthulhu
17
2 / 2 / 13
9,740
749
12,195
12,772
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
PandaNinja95
Danzaburou
14
4 / 8 / 5
9,052
696
10,616
14,081
6,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PoizynnIvy
Gilgamesh
15
4 / 3 / 10
8,713
670
8,937
20,938
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 5 / 9
10,153
781
7,172
25,888
24,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
60
25
Kills
16
16
Deaths
25
57
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
King Arthur
Evurest
King Arthur
3
7
7
0.93
W
Cernunnos
JoeNLO89
Cernunnos
7
2
11
6.25
L
Cthulhu
McPodvalnii
Cthulhu
2
2
13
4.25
L
Danzaburou
PandaNinja95
Danzaburou
4
8
5
0.81
L
Gilgamesh
PoizynnIvy
Gilgamesh
4
3
10
3
W
Ah Puch
SuccMahNutt
Ah Puch
6
5
9
2.1
W
Baba Yaga
XblossombewwyX
Baba Yaga
6
1
12
12
L
3
5
9
1.5
W
Atlas
omis_KRB7
Atlas
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,210
Damage
49,937
58,168
Taken
93,742
34,530
Mitigated
78,930
19,025
Healing
31,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,059
5,405
1,049
1,260
9,541
4,005
0
2,565
6,658
0
17,682
L
King Arthur
Evurest
King Arthur
11,017
1,491
1,168
4,144
20,063
21,404
0
9,546
10,517
0
19,361
W
Cernunnos
JoeNLO89
Cernunnos
20,953
9,790
1,131
2,975
9,650
4,694
306
3,183
6,334
0
41,908
L
Cthulhu
McPodvalnii
Cthulhu
12,195
197
1,872
2,542
12,772
13,038
0
8,152
4,620
29,619
2,136
L
Danzaburou
PandaNinja95
Danzaburou
10,616
4,024
1,022
2,644
14,081
6,393
0
7,389
6,692
0
27,552
L
Gilgamesh
PoizynnIvy
Gilgamesh
8,937
1,409
936
6,275
20,938
13,519
15
11,412
9,526
226
12,011
W
Ah Puch
SuccMahNutt
Ah Puch
19,924
1,011
873
4,382
12,429
5,338
82
4,413
7,782
35,910
0
W
Baba Yaga
XblossombewwyX
Baba Yaga
17,694
487
871
4,054
12,431
6,478
0
4,403
7,882
26,889
0
L
7,172
294
1,587
9,183
25,888
24,576
0
10,545
15,343
15,278
1,068
W
Atlas
omis_KRB7
Atlas
10,580
3,057
187
2,243
14,117
14,015
106
3,523
10,420
18,669
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,556
Gold Earned
46,436
147
Minions Killed
141
0
Camps Cleared
0
1,030,358
Distance Traveled
1,126,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,396
723
19
1
0
149,779
0
L
King Arthur
8,778
675
18
1
0
250,162
0
W
Cernunnos
10,174
783
49
4
0
198,133
0
L
Cthulhu
9,740
749
46
4
0
209,629
0
L
Danzaburou
9,052
696
35
3
0
199,937
0
L
Gilgamesh
8,713
670
15
1
0
227,322
0
W
Ah Puch
10,134
780
39
3
0
205,478
0
W
Baba Yaga
10,022
771
19
1
0
251,608
0
L
Ymir
10,153
781
27
2
0
239,877
0
W
Atlas
9,830
756
21
2
0
225,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role