Player Matchup

Sol
Sol
Platinum V
ST4RZfps
Sol
Platinum V
Level 118
God Stats
63W - 49L
1,669 SR
Queue Stats
268W - 260L
1,694 MMR
Solo
Da Ji
Da Ji
Gold II
Takilla
Da Ji
Gold II
Level 157
God Stats
3W - 2L
1,728 SR
Queue Stats
38W - 25L
1,619 MMR
Party 1
Agni
Agni
Platinum II
Zícari
Agni
Platinum II
Level 217
God Stats
12W - 10L
1,661 SR
Queue Stats
311W - 290L
1,808 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
bceeks
Sun Wukong
Platinum IV
Level 158
God Stats
7W - 5L
1,640 SR
Queue Stats
78W - 72L
1,695 MMR
Solo
Ganesha
Ganesha
Gold II
mzZkiwnl
Ganesha
Gold II
Level 127
God Stats
0W - 1L
1,562 SR
Queue Stats
27W - 29L
1,673 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,652 SR
1,698 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,567 SR
1,697 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
Byskitz
Morgan Le Fay
Platinum V
Level 65
God Stats
17W - 17L
1,629 SR
Queue Stats
465W - 459L
1,706 MMR
Solo
Mulan
Mulan
Platinum V
Darifing1
Mulan
Platinum V
Level 156
God Stats
14W - 13L
1,439 SR
Queue Stats
137W - 132L
1,666 MMR
Solo
Ravana
Ravana
Gold I
Garadoses
Ravana
Gold I
Level 159
God Stats
6W - 4L
1,590 SR
Queue Stats
284W - 297L
1,611 MMR
Party 2
Ymir
Ymir
Gold I
Goobyman12
Ymir
Gold I
Level 128
God Stats
3W - 2L
1,552 SR
Queue Stats
261W - 252L
1,696 MMR
Solo
Chernobog
Chernobog
Platinum II
SlamBarsGetPRs
Chernobog
Platinum II
Level 105
God Stats
16W - 16L
1,625 SR
Queue Stats
102W - 100L
1,807 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,429
686
2,877
3,538
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
Takilla
Da Ji
7
3 / 0 / 2
4,044
809
2,694
3,044
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Zícari
Agni
8
2 / 0 / 2
4,197
839
2,719
2,248
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
bceeks
Sun Wukong
7
0 / 0 / 1
3,619
724
1,387
3,777
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
mzZkiwnl
Ganesha
3
0 / 2 / 0
2,815
563
518
2,622
970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
LancelotThorBastetMedusa

VS

Bans
AthenaAnhurThe MorriganThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Byskitz
Morgan Le Fay
7
0 / 2 / 0
3,729
746
559
2,308
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Darifing1
Mulan
7
0 / 1 / 0
4,161
832
1,873
3,520
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Garadoses
Ravana
6
0 / 1 / 2
3,294
659
1,889
3,843
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 3
3,825
765
1,312
4,059
1,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
SlamBarsGetPRs
Chernobog
7
4 / 1 / 0
4,155
831
3,507
3,335
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
4
4
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Byskitz
Morgan Le Fay
0
2
0
0
W
Mulan
Darifing1
Mulan
0
1
0
0
W
Ravana
Garadoses
Ravana
0
1
2
1
W
0
1
3
1.5
L
1
2
0
0.5
W
Chernobog
SlamBarsGetPRs
Chernobog
4
1
0
4
L
Da Ji
Takilla
Da Ji
3
0
2
4
L
Agni
Zícari
Agni
2
0
2
3
L
Sun Wukong
bceeks
Sun Wukong
0
0
1
0.5
L
Ganesha
mzZkiwnl
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,195
Damage
9,140
15,229
Taken
17,065
4,630
Mitigated
5,447
4,246
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Byskitz
Morgan Le Fay
559
0
0
450
2,308
631
0
822
1,486
20,509
0
W
Mulan
Darifing1
Mulan
1,873
328
0
906
3,520
1,296
0
0
3,520
0
24,351
W
Ravana
Garadoses
Ravana
1,889
561
0
1,315
3,843
957
0
1,458
2,385
0
14,127
W
1,312
596
0
1,033
4,059
1,742
0
1,991
2,068
8,891
1,640
L
2,877
1,473
0
1,347
3,538
702
0
246
3,292
16,397
1,640
W
Chernobog
SlamBarsGetPRs
Chernobog
3,507
2,543
0
1,324
3,335
821
0
1,681
1,654
0
21,650
L
Da Ji
Takilla
Da Ji
2,694
923
0
485
3,044
1,003
0
379
2,665
0
12,711
L
Agni
Zícari
Agni
2,719
427
0
638
2,248
586
0
784
1,464
18,694
0
L
Sun Wukong
bceeks
Sun Wukong
1,387
128
0
1,280
3,777
1,369
0
0
3,777
0
17,978
L
Ganesha
mzZkiwnl
Ganesha
518
77
0
496
2,622
970
0
462
2,160
2,987
128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,104
Gold Earned
19,164
147
Minions Killed
167
0
Camps Cleared
0
530,141
Distance Traveled
521,272
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,729
746
35
7
0
99,752
2
W
Mulan
4,161
832
53
11
0
88,402
0
W
Ravana
3,294
659
29
6
0
114,328
0
W
Ymir
3,825
765
17
3
0
109,222
0
L
Sol
3,429
686
33
7
0
105,103
1
W
Chernobog
4,155
831
33
7
0
109,568
0
L
Da Ji
4,044
809
26
5
0
130,742
0
L
Agni
4,197
839
44
9
0
122,026
1
L
Sun Wukong
3,619
724
44
9
0
122,875
0
L
Ganesha
2,815
563
0
0
0
49,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role