Player Matchup

Mulan
Mulan
Heenna
Mulan
Level 87
God Stats
66W - 77L
1,517 SR
Queue Stats
229W - 240L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Narcaruga
Aphrodite
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
Nefpauk7
Baron Samedi
Level 105
God Stats
6W - 6L
1,516 SR
Queue Stats
253W - 239L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
Voluspå
Cu Chulainn
Level 98
God Stats
1W - 0L
1,600 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ZeroKyrio
Ullr
Level 128
God Stats
6W - 10L
1,327 SR
Queue Stats
175W - 184L
1,472 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,442 Elo+

VS

Team Averages
Level 167
1,524 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Nightchub
Chaac
Level 156
God Stats
8W - 10L
1,643 SR
Queue Stats
328W - 347L
1,511 Elo+
Party 1
Neith
Neith
NoFFiK
Neith
Level 173
God Stats
153W - 189L
1,403 SR
Queue Stats
844W - 909L
1,411 Elo+
Party 1
Bacchus
Bacchus
florin04
Bacchus
Level 127
God Stats
25W - 22L
1,575 SR
Queue Stats
141W - 168L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Heenna
Mulan
12
2 / 1 / 5
6,624
1,325
5,548
5,081
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Narcaruga
Aphrodite
11
1 / 1 / 5
6,284
1,257
2,214
2,991
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Nefpauk7
Baron Samedi
11
2 / 1 / 4
6,436
1,287
3,279
2,220
995
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Voluspå
Cu Chulainn
11
2 / 0 / 3
6,338
1,268
2,574
5,482
3,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
11
0 / 0 / 4
5,782
1,156
1,553
2,067
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

385

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 2
6,067
1,213
5,076
3,857
1,191
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
 
Cliodhna
10
0 / 0 / 0
5,119
1,024
0
0
0
Chaac
Nightchub
Chaac
10
0 / 1 / 0
5,642
1,128
3,351
3,848
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
NoFFiK
Neith
11
1 / 2 / 1
6,100
1,220
5,332
5,235
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
florin04
Bacchus
11
1 / 2 / 1
6,531
1,306
2,358
4,477
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
7
Kills
3
3
Deaths
7
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
L
Cliodhna
 
Cliodhna
0
0
0
0
W
Mulan
Heenna
Mulan
2
1
5
4.5
W
Aphrodite
Narcaruga
Aphrodite
1
1
5
3.5
W
Baron Samedi
Nefpauk7
Baron Samedi
2
1
4
4
L
Chaac
Nightchub
Chaac
0
1
0
0
L
Neith
NoFFiK
Neith
1
2
1
0.75
W
Cu Chulainn
Voluspå
Cu Chulainn
2
0
3
3.5
W
Ullr
0
0
4
2
L
Bacchus
florin04
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,168
Damage
16,117
17,841
Taken
17,417
11,608
Mitigated
10,335
5,282
Healing
2,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,076
769
0
368
3,857
1,191
0
1,489
2,245
12,227
611
L
Cliodhna
 
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Heenna
Mulan
5,548
318
0
1,689
5,081
4,384
0
1,851
3,144
868
11,756
W
Aphrodite
Narcaruga
Aphrodite
2,214
184
644
1,568
2,991
1,569
0
1,501
1,490
12,698
0
W
Baron Samedi
Nefpauk7
Baron Samedi
3,279
294
625
274
2,220
995
0
832
1,298
12,818
0
L
Chaac
Nightchub
Chaac
3,351
77
0
796
3,848
3,608
0
2,177
1,630
0
13,683
L
Neith
NoFFiK
Neith
5,332
663
0
551
5,235
1,941
0
606
4,450
0
21,655
W
Cu Chulainn
Voluspå
Cu Chulainn
2,574
7
118
235
5,482
3,989
0
1,691
3,540
0
3,449
W
Ullr
1,553
665
0
129
2,067
671
0
1,051
974
0
18,953
L
Bacchus
florin04
Bacchus
2,358
42
0
668
4,477
3,595
0
1,718
2,727
5,689
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
29,459
115
Minions Killed
93
6
Camps Cleared
2
544,657
Distance Traveled
397,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,067
1,213
16
3
0
85,602
0
L
Cliodhna
5,119
1,024
0
0
0
0
0
W
Mulan
6,624
1,325
6
1
1
109,395
0
W
Aphrodite
6,284
1,257
44
9
0
100,914
0
W
Baron Samedi
6,436
1,287
15
3
4
106,490
0
L
Chaac
5,642
1,128
29
6
0
109,736
0
L
Neith
6,100
1,220
40
8
1
101,324
0
W
Cu Chulainn
6,338
1,268
2
0
1
123,205
0
W
Ullr
5,782
1,156
48
10
0
104,653
0
L
Bacchus
6,531
1,306
8
2
1
100,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role