Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
K1CAN-WH0
Vamana
Level 62
God Stats
14W - 6L
1,500 SR
Queue Stats
163W - 133L
1,422 Elo+
Solo
Thanatos
Thanatos
NIck666
Thanatos
Level 142
God Stats
38W - 34L
1,513 SR
Queue Stats
194W - 180L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
hiobus
Sylvanus
Level 125
God Stats
10W - 4L
1,372 SR
Queue Stats
88W - 71L
1,518 Elo+
Solo
Team Averages
Level 116
1,477 SR
1,490 Elo+

VS

Team Averages
Level 137
1,502 SR
1,494 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DerKanzler99
Mulan
Level 156
God Stats
1W - 4L
1,349 SR
Queue Stats
238W - 249L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
MewumPL
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 102L
1,554 Elo+
Solo
Geb
Geb
pe4enka228
Geb
Level 135
God Stats
64W - 64L
1,520 SR
Queue Stats
375W - 374L
1,473 Elo+
Solo
Charybdis
Charybdis
x0xHARIBOx0x
Charybdis
Level 142
God Stats
2W - 2L
1,643 SR
Queue Stats
41W - 41L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 3
6,162
616
7,091
6,070
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
 
Hades
11
2 / 2 / 2
5,981
598
2,829
7,822
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
K1CAN-WH0
Vamana
9
0 / 2 / 1
5,022
502
4,371
7,668
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
NIck666
Thanatos
12
6 / 1 / 2
6,569
657
5,248
9,266
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
hiobus
Sylvanus
10
2 / 0 / 2
5,962
596
4,478
6,505
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 3 / 1
5,360
536
4,450
8,184
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
6,655
666
4,693
9,504
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
MewumPL
Baron Samedi
10
2 / 3 / 0
5,834
583
6,008
5,153
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 0
4,595
460
1,718
6,783
4,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
x0xHARIBOx0x
Charybdis
9
0 / 5 / 0
5,168
517
4,685
8,666
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
Hades
 
Hades
2
2
2
1.5
L
Nemesis
 
Nemesis
2
3
1
0.83
L
1
1
1
1.5
W
Vamana
K1CAN-WH0
Vamana
0
2
1
0.25
L
Baron Samedi
MewumPL
Baron Samedi
2
3
0
0.67
W
Thanatos
NIck666
Thanatos
6
1
2
7
W
Sylvanus
hiobus
Sylvanus
2
0
2
3
L
0
1
0
0
L
Charybdis
x0xHARIBOx0x
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,017
Damage
21,554
37,331
Taken
38,290
17,684
Mitigated
16,188
19,639
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,091
1,996
0
1,821
6,070
1,852
0
348
5,722
0
41,258
W
Hades
 
Hades
2,829
434
467
3,734
7,822
2,242
0
3,837
3,480
37,874
0
L
Nemesis
 
Nemesis
4,450
1,806
0
803
8,184
2,777
0
913
7,232
0
33,657
L
4,693
503
0
3,912
9,504
4,267
0
1,193
7,660
0
49,347
W
Vamana
K1CAN-WH0
Vamana
4,371
1,508
0
2,200
7,668
4,994
0
0
7,668
0
28,555
L
Baron Samedi
MewumPL
Baron Samedi
6,008
484
40
1,018
5,153
2,023
150
2,950
2,203
35,241
1,858
W
Thanatos
NIck666
Thanatos
5,248
1,589
0
7,046
9,266
3,341
0
993
8,103
0
46,855
W
Sylvanus
hiobus
Sylvanus
4,478
907
980
3,391
6,505
5,255
0
1,316
5,149
21,734
0
L
1,718
54
0
699
6,783
4,556
0
1,497
5,286
16,394
0
L
Charybdis
x0xHARIBOx0x
Charybdis
4,685
2,621
0
2,848
8,666
2,565
0
754
7,912
0
36,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
27,612
309
Minions Killed
303
0
Camps Cleared
0
999,478
Distance Traveled
988,914
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,162
616
80
8
0
190,460
0
W
Hades
5,981
598
86
9
0
187,563
0
L
Nemesis
5,360
536
57
6
0
228,615
0
L
Mulan
6,655
666
87
9
0
190,511
2
W
Vamana
5,022
502
46
5
0
190,195
0
L
Baron Samedi
5,834
583
75
8
0
178,851
1
W
Thanatos
6,569
657
77
8
0
239,619
0
W
Sylvanus
5,962
596
20
2
0
191,641
0
L
Geb
4,595
460
10
1
0
220,954
3
L
Charybdis
5,168
517
74
7
0
169,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role