Player Matchup

Jormungandr
Jormungandr
CovertRhino143
Jormungandr
Level 82
God Stats
6W - 11L
1,509 SR
Queue Stats
370W - 353L
1,506 Elo+
Solo
Cerberus
Cerberus
Cptsmokalot
Cerberus
Level 127
God Stats
0W - 1L
1,593 SR
Queue Stats
33W - 23L
1,537 Elo+
Party 1
Athena
Athena
Kpizzle35
Athena
Level 158
God Stats
11W - 12L
1,539 SR
Queue Stats
63W - 47L
1,583 Elo+
Solo
Kukulkan
Kukulkan
iRub101
Kukulkan
Level 18
God Stats
1W - 1L
1,596 SR
Queue Stats
33W - 23L
1,537 Elo+
Party 1
Anhur
Anhur
snipetwinegetvag
Anhur
Level 125
God Stats
17W - 18L
1,665 SR
Queue Stats
588W - 557L
1,498 Elo+
Solo
Team Averages
Level 102
1,581 SR
1,532 Elo+

VS

Team Averages
Level 144
1,534 SR
1,531 Elo+
Ix Chel
Ix Chel
Blushboy101_
Ix Chel
Level 124
God Stats
43W - 37L
1,527 SR
Queue Stats
251W - 237L
1,444 Elo+
Solo
Mercury
Mercury
BrotherBattler
Mercury
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 95L
1,673 Elo+
Party 2
Bacchus
Bacchus
CaptinKoala
Bacchus
Level 86
God Stats
1W - 0L
1,638 SR
Queue Stats
26W - 21L
1,463 Elo+
Solo
Neith
Neith
LoiroEscuro
Neith
Level 148
God Stats
12W - 17L
1,369 SR
Queue Stats
114W - 124L
1,421 Elo+
Solo
Sobek
Sobek
TekknoZerkr
Sobek
Level 262
God Stats
3W - 2L
1,634 SR
Queue Stats
127W - 111L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CovertRhino143
Jormungandr
13
1 / 7 / 0
7,752
517
7,663
12,843
7,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Cptsmokalot
Cerberus
10
2 / 5 / 5
6,627
442
5,596
13,195
10,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Athena
Kpizzle35
Athena
13
2 / 6 / 3
7,491
499
8,034
16,239
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
iRub101
Kukulkan
12
2 / 11 / 3
7,641
509
5,178
10,795
3,013
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 3
8,329
555
8,299
12,257
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blushboy101_
Ix Chel
14
3 / 1 / 7
8,584
572
4,676
6,297
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
18 / 4 / 3
9,826
655
17,285
13,333
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
CaptinKoala
Bacchus
17
8 / 0 / 2
10,216
681
10,106
13,561
13,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 3
8,176
545
6,593
9,615
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 3 / 9
7,857
524
7,830
16,290
15,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
34
34
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Blushboy101_
Ix Chel
3
1
7
6.5
W
18
4
3
4.88
W
Bacchus
CaptinKoala
Bacchus
8
0
2
9
L
Jormungandr
CovertRhino143
Jormungandr
1
7
0
0.14
L
Cerberus
Cptsmokalot
Cerberus
2
5
5
0.9
L
Athena
Kpizzle35
Athena
2
6
3
0.58
W
2
2
3
1.75
W
3
3
9
2.5
L
Kukulkan
iRub101
Kukulkan
2
11
3
0.32
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,770
Damage
46,490
65,329
Taken
59,096
32,533
Mitigated
38,097
14,361
Healing
24,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Blushboy101_
Ix Chel
4,676
454
999
2,423
6,297
2,434
786
4,597
1,700
55,817
805
W
17,285
10,408
0
5,325
13,333
4,519
0
5,159
8,174
0
73,082
W
Bacchus
CaptinKoala
Bacchus
10,106
1,328
0
5,637
13,561
13,561
0
7,670
5,891
65,891
4,518
L
Jormungandr
CovertRhino143
Jormungandr
7,663
2,110
0
2,493
12,843
7,537
0
7,845
4,926
58,795
906
L
Cerberus
Cptsmokalot
Cerberus
5,596
569
0
2,791
13,195
10,430
0
2,872
10,265
16,786
0
L
Athena
Kpizzle35
Athena
8,034
2,296
0
4,038
16,239
7,294
0
5,837
10,186
48,872
1,054
W
6,593
1,104
0
4,906
9,615
2,334
566
3,816
5,799
0
52,717
W
7,830
1,041
0
4,865
16,290
15,249
0
5,366
10,924
29,600
1,608
L
Kukulkan
iRub101
Kukulkan
5,178
758
0
1,040
10,795
3,013
0
2,419
8,167
29,943
42
L
8,299
5,028
0
3,999
12,257
4,259
0
2,636
9,621
0
58,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
44,659
353
Minions Killed
455
0
Camps Cleared
0
1,442,081
Distance Traveled
1,512,534
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,584
572
112
7
0
300,836
0
W
Mercury
9,826
655
94
6
0
375,501
2
W
Bacchus
10,216
681
124
8
0
281,446
0
L
Jormungandr
7,752
517
100
7
0
260,143
0
L
Cerberus
6,627
442
18
1
0
306,268
0
L
Athena
7,491
499
83
6
0
346,747
0
W
Neith
8,176
545
84
6
0
254,509
0
W
Sobek
7,857
524
41
3
0
300,242
0
L
Kukulkan
7,641
509
48
3
0
275,120
0
L
Anhur
8,329
555
104
7
0
253,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role