Player Matchup

Olorun
Olorun
Bronze III
 
Olorun
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
McMc1217
Osiris
Bronze III
Level 62
God Stats
1W - 1L
1,497 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
SfGothams
Serqet
Bronze III
Level 83
God Stats
0W - 5L
1,439 SR
Queue Stats
78W - 79L
1,461 MMR
Solo
Hel
Hel
Bronze III
pandaguy1029
Hel
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,487 SR
1,492 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,602 SR
1,491 MMR
Cu Chulainn
Cu Chulainn
Bronze III
BRZRKZ
Cu Chulainn
Bronze III
Level 56
God Stats
3W - 5L
1,584 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
BerkMcFlys
Thoth
Bronze III
Level 109
God Stats
1W - 1L
1,852 SR
Queue Stats
8W - 3L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
BlaccSenju
Skadi
Bronze III
Level 164
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Terra
Terra
Gold II
LittleSchweet
Terra
Gold II
Level 108
God Stats
2W - 2L
1,150 SR
Queue Stats
126W - 124L
1,436 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Temp-632298
Sun Wukong
Gold V
Level 109
God Stats
5W - 5L
1,624 SR
Queue Stats
29W - 25L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 3 / 0
4,236
471
3,326
6,407
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
 
Charybdis
6
1 / 6 / 0
4,138
460
4,234
7,886
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
McMc1217
Osiris
10
0 / 1 / 0
5,346
594
2,638
7,252
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
SfGothams
Serqet
9
0 / 2 / 0
4,627
514
2,585
5,978
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
1 / 3 / 0
3,843
427
777
3,049
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
MedusaMulanAnubis

VS

Bans
AresLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BRZRKZ
Cu Chulainn
10
4 / 0 / 2
5,775
642
2,711
4,611
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
10
7 / 1 / 2
6,407
712
6,763
4,324
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
0 / 1 / 2
5,225
581
3,243
4,385
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
5,513
613
1,791
4,744
2,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Temp-632298
Sun Wukong
10
1 / 0 / 0
5,675
631
4,733
6,377
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
13
15
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
L
Charybdis
 
Charybdis
1
6
0
0.17
W
Cu Chulainn
BRZRKZ
Cu Chulainn
4
0
2
5
W
Thoth
7
1
2
8
W
Skadi
0
1
2
1
W
1
0
3
2.5
L
Osiris
McMc1217
Osiris
0
1
0
0
L
Serqet
SfGothams
Serqet
0
2
0
0
W
Sun Wukong
Temp-632298
Sun Wukong
1
0
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,560
Damage
19,241
30,572
Taken
24,441
10,274
Mitigated
9,118
11,316
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,326
1,075
40
1,755
6,407
1,518
0
1,727
4,556
20,844
0
L
Charybdis
 
Charybdis
4,234
1,951
0
1,879
7,886
1,804
0
2,548
4,945
0
19,266
W
Cu Chulainn
BRZRKZ
Cu Chulainn
2,711
1,066
0
700
4,611
1,738
0
244
4,235
0
38,444
W
Thoth
6,763
270
0
1,557
4,324
1,016
570
1,067
3,257
32,485
360
W
Skadi
3,243
1,267
0
0
4,385
1,383
0
1,688
2,697
0
40,902
W
1,791
242
169
2,254
4,744
2,550
0
1,058
3,686
21,515
0
L
Osiris
McMc1217
Osiris
2,638
705
0
3,454
7,252
4,746
0
0
7,252
0
31,308
L
Serqet
SfGothams
Serqet
2,585
430
0
3,600
5,978
1,551
0
1,372
4,390
0
27,469
W
Sun Wukong
Temp-632298
Sun Wukong
4,733
1,639
0
2,194
6,377
2,431
0
0
6,221
0
39,649
L
777
179
53
535
3,049
655
0
2,019
706
5,234
181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,190
Gold Earned
28,595
208
Minions Killed
298
0
Camps Cleared
0
776,702
Distance Traveled
1,014,191
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,236
471
37
4
0
157,073
0
L
Charybdis
4,138
460
29
3
0
161,881
0
W
Cu Chulainn
5,775
642
72
8
0
212,729
3
W
Thoth
6,407
712
61
7
0
207,118
0
W
Skadi
5,225
581
65
7
0
180,730
0
W
Terra
5,513
613
28
3
0
225,938
3
L
Osiris
5,346
594
72
8
0
149,672
0
L
Serqet
4,627
514
58
6
0
233,339
2
W
Sun Wukong
5,675
631
72
8
0
187,676
2
L
Hel
3,843
427
12
1
0
74,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role