Player Matchup

Mulan
Mulan
AlbertoMM6315
Mulan
Level 107
God Stats
16W - 11L
1,514 SR
Queue Stats
248W - 239L
1,510 Elo+
Solo
Thanatos
Thanatos
DSB_410sFinest
Thanatos
Level 85
God Stats
6W - 13L
1,365 SR
Queue Stats
188W - 180L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
DSB_sanchez410
Danzaburou
Level 28
God Stats
31W - 16L
1,565 SR
Queue Stats
94W - 105L
1,375 Elo+
Party 3
Scylla
Scylla
Yuharii
Scylla
Level 11
God Stats
12W - 8L
1,237 SR
Queue Stats
37W - 34L
1,114 Elo+
Party 1
Jormungandr
Jormungandr
ninjat1000z
Jormungandr
Level 77
God Stats
5W - 4L
1,448 SR
Queue Stats
384W - 336L
1,416 Elo+
Party 1
Team Averages
Level 62
1,426 SR
1,366 Elo+

VS

Team Averages
Level 77
1,286 SR
1,382 Elo+
Nu Wa
Nu Wa
El_Hechicero07
Nu Wa
Level 40
God Stats
2W - 1L
1,304 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 2
Merlin
Merlin
IsmaelDo-1905
Merlin
Level 39
God Stats
1W - 4L
1,273 SR
Queue Stats
9W - 15L
1,370 Elo+
Party 2
Ishtar
Ishtar
Ismael_orta0647
Ishtar
Level 36
God Stats
0W - 1L
1,364 SR
Queue Stats
6W - 12L
1,340 Elo+
Party 2
Khepri
Khepri
XGodhunterXs
Khepri
Level 156
God Stats
3W - 10L
1,061 SR
Queue Stats
87W - 104L
1,452 Elo+
Solo
Fenrir
Fenrir
castruita797
Fenrir
Level 114
God Stats
1W - 1L
1,426 SR
Queue Stats
9W - 12L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 8
11,949
703
13,428
18,459
14,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
17
6 / 2 / 2
9,825
578
5,643
12,434
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Danzaburou
DSB_sanchez410
Danzaburou
16
6 / 1 / 0
10,454
615
7,856
11,297
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Yuharii
Scylla
16
3 / 2 / 9
9,610
565
7,576
7,166
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ninjat1000z
Jormungandr
16
6 / 2 / 8
9,540
561
8,946
14,593
9,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 1
7,656
450
6,894
11,225
2,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 2
7,105
418
3,246
7,615
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 9 / 0
7,137
420
10,656
13,280
4,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
7
0 / 2 / 1
6,186
364
2,234
7,165
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
14
5 / 6 / 0
8,170
481
8,437
17,293
7,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
32
Kills
7
7
Deaths
32
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
W
Thanatos
6
2
2
3.5
W
Danzaburou
DSB_sanchez410
Danzaburou
6
1
0
6
L
1
11
1
0.14
L
0
4
2
0.25
L
1
9
0
0.11
L
Khepri
0
2
1
0.25
W
Scylla
Yuharii
Scylla
3
2
9
3.75
L
Fenrir
5
6
0
0.83
W
Jormungandr
ninjat1000z
Jormungandr
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,449
Damage
31,467
63,949
Taken
56,578
35,129
Mitigated
19,237
31,866
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,428
734
0
8,844
18,459
14,357
367
5,991
12,468
0
93,595
W
Thanatos
5,643
1,624
0
13,810
12,434
4,682
543
1,493
10,941
0
72,468
W
Danzaburou
DSB_sanchez410
Danzaburou
7,856
3,103
0
5,662
11,297
4,459
3,069
1,489
9,808
0
64,977
L
6,894
2,635
0
0
11,225
2,658
0
2,027
9,198
39,456
0
L
3,246
121
0
250
7,615
1,841
0
3,393
4,222
32,954
0
L
10,656
6,320
0
480
13,280
4,094
0
3,114
10,166
0
50,670
L
Khepri
2,234
390
0
2,155
7,165
3,415
0
2,970
4,195
13,047
0
W
Scylla
Yuharii
Scylla
7,576
837
0
929
7,166
2,002
1,612
1,377
5,789
62,077
1,043
L
Fenrir
8,437
1,701
0
2,491
17,293
7,229
0
4,582
12,711
0
51,201
W
Jormungandr
ninjat1000z
Jormungandr
8,946
2,480
0
2,621
14,593
9,629
41
2,115
12,478
64,040
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,378
Gold Earned
36,254
596
Minions Killed
282
0
Camps Cleared
0
1,728,128
Distance Traveled
1,377,566
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,949
703
149
9
0
315,853
0
W
Thanatos
9,825
578
116
7
0
380,889
0
W
Danzaburou
10,454
615
110
6
0
310,935
0
L
Nu Wa
7,656
450
66
4
0
296,899
0
L
Merlin
7,105
418
63
4
0
237,236
2
L
Ishtar
7,137
420
67
4
0
305,127
0
L
Khepri
6,186
364
12
1
0
154,043
0
W
Scylla
9,610
565
128
8
0
362,563
0
L
Fenrir
8,170
481
74
4
0
384,261
5
W
Jormungandr
9,540
561
93
5
0
357,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role