Player Matchup

Danzaburou
Danzaburou
Astro3047
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 148L
1,465 Elo+
Party 3
Vulcan
Vulcan
IllAntillI
Vulcan
Level 49
God Stats
6W - 6L
1,500 SR
Queue Stats
29W - 37L
1,410 Elo+
Party 3
Susano
Susano
Outragecalypso
Susano
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 2
Mulan
Mulan
SirDokk
Mulan
Level 11
God Stats
0W - 1L
1,160 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 2
Yemoja
Yemoja
miyaiii
Yemoja
Level 6
God Stats
5W - 4L
1,170 SR
Queue Stats
6W - 6L
1,187 Elo+
Party 3
Team Averages
Level 58
1,366 SR
1,383 Elo+

VS

Team Averages
Level 77
1,474 SR
1,451 Elo+
Loki
Loki
BlusteryBug8
Loki
Level 17
God Stats
3W - 2L
1,426 SR
Queue Stats
32W - 30L
1,448 Elo+
Party 4
Medusa
Medusa
Cptsmokalot
Medusa
Level 127
God Stats
26W - 11L
1,754 SR
Queue Stats
33W - 23L
1,496 Elo+
Party 1
Agni
Agni
GrandBabyJake
Agni
Level 103
God Stats
4W - 7L
1,296 SR
Queue Stats
35W - 36L
1,433 Elo+
Party 4
Erlang Shen
Erlang Shen
QuesoO
Erlang Shen
Level 123
God Stats
2W - 1L
1,717 SR
Queue Stats
12W - 10L
1,382 Elo+
Party 4
Ymir
Ymir
iRub101
Ymir
Level 17
God Stats
4W - 1L
1,178 SR
Queue Stats
33W - 23L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astro3047
Danzaburou
9
1 / 7 / 0
4,910
491
3,127
10,196
3,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
IllAntillI
Vulcan
10
0 / 5 / 0
5,278
528
2,330
5,109
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,133
513
2,498
8,391
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mulan
SirDokk
Mulan
7
0 / 5 / 0
4,445
445
3,513
6,681
2,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
miyaiii
Yemoja
8
0 / 3 / 1
4,996
500
2,720
6,636
3,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,709
671
2,803
6,184
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
10 / 0 / 0
7,550
755
9,817
4,608
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 0 / 3
6,801
680
3,118
4,885
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
QuesoO
Erlang Shen
12
3 / 0 / 2
7,430
743
4,191
7,770
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
iRub101
Ymir
9
1 / 1 / 8
6,031
603
4,467
7,276
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
22
22
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Astro3047
Danzaburou
1
7
0
0.14
W
5
0
2
6
W
Medusa
10
0
0
10
W
3
0
3
4.5
L
Vulcan
IllAntillI
Vulcan
0
5
0
0
L
0
2
1
0.25
W
Erlang Shen
QuesoO
Erlang Shen
3
0
2
4
L
Mulan
SirDokk
Mulan
0
5
0
0
W
Ymir
iRub101
Ymir
1
1
8
5
L
Yemoja
miyaiii
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,188
Damage
24,396
37,013
Taken
30,723
14,347
Mitigated
14,225
10,177
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Astro3047
Danzaburou
3,127
1,137
0
2,476
10,196
3,707
0
1,639
8,557
0
26,954
W
2,803
359
0
4,394
6,184
1,699
0
595
5,490
0
40,262
W
Medusa
9,817
4,145
0
1,652
4,608
1,349
445
533
4,075
0
43,370
W
3,118
54
0
1,730
4,885
1,361
0
1,390
3,249
47,955
1,246
L
Vulcan
IllAntillI
Vulcan
2,330
0
0
300
5,109
1,631
0
1,983
3,126
25,143
0
L
2,498
340
0
3,507
8,391
2,670
0
1,495
6,896
0
34,398
W
Erlang Shen
QuesoO
Erlang Shen
4,191
2,391
0
4,972
7,770
5,898
127
0
7,326
0
44,205
L
Mulan
SirDokk
Mulan
3,513
1,233
0
1,619
6,681
2,945
0
0
6,681
0
13,894
W
Ymir
iRub101
Ymir
4,467
1,293
0
1,038
7,276
3,918
62
2,187
5,089
17,444
0
L
Yemoja
miyaiii
Yemoja
2,720
1,043
1,401
874
6,636
3,394
0
2,440
4,196
12,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
34,521
222
Minions Killed
323
0
Camps Cleared
0
960,586
Distance Traveled
1,089,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,910
491
45
5
0
197,055
0
W
Loki
6,709
671
80
8
0
263,328
0
W
Medusa
7,550
755
59
6
0
215,510
0
W
Agni
6,801
680
83
8
0
214,098
0
L
Vulcan
5,278
528
63
6
0
168,356
0
L
Susano
5,133
513
76
8
0
246,197
0
W
Erlang Shen
7,430
743
78
8
0
201,431
0
L
Mulan
4,445
445
20
2
0
181,111
0
W
Ymir
6,031
603
23
2
0
194,939
0
L
Yemoja
4,996
500
18
2
0
167,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role