Player Matchup

Mulan
Mulan
 
Mulan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CheekyBooty
Anhur
Level 110
God Stats
2W - 1L
1,948 SR
Queue Stats
30W - 21L
1,502 Elo+
Party 4
Skadi
Skadi
Shanita_Dee
Skadi
Level 45
God Stats
59W - 46L
1,531 SR
Queue Stats
120W - 115L
1,392 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TBMbryyy
Tsukuyomi
Level 27
God Stats
5W - 0L
1,836 SR
Queue Stats
19W - 11L
1,490 Elo+
Party 4
Merlin
Merlin
c0nterXc0nter
Merlin
Level 29
God Stats
18W - 16L
1,562 SR
Queue Stats
76W - 78L
1,387 Elo+
Party 3
Team Averages
Level 64
1,675 SR
1,454 Elo+

VS

Team Averages
Level 57
1,412 SR
1,360 Elo+
Nu Wa
Nu Wa
ARDIPARTY
Nu Wa
Level 47
God Stats
1W - 3L
1,301 SR
Queue Stats
34W - 47L
1,372 Elo+
Party 2
Hun Batz
Hun Batz
Deimardo
Hun Batz
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,546 Elo+
Solo
Geb
Geb
lgonzalesl8841
Geb
Level 28
God Stats
2W - 4L
1,213 SR
Queue Stats
21W - 37L
1,220 Elo+
Party 2
Gilgamesh
Gilgamesh
x SkitteryInk x
Gilgamesh
Level 45
God Stats
29W - 22L
1,605 SR
Queue Stats
309W - 305L
1,387 Elo+
Party 1
Hachiman
Hachiman
xxkylexx54
Hachiman
Level 43
God Stats
35W - 26L
1,443 SR
Queue Stats
228W - 221L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 1 / 0
6,391
639
4,543
6,770
3,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 2 / 0
6,102
610
5,163
9,552
4,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
5,741
574
1,751
5,373
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
TBMbryyy
Tsukuyomi
10
2 / 1 / 0
5,651
565
4,049
5,140
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
5,608
561
2,304
3,269
801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ARDIPARTY
Nu Wa
9
0 / 2 / 3
5,071
507
4,365
5,287
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Deimardo
Hun Batz
10
4 / 1 / 1
5,777
578
2,780
7,763
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
4,085
409
1,564
4,899
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
x SkitteryInk x
Gilgamesh
9
0 / 1 / 1
5,159
516
3,221
8,003
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
xxkylexx54
Hachiman
8
2 / 2 / 1
4,805
481
3,354
5,689
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
6
Kills
6
6
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
0
1
L
Nu Wa
ARDIPARTY
Nu Wa
0
2
3
0.75
W
3
2
0
1.5
L
Hun Batz
Deimardo
Hun Batz
4
1
1
4.5
W
0
1
0
0
W
Tsukuyomi
TBMbryyy
Tsukuyomi
2
1
0
2
W
0
1
2
1
L
0
0
0
0
L
Gilgamesh
x SkitteryInk x
Gilgamesh
0
1
1
0.5
L
Hachiman
xxkylexx54
Hachiman
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
15,284
30,104
Taken
31,641
12,211
Mitigated
12,560
11,568
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,543
1,222
0
3,655
6,770
3,850
0
361
5,952
0
37,779
L
Nu Wa
ARDIPARTY
Nu Wa
4,365
864
0
1,460
5,287
1,114
0
1,211
4,076
28,080
0
W
5,163
2,471
0
3,258
9,552
4,648
462
2,747
6,805
0
22,107
L
Hun Batz
Deimardo
Hun Batz
2,780
930
0
682
7,763
2,548
0
1,093
6,670
0
34,244
W
1,751
729
0
840
5,373
1,538
2,268
846
4,527
0
37,343
W
Tsukuyomi
TBMbryyy
Tsukuyomi
4,049
861
0
2,732
5,140
1,374
72
667
4,473
0
32,273
W
2,304
106
0
1,083
3,269
801
98
1,308
1,961
36,008
0
L
1,564
334
0
1,286
4,899
1,998
0
0
4,899
5,153
0
L
Gilgamesh
x SkitteryInk x
Gilgamesh
3,221
1,201
0
1,236
8,003
6,039
0
0
8,003
0
28,659
L
Hachiman
xxkylexx54
Hachiman
3,354
2,179
0
1,750
5,689
861
0
0
5,689
0
19,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
24,897
300
Minions Killed
173
0
Camps Cleared
0
943,122
Distance Traveled
860,207
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,391
639
72
7
0
190,903
0
L
Nu Wa
5,071
507
45
5
0
173,987
0
W
Anhur
6,102
610
19
2
0
182,747
0
L
Hun Batz
5,777
578
52
5
0
207,101
0
W
Skadi
5,741
574
74
7
0
157,087
0
W
Tsukuyomi
5,651
565
70
7
0
236,936
1
W
Merlin
5,608
561
65
7
0
175,449
0
L
Geb
4,085
409
1
0
0
128,851
0
L
Gilgamesh
5,159
516
52
5
0
193,715
0
L
Hachiman
4,805
481
23
2
0
156,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role