Player Matchup

Kuzenbo
Kuzenbo
DasHxL
Kuzenbo
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 165L
1,548 Elo+
Party 1
Zeus
Zeus
MSGSTONE
Zeus
Level 125
God Stats
4W - 5L
1,630 SR
Queue Stats
311W - 276L
1,595 Elo+
Party 2
Ao Kuang
Ao Kuang
MasEmpire
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 97L
1,497 Elo+
Party 2
Skadi
Skadi
ditaaaaaa
Skadi
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 116L
1,544 Elo+
Party 1
Hercules
Hercules
gnolnad
Hercules
Level 83
God Stats
1W - 3L
1,155 SR
Queue Stats
286W - 255L
1,523 Elo+
Solo
Team Averages
Level 104
1,457 SR
1,541 Elo+

VS

Team Averages
Level 95
1,633 SR
1,555 Elo+
Ullr
Ullr
DocThiccestBoy
Ullr
Level 62
God Stats
8W - 2L
1,992 SR
Queue Stats
49W - 17L
1,715 Elo+
Solo
Achilles
Achilles
JxGHIDORAHxJ
Achilles
Level 124
God Stats
14W - 7L
1,672 SR
Queue Stats
244W - 238L
1,505 Elo+
Solo
Neith
Neith
She Kno Cold
Neith
Level 91
God Stats
16W - 19L
1,505 SR
Queue Stats
309W - 291L
1,516 Elo+
Solo
Vulcan
Vulcan
Th3Archivi5t
Vulcan
Level 107
God Stats
4W - 5L
1,340 SR
Queue Stats
127W - 122L
1,551 Elo+
Solo
Nike
Nike
hunter737
Nike
Level 89
God Stats
10W - 10L
1,653 SR
Queue Stats
133W - 117L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DasHxL
Kuzenbo
12
2 / 0 / 0
7,248
518
4,114
9,204
9,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
12
2 / 10 / 0
6,695
478
6,459
10,567
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
MasEmpire
Ao Kuang
10
0 / 5 / 0
5,548
396
2,415
11,531
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
ditaaaaaa
Skadi
13
1 / 0 / 2
6,697
478
5,168
6,086
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
gnolnad
Hercules
11
0 / 3 / 0
6,602
472
2,788
12,980
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 3
10,045
718
12,946
12,922
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
JxGHIDORAHxJ
Achilles
15
2 / 0 / 1
9,396
671
6,007
7,088
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 0
7,388
528
4,024
4,692
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
3 / 2 / 8
8,915
637
6,470
5,071
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
13
0 / 2 / 3
6,709
479
7,058
12,429
6,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
18
18
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DasHxL
Kuzenbo
2
0
0
2
W
13
0
3
14.5
W
Achilles
JxGHIDORAHxJ
Achilles
2
0
1
2.5
L
Zeus
2
10
0
0.2
L
Ao Kuang
MasEmpire
Ao Kuang
0
5
0
0
W
0
1
0
0
W
Vulcan
3
2
8
3.5
L
Skadi
ditaaaaaa
Skadi
1
0
2
2
L
Hercules
gnolnad
Hercules
0
3
0
0
W
Nike
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
36,505
50,368
Taken
42,202
27,334
Mitigated
18,573
7,954
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DasHxL
Kuzenbo
4,114
1,154
0
1,823
9,204
9,103
0
436
8,720
14,241
1,959
W
12,946
5,350
0
7,045
12,922
4,602
0
5,272
7,650
0
91,278
W
Achilles
JxGHIDORAHxJ
Achilles
6,007
1,179
0
1,809
7,088
4,543
195
0
6,811
0
70,817
L
Zeus
6,459
642
0
460
10,567
2,838
0
2,656
7,851
43,030
369
L
Ao Kuang
MasEmpire
Ao Kuang
2,415
461
0
1,379
11,531
3,991
0
2,323
9,153
26,945
2,338
W
4,024
1,683
0
2,388
4,692
1,514
550
1,115
3,577
0
56,457
W
Vulcan
6,470
202
0
1,036
5,071
1,541
80
3,536
1,488
51,527
962
L
Skadi
ditaaaaaa
Skadi
5,168
993
0
680
6,086
2,012
0
0
6,086
0
65,878
L
Hercules
gnolnad
Hercules
2,788
1,017
0
3,612
12,980
9,390
0
853
12,088
0
42,036
W
Nike
7,058
147
0
2,966
12,429
6,373
159
2,828
9,601
0
37,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
42,453
384
Minions Killed
493
0
Camps Cleared
0
1,370,153
Distance Traveled
1,411,820
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,248
518
19
1
0
305,330
5
W
Ullr
10,045
718
113
8
0
318,209
4
W
Achilles
9,396
671
122
9
0
290,623
2
L
Zeus
6,695
478
93
7
0
250,851
2
L
Ao Kuang
5,548
396
49
4
0
275,727
0
W
Neith
7,388
528
106
8
0
239,886
0
W
Vulcan
8,915
637
97
7
0
283,248
4
L
Skadi
6,697
478
127
9
0
283,498
0
L
Hercules
6,602
472
96
7
0
254,747
0
W
Nike
6,709
479
55
4
0
279,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role