Player Matchup

Jormungandr
Jormungandr
BlodBanana
Jormungandr
Level 136
God Stats
6W - 2L
1,560 SR
Queue Stats
126W - 122L
1,457 Elo+
Party 1
Agni
Agni
ClovenTrack620
Agni
Level 119
God Stats
344W - 349L
1,523 SR
Queue Stats
366W - 377L
1,441 Elo+
Solo
Mercury
Mercury
xTI2EYx
Mercury
Level 65
God Stats
6W - 7L
1,631 SR
Queue Stats
119W - 93L
1,564 Elo+
Party 1
Team Averages
Level 107
1,571 SR
1,487 Elo+

VS

Team Averages
Level 89
1,558 SR
1,485 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aristóteles10110
Merlin
Level 77
God Stats
1W - 1L
1,689 SR
Queue Stats
233W - 248L
1,473 Elo+
Party 2
Nike
Nike
KimSunhee
Nike
Level 80
God Stats
18W - 15L
1,486 SR
Queue Stats
253W - 265L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlodBanana
Jormungandr
11
2 / 1 / 3
7,262
726
7,618
6,590
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 2 / 3
6,749
675
1,930
4,373
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xTI2EYx
Mercury
13
3 / 1 / 2
7,467
747
4,335
8,195
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 2 / 4
6,822
682
4,469
6,429
2,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 2
7,148
715
5,314
4,779
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nike
12
2 / 2 / 2
6,930
693
5,536
7,119
4,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
4
4
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
4
1
L
2
1
2
3
W
Jormungandr
BlodBanana
Jormungandr
2
1
3
3.5
W
0
2
3
0.75
L
Nike
2
2
2
1.5
W
Mercury
xTI2EYx
Mercury
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,883
Damage
15,319
19,158
Taken
18,327
8,103
Mitigated
8,944
3,051
Healing
1,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,469
2,782
0
422
6,429
2,031
682
2,610
3,537
0
20,847
L
5,314
126
0
169
4,779
1,985
192
2,227
2,354
29,336
0
W
Jormungandr
BlodBanana
Jormungandr
7,618
627
0
1,150
6,590
4,091
0
2,002
4,332
19,677
1,360
W
1,930
0
0
0
4,373
1,163
0
1,078
3,162
20,383
0
L
Nike
5,536
372
0
712
7,119
4,928
0
3,151
3,364
0
19,121
W
Mercury
xTI2EYx
Mercury
4,335
2,379
0
1,901
8,195
2,849
0
2,286
5,589
0
19,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,478
Gold Earned
20,900
116
Minions Killed
126
0
Camps Cleared
0
574,993
Distance Traveled
537,307
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,822
682
47
5
0
139,803
0
L
Merlin
7,148
715
50
5
0
190,807
3
W
Jormungandr
7,262
726
36
4
0
172,213
0
W
Agni
6,749
675
45
5
0
173,423
0
L
Nike
6,930
693
29
3
0
206,697
1
W
Mercury
7,467
747
35
4
0
229,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role