Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
SkatesOfFury072
Mulan
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 61L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
bulldogface53
Hun Batz
Level 128
God Stats
1W - 2L
1,164 SR
Queue Stats
69W - 137L
1,432 Elo+
Party 2
Vulcan
Vulcan
poopsock1120
Vulcan
Level 74
God Stats
4W - 7L
1,472 SR
Queue Stats
33W - 90L
1,346 Elo+
Party 2
Ishtar
Ishtar
swagoulishous11
Ishtar
Level 127
God Stats
1W - 4L
1,379 SR
Queue Stats
77W - 136L
1,463 Elo+
Party 2
Team Averages
Level 96
1,403 SR
1,444 Elo+

VS

Team Averages
Level 137
1,586 SR
1,484 Elo+
Bastet
Bastet
Fleminem
Bastet
Level 142
God Stats
39W - 28L
1,584 SR
Queue Stats
129W - 121L
1,490 Elo+
Party 3
Jormungandr
Jormungandr
Parkified
Jormungandr
Level 145
God Stats
6W - 4L
1,657 SR
Queue Stats
82W - 68L
1,566 Elo+
Party 1
Scylla
Scylla
THEDRAGONWARGOD
Scylla
Level 147
God Stats
15W - 13L
1,559 SR
Queue Stats
62W - 45L
1,606 Elo+
Party 1
Freya
Freya
WoahStepbro
Freya
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 21L
1,302 Elo+
Party 3
Horus
Horus
wonjina
Horus
Level 141
God Stats
3W - 2L
1,629 SR
Queue Stats
71W - 81L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 4 / 2
4,737
474
1,770
7,066
4,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 7 / 0
4,712
471
3,307
10,763
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
bulldogface53
Hun Batz
8
0 / 3 / 2
4,797
480
2,674
8,287
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
9
1 / 3 / 0
4,958
496
2,662
4,107
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 6 / 0
4,721
472
1,491
7,724
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fleminem
Bastet
12
7 / 1 / 3
6,447
645
5,585
7,724
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Parkified
Jormungandr
12
5 / 1 / 2
7,326
733
6,905
6,630
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 0 / 1
7,013
701
2,632
2,488
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
5 / 1 / 2
6,597
660
6,165
3,606
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
wonjina
Horus
10
1 / 0 / 6
6,080
608
3,194
6,412
3,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
23
23
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
2
0.25
W
Bastet
Fleminem
Bastet
7
1
3
8.5
W
Jormungandr
Parkified
Jormungandr
5
1
2
6
L
1
7
0
0.14
W
5
0
1
5.5
W
5
1
2
6
L
Hun Batz
bulldogface53
Hun Batz
0
3
2
0.33
L
Vulcan
1
3
0
0.33
L
1
6
0
0.17
W
Horus
wonjina
Horus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
24,481
37,947
Taken
26,860
14,851
Mitigated
11,056
5,959
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,770
397
0
1,103
7,066
4,302
0
3,187
3,645
11,449
0
W
Bastet
Fleminem
Bastet
5,585
1,539
0
2,986
7,724
2,537
0
912
6,776
0
45,641
W
Jormungandr
Parkified
Jormungandr
6,905
2,795
0
1,962
6,630
3,592
0
700
5,628
42,878
6,139
L
3,307
922
0
1,137
10,763
5,326
0
5,619
5,144
0
21,238
W
2,632
325
0
1,353
2,488
605
0
1,280
1,208
45,961
0
W
6,165
2,151
0
1,869
3,606
1,255
218
539
3,067
38,011
0
L
Hun Batz
bulldogface53
Hun Batz
2,674
911
0
1,815
8,287
2,185
0
1,426
6,807
0
28,287
L
Vulcan
2,662
252
0
665
4,107
1,298
0
878
3,229
25,100
0
L
1,491
640
0
1,239
7,724
1,740
0
3,614
3,729
0
19,962
W
Horus
wonjina
Horus
3,194
1,323
185
1,617
6,412
3,067
0
1,001
5,411
0
26,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
33,463
205
Minions Killed
384
0
Camps Cleared
0
923,857
Distance Traveled
1,007,783
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,737
474
5
1
0
198,526
0
W
Bastet
6,447
645
67
7
0
223,303
0
W
Jormungandr
7,326
733
99
10
0
186,263
0
L
Mulan
4,712
471
43
4
0
172,330
1
W
Scylla
7,013
701
96
10
0
191,380
0
W
Freya
6,597
660
76
8
0
205,819
3
L
Hun Batz
4,797
480
59
6
0
202,871
0
L
Vulcan
4,958
496
62
6
0
185,815
0
L
Ishtar
4,721
472
36
4
0
164,315
0
W
Horus
6,080
608
46
5
0
201,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role