Player Matchup

Pele
Pele
CANADIANMOOSE81
Pele
Level 128
God Stats
1W - 3L
1,307 SR
Queue Stats
60W - 55L
1,452 Elo+
Solo
Discordia
Discordia
LAGGIlIN
Discordia
Level 97
God Stats
2W - 1L
1,715 SR
Queue Stats
29W - 15L
1,521 Elo+
Party 1
Sol
Sol
UwuNekoNee
Sol
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 336L
1,488 Elo+
Solo
Bakasura
Bakasura
Yslwandel
Bakasura
Level 177
God Stats
11W - 12L
1,376 SR
Queue Stats
178W - 183L
1,543 Elo+
Solo
Surtr
Surtr
sleptonKarma
Surtr
Level 74
God Stats
9W - 4L
1,497 SR
Queue Stats
58W - 37L
1,563 Elo+
Party 1
Team Averages
Level 126
1,479 SR
1,513 Elo+

VS

Team Averages
Level 131
1,603 SR
1,461 Elo+
Eset
Eset
 
Eset
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ArchAngel5974
Ullr
Level 127
God Stats
30W - 38L
1,542 SR
Queue Stats
78W - 74L
1,489 Elo+
Solo
Surtr
Surtr
Mmericaaa
Surtr
Level 126
God Stats
3W - 5L
1,883 SR
Queue Stats
340W - 336L
1,421 Elo+
Solo
Ganesha
Ganesha
WOAHDIZZLE
Ganesha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,435 Elo+
Solo
Danzaburou
Danzaburou
kcus777
Danzaburou
Level 158
God Stats
3W - 3L
1,592 SR
Queue Stats
60W - 60L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
4,926
616
2,384
4,567
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
LAGGIlIN
Discordia
10
2 / 1 / 1
5,552
694
2,385
3,763
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 0 / 1
6,260
783
6,850
4,043
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Yslwandel
Bakasura
11
2 / 1 / 0
6,283
785
1,836
5,191
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 1 / 4
4,935
617
3,395
4,821
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
0 / 3 / 0
4,385
548
1,903
3,553
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 1
4,193
524
1,700
5,378
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Mmericaaa
Surtr
9
1 / 2 / 0
5,107
638
1,994
4,319
1,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
WOAHDIZZLE
Ganesha
7
0 / 4 / 1
4,363
545
654
7,274
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
kcus777
Danzaburou
10
2 / 0 / 0
5,044
631
2,729
6,470
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
0
0
L
0
3
1
0.17
W
1
1
2
2
W
Discordia
LAGGIlIN
Discordia
2
1
1
2.5
L
Surtr
Mmericaaa
Surtr
1
2
0
0.5
W
5
0
1
5.5
L
Ganesha
WOAHDIZZLE
Ganesha
0
4
1
0.13
W
Bakasura
Yslwandel
Bakasura
2
1
0
2
L
Danzaburou
kcus777
Danzaburou
2
0
0
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,850
Damage
8,980
22,385
Taken
26,994
8,002
Mitigated
9,491
10,799
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,903
192
0
392
3,553
1,105
0
1,690
1,824
21,334
0
L
1,700
540
0
661
5,378
1,418
0
2,677
2,665
0
24,150
W
2,384
531
0
1,154
4,567
1,476
0
384
4,183
0
26,583
W
Discordia
LAGGIlIN
Discordia
2,385
38
0
1,744
3,763
860
672
729
3,034
28,641
760
L
Surtr
Mmericaaa
Surtr
1,994
690
0
791
4,319
1,870
0
0
3,938
447
27,843
W
6,850
3,102
0
3,120
4,043
1,031
80
370
3,673
44,860
2,873
L
Ganesha
WOAHDIZZLE
Ganesha
654
179
0
1,414
7,274
3,307
0
4,297
2,818
7,813
227
W
Bakasura
Yslwandel
Bakasura
1,836
1,118
0
3,337
5,191
2,128
0
31
4,857
0
23,379
L
Danzaburou
kcus777
Danzaburou
2,729
827
0
4,678
6,470
1,791
0
652
5,649
0
36,304
W
3,395
1,855
0
1,444
4,821
2,507
267
1,029
3,792
451
15,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,956
Gold Earned
23,092
294
Minions Killed
235
0
Camps Cleared
0
867,641
Distance Traveled
811,985
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,385
548
41
5
0
132,375
1
L
Ullr
4,193
524
56
7
0
188,592
0
W
Pele
4,926
616
43
5
0
190,398
2
W
Discordia
5,552
694
60
8
0
161,497
2
L
Surtr
5,107
638
55
7
0
153,273
2
W
Sol
6,260
783
81
10
0
178,362
0
L
Ganesha
4,363
545
4
1
0
154,092
0
W
Bakasura
6,283
785
87
11
0
164,128
0
L
Danzaburou
5,044
631
79
10
0
183,653
0
W
Surtr
4,935
617
23
3
0
173,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role